Player Matchup

Vamana
Vamana
Exterbal_Mathias
Vamana
Level 7
God Stats
3W - 4L
1,499 SR
Queue Stats
150W - 192L
1,357 Elo+
Party 1
Cerberus
Cerberus
Ragnar2407
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
ThreatLVL12amDM
Chang'e
Level 29
God Stats
20W - 22L
1,515 SR
Queue Stats
49W - 54L
1,473 Elo+
Solo
Anhur
Anhur
Wexdrill
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smto_2007
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 55L
1,438 Elo+
Party 1
Team Averages
Level 17
1,503 SR
1,453 Elo+

VS

Team Averages
Level 13
1,555 SR
1,512 Elo+
Arachne
Arachne
DMCHUG
Arachne
Level 15
God Stats
20W - 10L
1,784 SR
Queue Stats
77W - 59L
1,478 Elo+
Solo
Cthulhu
Cthulhu
OG Pooptown
Cthulhu
Level 6
God Stats
19W - 18L
1,618 SR
Queue Stats
25W - 29L
1,389 Elo+
Solo
Thor
Thor
SignusEoN
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
afarias2002
Bellona
Level 16
God Stats
2W - 1L
1,399 SR
Queue Stats
18W - 15L
1,558 Elo+
Solo
Sol
Sol
xXEduardoxX03
Sol
Level 26
God Stats
2W - 2L
1,475 SR
Queue Stats
7W - 5L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,052
441
5,958
18,895
10,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Ragnar2407
Cerberus
3
0 / 4 / 0
4,805
300
339
3,290
789
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 4 / 4
9,378
586
16,491
14,698
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Wexdrill
Anhur
14
3 / 5 / 1
8,266
517
7,160
12,122
4,219
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
smto_2007
Morgan Le Fay
12
6 / 8 / 4
8,084
505
7,040
13,103
4,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DMCHUG
Arachne
16
13 / 2 / 7
10,224
639
17,872
15,054
5,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
OG Pooptown
Cthulhu
12
3 / 5 / 5
7,760
485
4,715
10,483
3,607
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 8 / 6
6,747
422
1,274
7,749
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
afarias2002
Bellona
15
4 / 2 / 9
9,154
572
7,603
10,321
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 4 / 3
9,444
590
12,655
12,753
2,812
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
18
Kills
27
29
Deaths
21
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
DMCHUG
Arachne
13
2
7
8.25
L
1
8
4
0.38
W
Cthulhu
OG Pooptown
Cthulhu
3
5
5
1.1
L
Cerberus
Ragnar2407
Cerberus
0
4
0
0
W
Thor
1
8
6
0.5
L
8
4
4
2.5
L
Anhur
Wexdrill
Anhur
3
5
1
0.7
W
Bellona
afarias2002
Bellona
4
2
9
4.25
L
Morgan Le Fay
smto_2007
Morgan Le Fay
6
8
4
1
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
44,119
62,108
Taken
56,360
25,515
Mitigated
19,301
17,681
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DMCHUG
Arachne
17,872
10,451
0
7,595
15,054
5,672
0
7,142
7,912
175
57,223
L
5,958
2,658
0
3,464
18,895
10,499
968
2,749
16,146
0
29,477
W
Cthulhu
OG Pooptown
Cthulhu
4,715
406
0
0
10,483
3,607
764
6,228
4,255
32,225
0
L
Cerberus
Ragnar2407
Cerberus
339
0
0
120
3,290
789
0
700
2,590
2,594
0
W
Thor
1,274
651
0
93
7,749
1,830
300
3,009
4,740
0
6,818
L
16,491
1,191
1,763
8,766
14,698
5,279
739
2,720
11,978
60,614
0
L
Anhur
Wexdrill
Anhur
7,160
3,909
0
2,150
12,122
4,219
110
6,165
5,957
0
48,316
W
Bellona
afarias2002
Bellona
7,603
2,070
760
1,504
10,321
5,380
738
5,026
5,295
0
54,096
L
Morgan Le Fay
smto_2007
Morgan Le Fay
7,040
1,035
186
1,232
13,103
4,729
648
5,438
7,665
30,074
0
W
12,655
5,727
85
6,437
12,753
2,812
3,816
2,622
10,131
57,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
43,329
319
Minions Killed
352
0
Camps Cleared
0
1,171,797
Distance Traveled
1,391,311
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,224
639
85
5
0
343,036
3
L
Vamana
7,052
441
59
4
0
291,144
0
W
Cthulhu
7,760
485
46
3
0
258,504
0
L
Cerberus
4,805
300
7
0
0
82,528
0
W
Thor
6,747
422
9
1
0
231,156
0
L
Chang'e
9,378
586
118
7
0
297,540
0
L
Anhur
8,266
517
97
6
0
227,785
1
W
Bellona
9,154
572
106
7
0
314,205
0
L
Morgan Le Fay
8,084
505
38
2
0
272,800
0
W
Sol
9,444
590
106
7
0
244,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role