Player Matchup

Danzaburou
Danzaburou
Enky67
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 3
Anubis
Anubis
JayBirdV8
Anubis
Level 24
God Stats
18W - 18L
1,631 SR
Queue Stats
206W - 206L
1,370 Elo+
Party 3
Ra
Ra
KumaIpno
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,420 Elo+
Solo
Serqet
Serqet
Noitatohtori
Serqet
Level 27
God Stats
3W - 5L
1,360 SR
Queue Stats
64W - 87L
1,435 Elo+
Solo
Ymir
Ymir
P4ntteraPT
Ymir
Level 13
God Stats
3W - 2L
1,532 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,361 Elo+

VS

Team Averages
Level 39
1,552 SR
1,463 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Daneking
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,341 Elo+
Party 2
Artio
Artio
GatrieSmite
Artio
Level 106
God Stats
24W - 41L
1,605 SR
Queue Stats
546W - 541L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsNotLuca212
Baron Samedi
Level 46
God Stats
8W - 8L
1,473 SR
Queue Stats
133W - 132L
1,394 Elo+
Party 1
Odin
Odin
gettouchedmate
Odin
Level 8
God Stats
11W - 0L
1,679 SR
Queue Stats
221W - 218L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enky67
Danzaburou
9
0 / 3 / 1
6,297
370
3,254
4,910
1,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
JayBirdV8
Anubis
15
7 / 4 / 0
9,233
543
13,127
12,537
6,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 1
7,446
438
5,484
11,437
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
13
4 / 4 / 2
8,309
489
6,123
12,854
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 3 / 4
6,105
359
3,383
8,470
6,554
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
9 / 2 / 4
10,947
644
8,739
10,184
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Daneking
Anhur
13
2 / 3 / 6
8,253
485
6,576
8,913
2,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 10
7,675
451
7,754
12,139
9,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ItsNotLuca212
Baron Samedi
15
6 / 2 / 3
9,228
543
9,812
10,966
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 4
8,534
502
5,091
9,859
6,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
21
21
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
4
5.5
W
Anhur
Daneking
Anhur
2
3
6
1.67
L
Danzaburou
Enky67
Danzaburou
0
3
1
0.17
W
2
1
10
7
W
Baron Samedi
ItsNotLuca212
Baron Samedi
6
2
3
3.75
L
Anubis
JayBirdV8
Anubis
7
4
0
1.75
L
0
7
1
0.07
L
Serqet
4
4
2
1.25
L
0
3
4
0.67
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
37,972
50,208
Taken
52,061
22,748
Mitigated
26,733
13,834
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,739
5,511
0
4,631
10,184
4,826
1,688
3,358
6,588
0
78,149
W
Anhur
Daneking
Anhur
6,576
1,848
0
180
8,913
2,270
456
3,425
5,056
0
42,410
L
Danzaburou
Enky67
Danzaburou
3,254
903
364
981
4,910
1,057
0
1,473
3,160
0
23,600
W
7,754
187
1,578
4,650
12,139
9,208
400
5,754
5,697
18,564
0
W
Baron Samedi
ItsNotLuca212
Baron Samedi
9,812
910
274
2,707
10,966
4,006
943
4,746
5,814
54,828
0
L
Anubis
JayBirdV8
Anubis
13,127
1,056
0
6,527
12,537
6,692
990
2,192
10,179
55,612
0
L
5,484
520
83
2,255
11,437
3,906
0
5,973
5,028
38,997
0
L
Serqet
6,123
1,628
0
3,014
12,854
4,539
0
3,535
9,077
0
36,868
L
3,383
1,012
0
610
8,470
6,554
0
2,811
5,198
11,595
0
W
5,091
1,773
0
671
9,859
6,423
952
4,341
5,438
0
36,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
44,637
319
Minions Killed
429
0
Camps Cleared
0
1,364,108
Distance Traveled
1,619,262
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,947
644
126
7
0
383,616
1
W
Anhur
8,253
485
103
6
0
299,151
1
L
Danzaburou
6,297
370
44
3
0
244,386
4
W
Artio
7,675
451
25
1
0
335,856
5
W
Baron Samedi
9,228
543
101
6
0
288,615
4
L
Anubis
9,233
543
112
7
0
250,489
0
L
Ra
7,446
438
78
5
0
294,505
4
L
Serqet
8,309
489
73
4
0
317,498
2
L
Ymir
6,105
359
12
1
0
257,230
4
W
Odin
8,534
502
74
4
0
312,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role