Player Matchup

Morgan Le Fay
Morgan Le Fay
Arilyonis
Morgan Le Fay
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 127L
1,621 Elo+
Solo
Horus
Horus
DeathsAdvocate
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 54L
1,598 Elo+
Party 1
Neith
Neith
Froloff789
Neith
Level 31
God Stats
14W - 8L
1,686 SR
Queue Stats
200W - 107L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
leono200212
Kukulkan
Level 27
God Stats
8W - 5L
1,850 SR
Queue Stats
66W - 43L
1,632 Elo+
Solo
Ne Zha
Ne Zha
mikehunt33
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 295L
1,561 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,614 Elo+

VS

Team Averages
Level 25
1,567 SR
1,546 Elo+
Eset
Eset
ArmGrand-2020
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 89L
1,586 Elo+
Solo
Sylvanus
Sylvanus
Clearlylaughable
Sylvanus
Level 26
God Stats
16W - 13L
1,560 SR
Queue Stats
205W - 210L
1,549 Elo+
Solo
Danzaburou
Danzaburou
SmitePoejoe
Danzaburou
Level 26
God Stats
15W - 7L
1,734 SR
Queue Stats
100W - 82L
1,632 Elo+
Solo
Nemesis
Nemesis
Yeeetus Cletus
Nemesis
Level 29
God Stats
1W - 2L
1,378 SR
Queue Stats
138W - 148L
1,483 Elo+
Solo
Hel
Hel
concord925z
Hel
Level 16
God Stats
3W - 2L
1,663 SR
Queue Stats
24W - 27L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arilyonis
Morgan Le Fay
18
2 / 9 / 6
11,379
455
12,890
14,845
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 7
11,135
445
7,073
25,033
23,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
19
4 / 5 / 5
12,320
493
15,234
17,765
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
leono200212
Kukulkan
20
8 / 8 / 2
13,549
542
32,351
16,200
6,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
mikehunt33
Ne Zha
20
4 / 11 / 2
13,186
527
10,030
22,265
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
14,625
585
17,200
21,505
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 5 / 11
13,835
553
10,499
22,321
13,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
SmitePoejoe
Danzaburou
20
9 / 1 / 13
14,314
573
22,660
17,437
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 14
14,258
570
12,706
26,103
13,911
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 6 / 13
13,195
528
10,907
23,860
18,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
20
Kills
41
41
Deaths
20
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arilyonis
Morgan Le Fay
2
9
6
0.56
W
10
3
10
5
W
8
5
11
2.7
L
2
8
7
0.69
L
Neith
4
5
5
1.3
W
Danzaburou
SmitePoejoe
Danzaburou
9
1
13
15.5
W
9
5
14
3.2
W
5
6
13
1.92
L
Kukulkan
leono200212
Kukulkan
8
8
2
1.13
L
Ne Zha
mikehunt33
Ne Zha
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,578
Damage
73,972
96,108
Taken
111,226
50,478
Mitigated
63,015
25,602
Healing
45,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arilyonis
Morgan Le Fay
12,890
694
0
998
14,845
4,886
77
8,434
6,411
73,674
0
W
17,200
1,919
526
8,833
21,505
10,250
1,733
8,987
12,208
114,703
0
W
10,499
3,109
3,085
7,418
22,321
13,434
3,698
11,997
10,234
54,280
12,279
L
7,073
3,394
1,677
7,309
25,033
23,513
116
8,373
16,581
0
19,992
L
Neith
15,234
9,351
0
7,904
17,765
7,228
2,954
6,480
11,285
0
83,753
W
Danzaburou
SmitePoejoe
Danzaburou
22,660
10,132
0
5,054
17,437
7,401
1,344
6,301
11,030
0
92,632
W
12,706
6,472
0
3,374
26,103
13,911
395
9,593
16,442
0
100,427
W
10,907
421
7,638
9,842
23,860
18,019
272
8,912
14,608
39,092
0
L
Kukulkan
leono200212
Kukulkan
32,351
1,941
0
1,376
16,200
6,690
923
6,728
9,472
100,019
0
L
Ne Zha
mikehunt33
Ne Zha
10,030
3,081
0
6,338
22,265
8,161
300
7,212
14,702
0
92,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,569
Gold Earned
70,227
601
Minions Killed
632
0
Camps Cleared
0
2,112,048
Distance Traveled
2,398,197
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,379
455
140
6
0
438,174
4
W
Eset
14,625
585
190
8
0
452,421
8
W
Sylvanus
13,835
553
130
5
0
422,031
0
L
Horus
11,135
445
21
1
0
403,151
5
L
Neith
12,320
493
117
5
0
387,401
1
W
Danzaburou
14,314
573
124
5
0
501,721
3
W
Nemesis
14,258
570
122
5
0
543,410
2
W
Hel
13,195
528
66
3
0
478,614
6
L
Kukulkan
13,549
542
176
7
0
436,692
3
L
Ne Zha
13,186
527
147
6
0
446,630
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role