Player Matchup

Gilgamesh
Gilgamesh
DemonBoyz123
Gilgamesh
Level 95
God Stats
9W - 3L
1,500 SR
Queue Stats
24W - 24L
1,309 Elo+
Party 2
Horus
Horus
RiLiegh
Horus
Level 113
God Stats
9W - 3L
1,829 SR
Queue Stats
330W - 318L
1,501 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
THEshADow-MAN
Morgan Le Fay
Level 122
God Stats
4W - 1L
1,733 SR
Queue Stats
41W - 40L
1,360 Elo+
Party 2
Ymir
Ymir
WingedTalon
Ymir
Level 108
God Stats
9W - 4L
1,715 SR
Queue Stats
338W - 331L
1,517 Elo+
Party 3
Skadi
Skadi
xXkoala_bear69Xx
Skadi
Level 105
God Stats
17W - 13L
1,558 SR
Queue Stats
301W - 297L
1,502 Elo+
Party 3
Team Averages
Level 109
1,667 SR
1,438 Elo+

VS

Team Averages
Level 110
1,539 SR
1,525 Elo+
Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PachecOo
Ra
Level 127
God Stats
4W - 4L
1,802 SR
Queue Stats
92W - 96L
1,454 Elo+
Solo
Poseidon
Poseidon
WolfsBlood805
Poseidon
Level 88
God Stats
0W - 1L
1,396 SR
Queue Stats
37W - 31L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
XXXytanfox
Zhong Kui
Level 112
God Stats
0W - 1L
1,473 SR
Queue Stats
28W - 21L
1,624 Elo+
Party 1
Neith
Neith
eloquentfox
Neith
Level 118
God Stats
21W - 28L
1,521 SR
Queue Stats
557W - 561L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonBoyz123
Gilgamesh
14
1 / 8 / 3
8,419
495
6,628
16,184
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
RiLiegh
Horus
14
7 / 0 / 6
9,235
543
9,952
10,135
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Morgan Le Fay
THEshADow-MAN
Morgan Le Fay
17
9 / 0 / 3
10,554
621
9,282
7,887
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 6
8,836
520
6,448
14,872
9,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 4
8,767
516
7,454
8,087
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 0
6,747
397
3,661
13,035
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
7 / 4 / 1
10,164
598
12,055
13,000
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
WolfsBlood805
Poseidon
12
0 / 6 / 0
7,369
433
7,878
10,797
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
XXXytanfox
Zhong Kui
10
1 / 7 / 1
6,722
395
9,754
14,705
12,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 1
8,428
496
3,923
7,940
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
11
11
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
W
Gilgamesh
DemonBoyz123
Gilgamesh
1
8
3
0.31
L
7
4
1
1.88
W
Horus
RiLiegh
Horus
7
0
6
10
W
Morgan Le Fay
THEshADow-MAN
Morgan Le Fay
9
0
3
10.5
W
3
1
6
6
L
Poseidon
WolfsBlood805
Poseidon
0
6
0
0
L
Zhong Kui
XXXytanfox
Zhong Kui
1
7
1
0.21
L
2
2
1
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
37,271
57,165
Taken
59,477
27,136
Mitigated
29,749
12,994
Healing
20,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,661
1,850
1,077
4,267
13,035
6,216
0
3,392
9,491
0
30,231
W
Gilgamesh
DemonBoyz123
Gilgamesh
6,628
1,888
0
3,944
16,184
7,599
124
8,606
7,198
0
41,154
L
12,055
786
80
4,708
13,000
5,355
651
1,774
11,174
66,237
0
W
Horus
RiLiegh
Horus
9,952
5,034
557
2,099
10,135
4,281
0
5,438
4,409
0
50,571
W
Morgan Le Fay
THEshADow-MAN
Morgan Le Fay
9,282
963
0
2,842
7,887
2,794
210
4,160
3,446
63,059
0
W
6,448
1,701
0
950
14,872
9,655
0
7,350
7,292
31,994
0
L
Poseidon
WolfsBlood805
Poseidon
7,878
1,123
0
2,301
10,797
3,019
0
4,139
6,444
40,061
0
L
Zhong Kui
XXXytanfox
Zhong Kui
9,754
1,183
0
4,657
14,705
12,570
21
4,095
10,532
30,015
0
L
3,923
1,408
0
3,295
7,940
2,589
475
2,046
5,826
0
55,920
W
7,454
4,191
0
2,602
8,087
2,807
532
3,194
4,893
0
64,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
39,430
431
Minions Killed
449
0
Camps Cleared
0
1,619,247
Distance Traveled
1,436,937
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,747
397
55
3
0
306,040
6
W
Gilgamesh
8,419
495
80
5
0
284,852
0
L
Ra
10,164
598
145
9
0
266,659
2
W
Horus
9,235
543
74
4
0
369,648
4
W
Morgan Le Fay
10,554
621
109
6
0
348,807
2
W
Ymir
8,836
520
47
3
0
301,137
7
L
Poseidon
7,369
433
87
5
0
307,623
7
L
Zhong Kui
6,722
395
40
2
0
274,681
2
L
Neith
8,428
496
122
7
0
281,934
4
W
Skadi
8,767
516
121
7
0
314,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role