Player Matchup

Chang'e
Chang'e
Hydro Majestics
Chang'e
Level 88
God Stats
6W - 7L
1,815 SR
Queue Stats
102W - 81L
1,448 Elo+
Party 3
Thor
Thor
LemmyRayPew
Thor
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 260L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
THEPRO713
Gilgamesh
Level 106
God Stats
21W - 15L
1,481 SR
Queue Stats
60W - 77L
1,355 Elo+
Party 2
Neith
Neith
aTrickyNova
Neith
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 60L
1,825 Elo+
Party 3
Cthulhu
Cthulhu
wZoin
Cthulhu
Level 66
God Stats
39W - 43L
1,539 SR
Queue Stats
50W - 72L
1,404 Elo+
Party 2
Team Averages
Level 105
1,567 SR
1,498 Elo+

VS

Team Averages
Level 81
1,588 SR
1,507 Elo+
Eset
Eset
 
Eset
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AG EmiFigue98
Cupid
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,500 Elo+
Party 1
Horus
Horus
Ljmagana
Horus
Level 100
God Stats
1W - 2L
1,777 SR
Queue Stats
130W - 128L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
LuisV10
Cabrakan
Level 122
God Stats
3W - 2L
1,686 SR
Queue Stats
149W - 133L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
Sir Perceval97
Ne Zha
Level 90
God Stats
3W - 5L
1,477 SR
Queue Stats
8W - 9L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
11,908
851
12,510
12,169
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 11
11,695
835
6,193
9,971
4,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
THEPRO713
Gilgamesh
17
4 / 3 / 11
12,091
864
7,754
11,399
6,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
14 / 3 / 10
13,845
989
32,436
15,434
6,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
wZoin
Cthulhu
15
0 / 5 / 17
9,805
700
6,931
17,734
19,807
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 5 / 5
9,250
661
13,994
12,796
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 6
9,213
658
4,774
10,051
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Ljmagana
Horus
15
3 / 6 / 9
9,790
699
7,855
19,981
27,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
LuisV10
Cabrakan
17
8 / 7 / 3
12,055
861
13,663
18,422
12,546
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 8
9,107
651
8,925
14,385
5,427
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
29
Kills
15
15
Deaths
29
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
5
0.7
L
2
4
6
1.25
W
4
2
17
6.25
W
7
2
11
6.25
L
Horus
Ljmagana
Horus
3
6
9
1.25
L
Cabrakan
LuisV10
Cabrakan
8
7
3
1.36
L
1
7
8
0.71
W
Gilgamesh
THEPRO713
Gilgamesh
4
3
11
3.17
W
14
3
10
6.33
W
Cthulhu
wZoin
Cthulhu
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,824
Damage
49,211
66,707
Taken
75,635
41,631
Mitigated
53,159
15,250
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,994
268
718
1,410
12,796
4,452
521
2,841
9,827
43,203
0
L
4,774
3,377
678
1,487
10,051
3,597
680
4,087
5,789
0
10,258
W
12,510
944
1,692
5,671
12,169
4,144
1,118
4,614
7,373
43,399
0
W
6,193
399
0
281
9,971
4,105
838
4,929
4,781
0
23,645
L
Horus
Ljmagana
Horus
7,855
2,924
1,765
2,734
19,981
27,137
46
4,330
15,417
0
14,081
L
Cabrakan
LuisV10
Cabrakan
13,663
1,608
0
2,125
18,422
12,546
0
3,873
14,413
30,562
207
L
8,925
3,041
0
2,096
14,385
5,427
436
3,635
10,666
0
32,717
W
Gilgamesh
THEPRO713
Gilgamesh
7,754
1,319
0
1,204
11,399
6,665
1,126
3,670
7,589
0
24,784
W
32,436
14,674
0
3,183
15,434
6,910
3,116
6,746
8,544
0
69,527
W
Cthulhu
wZoin
Cthulhu
6,931
301
1,633
1,586
17,734
19,807
820
7,298
10,087
19,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,344
Gold Earned
49,415
297
Minions Killed
221
9
Camps Cleared
5
1,303,883
Distance Traveled
1,154,379
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,250
661
96
7
1
242,135
1
L
Cupid
9,213
658
21
2
0
203,014
0
W
Chang'e
11,908
851
87
6
3
251,434
1
W
Thor
11,695
835
33
2
1
274,285
4
L
Horus
9,790
699
10
1
1
233,671
1
L
Cabrakan
12,055
861
52
4
2
227,279
0
L
Ne Zha
9,107
651
42
3
1
248,280
1
W
Gilgamesh
12,091
864
41
3
2
283,802
0
W
Neith
13,845
989
107
8
3
233,744
3
W
Cthulhu
9,805
700
29
2
0
260,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role