Player Matchup

Ra
Ra
AwilixMaiin
Ra
Level 29
God Stats
5W - 6L
1,517 SR
Queue Stats
140W - 81L
1,614 Elo+
Solo
Vamana
Vamana
Itakadz
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Ymir
Ymir
THeLiTTLeSKY
Ymir
Level 41
God Stats
4W - 3L
1,577 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 1
Hachiman
Hachiman
TheLittleDoDo24
Hachiman
Level 47
God Stats
1W - 2L
1,519 SR
Queue Stats
6W - 11L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
skyman2life
Tsukuyomi
Level 29
God Stats
5W - 7L
1,402 SR
Queue Stats
10W - 10L
1,388 Elo+
Party 1
Team Averages
Level 30
1,503 SR
1,404 Elo+

VS

Team Averages
Level 20
1,516 SR
1,495 Elo+
Chang'e
Chang'e
Dr Death4039
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,365 Elo+
Solo
Janus
Janus
Life-_is_Life
Janus
Level 25
God Stats
15W - 10L
1,541 SR
Queue Stats
163W - 94L
1,573 Elo+
Solo
Nox
Nox
Sweetsabuki
Nox
Level 20
God Stats
6W - 14L
1,500 SR
Queue Stats
70W - 69L
1,559 Elo+
Party 2
Nemesis
Nemesis
VeradoxNL
Nemesis
Level 29
God Stats
20W - 26L
1,538 SR
Queue Stats
98W - 102L
1,525 Elo+
Party 2
Medusa
Medusa
xMr_BumBus
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,116
408
2,174
12,792
5,408
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Itakadz
Vamana
12
0 / 5 / 1
7,465
498
891
8,897
3,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,246
416
2,820
10,036
6,986
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
10
0 / 4 / 0
5,904
394
2,370
7,578
1,715
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
skyman2life
Tsukuyomi
10
2 / 7 / 0
6,869
458
3,010
12,711
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dr Death4039
Chang'e
15
8 / 1 / 6
9,766
651
10,224
7,548
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
6 / 0 / 5
10,558
704
12,933
5,804
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 7
8,217
548
4,138
6,063
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
VeradoxNL
Nemesis
15
8 / 1 / 3
9,318
621
5,126
6,679
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
xMr_BumBus
Medusa
14
3 / 0 / 5
8,308
554
8,844
5,922
1,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
27
27
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Chang'e
Dr Death4039
Chang'e
8
1
6
11
L
Vamana
Itakadz
Vamana
0
5
1
0.1
W
6
0
5
8.5
W
2
0
7
5.5
L
0
3
0
0
L
Hachiman
0
4
0
0
W
Nemesis
VeradoxNL
Nemesis
8
1
3
9.5
L
Tsukuyomi
skyman2life
Tsukuyomi
2
7
0
0.29
W
Medusa
xMr_BumBus
Medusa
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,265
Damage
41,265
52,014
Taken
32,016
21,105
Mitigated
12,559
9,948
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,174
380
0
2,645
12,792
5,408
0
10,527
2,265
31,765
0
W
Chang'e
Dr Death4039
Chang'e
10,224
646
1,032
3,178
7,548
2,796
206
394
7,154
54,139
0
L
Vamana
Itakadz
Vamana
891
136
0
376
8,897
3,368
724
3,589
5,308
0
22,993
W
12,933
423
223
3,502
5,804
2,221
426
2,201
3,603
82,291
0
W
4,138
455
256
2,976
6,063
2,732
975
1,687
4,376
24,199
0
L
2,820
283
0
1,957
10,036
6,986
0
3,895
6,141
16,011
0
L
Hachiman
2,370
717
0
2,248
7,578
1,715
0
2,707
4,871
0
31,188
W
Nemesis
VeradoxNL
Nemesis
5,126
2,694
0
128
6,679
2,873
558
194
6,485
0
55,422
L
Tsukuyomi
skyman2life
Tsukuyomi
3,010
641
418
2,304
12,711
3,628
0
6,577
6,134
0
19,593
W
Medusa
xMr_BumBus
Medusa
8,844
3,857
0
1,075
5,922
1,937
2,942
707
5,215
0
67,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
46,167
239
Minions Killed
504
0
Camps Cleared
0
1,349,378
Distance Traveled
1,492,350
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,116
408
57
4
0
243,776
6
W
Chang'e
9,766
651
108
7
0
291,997
2
L
Vamana
7,465
498
44
3
0
289,274
0
W
Janus
10,558
704
143
10
0
305,152
1
W
Nox
8,217
548
38
3
0
282,219
3
L
Ymir
6,246
416
16
1
0
272,934
1
L
Hachiman
5,904
394
76
5
0
271,274
4
W
Nemesis
9,318
621
99
7
0
328,991
0
L
Tsukuyomi
6,869
458
46
3
0
272,120
0
W
Medusa
8,308
554
116
8
0
283,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role