Player Matchup

Ra
Ra
BlackMagic09893
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,254 Elo+
Solo
Hades
Hades
KinGSmokE410
Hades
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 60L
1,377 Elo+
Solo
Hun Batz
Hun Batz
heterophobik
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,518 Elo+
Solo
Vamana
Vamana
hopsin-SETH
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,740 Elo+
Solo
Geb
Geb
xClapDiddyx
Geb
Level 18
God Stats
3W - 7L
1,407 SR
Queue Stats
95W - 159L
1,463 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,470 Elo+

VS

Team Averages
Level 14
1,568 SR
1,493 Elo+
Zeus
Zeus
ExternalBullet
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Susano
Susano
MacEdwards
Susano
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 100L
1,424 Elo+
Solo
Hel
Hel
fngg2007
Hel
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,621 Elo+
Solo
Cthulhu
Cthulhu
maakaadee-maahii
Cthulhu
Level 7
God Stats
7W - 3L
1,692 SR
Queue Stats
18W - 20L
1,348 Elo+
Solo
Chaac
Chaac
samigonda
Chaac
Level 9
God Stats
18W - 11L
1,648 SR
Queue Stats
28W - 25L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,621
784
3,881
4,728
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 6 / 4
10,074
916
11,088
17,525
7,059
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
heterophobik
Hun Batz
16
3 / 5 / 1
10,811
983
11,501
12,295
3,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
16
4 / 4 / 2
10,966
997
10,527
17,225
12,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 1 / 2
8,454
769
2,275
5,707
5,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

84

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 8
11,121
1,011
12,668
10,290
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
MacEdwards
Susano
16
4 / 1 / 7
10,840
985
11,101
10,284
3,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 2 / 6
12,504
1,137
16,082
12,547
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 0 / 12
11,517
1,047
9,646
9,938
11,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
samigonda
Chaac
14
0 / 0 / 0
6,730
612
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
21
21
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
5
8
1.8
L
1
6
4
0.5
W
Susano
MacEdwards
Susano
4
1
7
7.5
W
10
2
6
6.5
L
Hun Batz
heterophobik
Hun Batz
3
5
1
0.7
L
Vamana
4
4
2
1.25
W
2
0
12
8
W
Chaac
samigonda
Chaac
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
49,497
57,480
Taken
43,059
29,741
Mitigated
22,470
5,637
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,881
1,094
41
187
4,728
1,410
0
3,523
1,075
5,607
0
W
12,668
4,235
0
189
10,290
2,987
0
4,234
5,612
25,464
0
L
11,088
1,452
55
1,053
17,525
7,059
0
12,526
4,687
24,428
0
W
Susano
MacEdwards
Susano
11,101
3,309
0
252
10,284
3,302
0
4,804
5,341
0
22,895
W
16,082
1,979
2,091
4,121
12,547
4,188
0
4,544
7,631
38,697
0
L
Hun Batz
heterophobik
Hun Batz
11,501
5,469
0
500
12,295
3,736
0
8,071
4,069
0
35,132
L
Vamana
10,527
5,316
0
3,801
17,225
12,410
0
9,795
6,146
0
32,345
W
9,646
1,167
0
0
9,938
11,993
0
3,662
6,012
37,031
0
W
Chaac
samigonda
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
2,275
423
0
0
5,707
5,126
0
3,444
2,119
2,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
52,712
117
Minions Killed
198
5
Camps Cleared
5
757,891
Distance Traveled
798,965
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,621
784
6
1
0
51,114
0
W
Zeus
11,121
1,011
38
3
0
175,903
1
L
Hades
10,074
916
24
2
0
183,766
0
W
Susano
10,840
985
23
2
3
170,985
0
W
Hel
12,504
1,137
70
6
2
219,626
0
L
Hun Batz
10,811
983
41
4
5
179,845
0
L
Vamana
10,966
997
46
4
0
236,628
3
W
Cthulhu
11,517
1,047
67
6
0
232,451
0
W
Chaac
6,730
612
0
0
0
0
0
L
Geb
8,454
769
0
0
0
106,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role