Player Matchup

Sobek
Sobek
Emenefus
Sobek
Level 155
God Stats
1W - 1L
1,318 SR
Queue Stats
13W - 20L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
HeavyMetalCupid
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
KerroZill
Tiamat
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
bigschmeat69420
Fenrir
Level 28
God Stats
8W - 9L
1,513 SR
Queue Stats
212W - 242L
1,472 Elo+
Solo
Bellona
Bellona
ifoundstormi
Bellona
Level 16
God Stats
3W - 6L
1,409 SR
Queue Stats
6W - 12L
995 Elo+
Solo
Team Averages
Level 48
1,448 SR
1,387 Elo+

VS

Team Averages
Level 20
1,427 SR
1,352 Elo+
Artemis
Artemis
ArcanjoNight
Artemis
Level 25
God Stats
1W - 3L
1,271 SR
Queue Stats
22W - 32L
1,258 Elo+
Party 2
Fenrir
Fenrir
FUNKY P1N0L1
Fenrir
Level 13
God Stats
12W - 14L
1,406 SR
Queue Stats
16W - 17L
1,399 Elo+
Solo
Odin
Odin
NastyStickyUhh
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,471 Elo+
Solo
Hades
Hades
Playlucas2422
Hades
Level 26
God Stats
10W - 14L
1,457 SR
Queue Stats
30W - 34L
1,335 Elo+
Party 2
Amaterasu
Amaterasu
davithiagofal
Amaterasu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Emenefus
Sobek
18
11 / 3 / 15
12,783
581
11,951
25,876
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
HeavyMetalCupid
Danzaburou
14
7 / 2 / 5
10,751
489
6,452
9,148
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
KerroZill
Tiamat
18
8 / 4 / 10
12,087
549
13,230
15,462
11,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 4 / 6
13,563
617
24,136
18,100
11,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ifoundstormi
Bellona
15
8 / 7 / 10
11,113
505
14,658
21,387
17,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArcanjoNight
Artemis
12
2 / 13 / 1
8,827
401
9,685
18,587
8,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
11
4 / 6 / 1
9,197
418
4,911
11,398
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 10 / 0
9,624
437
6,848
20,772
7,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 11 / 4
11,377
517
16,658
22,548
9,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
davithiagofal
Amaterasu
14
1 / 12 / 6
9,441
429
4,701
19,646
6,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
52
Kills
17
20
Deaths
52
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArcanjoNight
Artemis
2
13
1
0.19
W
Sobek
Emenefus
Sobek
11
3
15
6.17
L
Fenrir
4
6
1
0.75
W
Danzaburou
HeavyMetalCupid
Danzaburou
7
2
5
4.75
W
Tiamat
KerroZill
Tiamat
8
4
10
3.25
L
3
10
0
0.3
L
7
11
4
0.82
W
18
4
6
5.25
L
Amaterasu
davithiagofal
Amaterasu
1
12
6
0.33
W
Bellona
ifoundstormi
Bellona
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,427
Damage
42,803
89,973
Taken
92,951
78,330
Mitigated
35,620
23,303
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArcanjoNight
Artemis
9,685
6,985
365
3,734
18,587
8,315
988
4,705
13,774
0
30,997
W
Sobek
Emenefus
Sobek
11,951
1,302
253
7,253
25,876
34,508
499
5,146
20,730
53,214
0
L
Fenrir
4,911
1,599
0
2,422
11,398
3,676
0
4,332
6,915
0
28,486
W
Danzaburou
HeavyMetalCupid
Danzaburou
6,452
4,332
0
3,621
9,148
3,173
2,810
4,572
4,576
0
43,011
W
Tiamat
KerroZill
Tiamat
13,230
2,032
241
3,898
15,462
11,574
315
3,328
12,134
70,944
0
L
6,848
3,647
0
4,276
20,772
7,525
0
6,028
14,592
182
49,522
L
16,658
1,904
927
7,299
22,548
9,430
1,281
7,055
15,369
59,635
0
W
24,136
7,202
0
1,693
18,100
11,354
1,568
3,104
14,996
0
109,879
L
Amaterasu
davithiagofal
Amaterasu
4,701
2,719
548
2,525
19,646
6,674
498
3,292
16,265
0
27,256
W
Bellona
ifoundstormi
Bellona
14,658
10,102
0
6,344
21,387
17,721
1,756
6,513
14,874
0
50,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,297
Gold Earned
48,466
501
Minions Killed
300
0
Camps Cleared
0
1,907,009
Distance Traveled
1,717,815
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,827
401
38
2
0
285,644
1
W
Sobek
12,783
581
67
3
0
416,280
2
L
Fenrir
9,197
418
53
2
0
231,646
0
W
Danzaburou
10,751
489
70
3
0
257,391
0
W
Tiamat
12,087
549
135
6
0
416,575
1
L
Odin
9,624
437
69
3
0
345,056
10
L
Hades
11,377
517
97
4
0
401,435
0
W
Fenrir
13,563
617
165
8
0
447,061
1
L
Amaterasu
9,441
429
43
2
0
454,034
1
W
Bellona
11,113
505
64
3
0
369,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role