Player Matchup

Hachiman
Hachiman
DeBuke
Hachiman
Level 160
God Stats
19W - 15L
1,476 SR
Queue Stats
905W - 963L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
LE4F20
Kuzenbo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,377 Elo+
Party 3
Hera
Hera
hahunteress
Hera
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 47L
1,366 Elo+
Party 3
Odin
Odin
ismaelvilchez
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,331 Elo+
Solo
Fenrir
Fenrir
rafa2612981
Fenrir
Level 69
God Stats
8W - 3L
1,446 SR
Queue Stats
150W - 161L
1,360 Elo+
Solo
Team Averages
Level 118
1,484 SR
1,369 Elo+

VS

Team Averages
Level 90
1,566 SR
1,426 Elo+
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
J_Darkness
Ah Puch
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
132W - 135L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
SmoggyFog
Gilgamesh
Level 54
God Stats
3W - 3L
1,485 SR
Queue Stats
87W - 98L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
artygoboom0811
Kuzenbo
Level 62
God Stats
2W - 2L
1,598 SR
Queue Stats
116W - 144L
1,418 Elo+
Solo
Jormungandr
Jormungandr
xFosterGiant
Jormungandr
Level 56
God Stats
3W - 1L
1,745 SR
Queue Stats
137W - 179L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeBuke
Hachiman
17
2 / 7 / 8
10,867
679
11,295
14,315
6,809
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
LE4F20
Kuzenbo
20
6 / 3 / 15
13,074
817
14,432
27,818
49,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 5 / 12
11,899
744
16,670
17,873
9,110
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 9
11,165
698
11,309
27,750
17,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
20
13 / 5 / 5
13,025
814
14,840
15,267
9,304
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 5 / 15
12,302
769
18,254
23,367
27,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
J_Darkness
Ah Puch
19
4 / 6 / 11
11,914
745
18,517
13,637
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
SmoggyFog
Gilgamesh
20
9 / 6 / 9
12,794
800
24,942
17,207
11,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 1 / 9
9,692
606
5,990
13,765
12,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
xFosterGiant
Jormungandr
19
3 / 7 / 16
12,093
756
19,595
18,908
16,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
25
Kills
25
25
Deaths
25
49
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
5
15
2.9
W
Hachiman
DeBuke
Hachiman
2
7
8
0.86
L
Ah Puch
J_Darkness
Ah Puch
4
6
11
1.58
W
Kuzenbo
LE4F20
Kuzenbo
6
3
15
4.5
L
Gilgamesh
SmoggyFog
Gilgamesh
9
6
9
2.25
L
2
1
9
6.5
W
2
5
12
1.6
W
2
5
9
1.3
W
Fenrir
13
5
5
3.1
L
Jormungandr
xFosterGiant
Jormungandr
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,546
Damage
87,298
103,023
Taken
86,884
91,883
Mitigated
74,054
35,945
Healing
31,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,254
7,516
4,903
6,370
23,367
27,406
759
9,285
14,082
221
29,793
W
Hachiman
DeBuke
Hachiman
11,295
7,904
1,016
1,818
14,315
6,809
2,589
7,041
7,274
0
31,071
L
Ah Puch
J_Darkness
Ah Puch
18,517
2,050
373
2,145
13,637
5,613
532
4,818
8,819
43,867
0
W
Kuzenbo
LE4F20
Kuzenbo
14,432
4,233
2,841
7,134
27,818
49,274
465
10,983
16,835
24,835
0
L
Gilgamesh
SmoggyFog
Gilgamesh
24,942
12,424
1,204
3,673
17,207
11,976
345
5,255
11,952
0
37,568
L
5,990
2,378
46
6,355
13,765
12,346
18
3,897
9,868
12,906
0
W
16,670
7,094
2,081
4,354
17,873
9,110
1,068
8,341
9,532
42,532
0
W
11,309
2,863
2,088
9,026
27,750
17,386
166
11,519
16,231
0
25,315
W
Fenrir
14,840
4,086
1,849
3,738
15,267
9,304
2,105
6,329
8,938
0
25,331
L
Jormungandr
xFosterGiant
Jormungandr
19,595
5,334
2,616
3,780
18,908
16,713
816
7,847
11,061
47,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,030
Gold Earned
58,795
183
Minions Killed
173
0
Camps Cleared
0
1,402,697
Distance Traveled
1,292,360
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,302
769
24
2
0
282,305
0
W
Hachiman
10,867
679
48
3
0
228,899
2
L
Ah Puch
11,914
745
56
4
0
254,283
0
W
Kuzenbo
13,074
817
11
1
0
318,075
0
L
Gilgamesh
12,794
800
25
2
0
272,550
0
L
Kuzenbo
9,692
606
4
0
0
228,098
1
W
Hera
11,899
744
71
4
0
244,454
0
W
Odin
11,165
698
33
2
0
282,809
1
W
Fenrir
13,025
814
20
1
0
328,460
3
L
Jormungandr
12,093
756
64
4
0
255,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role