Player Matchup

Anhur
Anhur
BicepsDeCobra
Anhur
Level 18
God Stats
2W - 3L
1,558 SR
Queue Stats
142W - 98L
1,591 Elo+
Solo
Cthulhu
Cthulhu
RainbowDmon
Cthulhu
Level 10
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Nu Wa
Nu Wa
SenhorHokage
Nu Wa
Level 8
God Stats
20W - 17L
1,717 SR
Queue Stats
267W - 303L
1,505 Elo+
Solo
Tyr
Tyr
VoouTiMatei
Tyr
Level 27
God Stats
7W - 3L
1,754 SR
Queue Stats
68W - 35L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
kalisnck
Gilgamesh
Level 26
God Stats
5W - 9L
1,477 SR
Queue Stats
48W - 44L
1,545 Elo+
Solo
Team Averages
Level 18
1,646 SR
1,552 Elo+

VS

Team Averages
Level 21
1,501 SR
1,532 Elo+
Artemis
Artemis
 
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DigDigJoyDigJoy
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,530 Elo+
Solo
Ymir
Ymir
Vytaliz
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zurdovich
Kukulkan
Level 26
God Stats
3W - 2L
1,543 SR
Queue Stats
34W - 26L
1,547 Elo+
Solo
Bellona
Bellona
xxZTREZExx
Bellona
Level 27
God Stats
2W - 1L
1,463 SR
Queue Stats
98W - 83L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,295
450
4,413
8,767
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RainbowDmon
Cthulhu
9
1 / 5 / 1
6,570
469
2,404
8,188
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 2
6,696
478
4,669
10,116
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 4 / 0
7,777
556
5,165
8,843
4,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
kalisnck
Gilgamesh
10
3 / 4 / 2
7,077
506
5,780
10,801
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 1 / 3
8,995
643
10,019
8,517
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
11 / 0 / 4
9,562
683
12,292
10,670
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Vytaliz
Ymir
11
1 / 2 / 8
7,627
545
2,469
7,294
3,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Zurdovich
Kukulkan
14
2 / 3 / 3
8,621
616
5,658
6,371
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
xxZTREZExx
Bellona
13
2 / 3 / 2
8,377
598
5,244
9,179
6,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
24
24
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
3
9.5
L
1
5
1
0.3
W
11
0
4
13
L
Cthulhu
RainbowDmon
Cthulhu
1
5
1
0.3
L
0
6
2
0.17
L
4
4
0
1
W
Ymir
Vytaliz
Ymir
1
2
8
2.5
W
Kukulkan
Zurdovich
Kukulkan
2
3
3
1.17
L
Gilgamesh
kalisnck
Gilgamesh
3
4
2
1
W
Bellona
xxZTREZExx
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
35,682
46,715
Taken
42,031
17,875
Mitigated
18,055
6,539
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,019
5,437
0
0
8,517
2,586
0
1,674
6,639
0
58,594
L
4,413
1,257
0
662
8,767
1,799
0
1,665
7,102
0
31,515
W
12,292
7,650
0
6,417
10,670
3,294
1,407
1,433
9,127
0
72,265
L
Cthulhu
RainbowDmon
Cthulhu
2,404
306
0
282
8,188
5,774
0
1,311
6,877
14,864
0
L
4,669
768
0
998
10,116
2,967
0
2,711
7,405
39,007
0
L
5,165
937
0
2,057
8,843
4,350
0
545
8,298
0
41,311
W
Ymir
Vytaliz
Ymir
2,469
824
0
820
7,294
3,494
0
1,257
5,938
11,656
0
W
Kukulkan
Zurdovich
Kukulkan
5,658
1,070
0
520
6,371
2,077
1,208
1,798
4,439
60,171
0
L
Gilgamesh
kalisnck
Gilgamesh
5,780
1,872
0
2,540
10,801
2,985
570
1,895
8,906
0
27,920
W
Bellona
xxZTREZExx
Bellona
5,244
1,516
0
962
9,179
6,604
1,322
489
8,602
0
48,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
43,182
315
Minions Killed
444
0
Camps Cleared
0
1,243,730
Distance Traveled
1,354,892
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,995
643
98
7
0
279,537
2
L
Anhur
6,295
450
61
4
0
213,963
1
W
Anhur
9,562
683
103
7
0
261,542
1
L
Cthulhu
6,570
469
28
2
0
254,562
0
L
Nu Wa
6,696
478
77
6
0
230,780
3
L
Tyr
7,777
556
95
7
0
284,479
0
W
Ymir
7,627
545
13
1
0
278,772
5
W
Kukulkan
8,621
616
128
9
0
243,326
2
L
Gilgamesh
7,077
506
54
4
0
259,946
1
W
Bellona
8,377
598
102
7
0
291,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role