Player Matchup

Fenrir
Fenrir
Bullish OspreyX
Fenrir
Level 125
God Stats
6W - 4L
1,724 SR
Queue Stats
295W - 380L
1,483 Elo+
Solo
Sylvanus
Sylvanus
DeathtraceX
Sylvanus
Level 86
God Stats
3W - 2L
1,510 SR
Queue Stats
86W - 96L
1,478 Elo+
Solo
Artemis
Artemis
Greyskarr
Artemis
Level 61
God Stats
202W - 203L
1,595 SR
Queue Stats
314W - 389L
1,494 Elo+
Solo
Team Averages
Level 91
1,610 SR
1,485 Elo+

VS

Team Averages
Level 89
1,521 SR
1,596 Elo+
Fenrir
Fenrir
AnimalRF
Fenrir
Level 89
God Stats
44W - 27L
1,633 SR
Queue Stats
234W - 236L
1,588 Elo+
Party 1
Ra
Ra
CreamedLamp
Ra
Level 95
God Stats
0W - 2L
1,451 SR
Queue Stats
130W - 106L
1,590 Elo+
Party 1
Anhur
Anhur
OGCreamPuffs657
Anhur
Level 82
God Stats
4W - 5L
1,478 SR
Queue Stats
60W - 48L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 8
8,914
743
4,324
9,956
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
DeathtraceX
Sylvanus
14
7 / 3 / 6
9,519
793
14,766
10,874
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Greyskarr
Artemis
14
7 / 4 / 8
9,902
825
9,310
9,816
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnimalRF
Fenrir
12
4 / 4 / 6
8,659
722
7,495
12,167
12,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 9 / 7
8,727
727
8,978
11,186
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 5 / 3
9,170
764
7,971
11,288
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
11
11
Deaths
18
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnimalRF
Fenrir
4
4
6
1.75
W
4
4
8
2
L
2
9
7
0.61
W
Sylvanus
DeathtraceX
Sylvanus
7
3
6
3.33
W
Artemis
Greyskarr
Artemis
7
4
8
2.75
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
24,444
30,646
Taken
34,641
13,112
Mitigated
19,915
9,220
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnimalRF
Fenrir
7,495
1,467
0
839
12,167
12,075
431
4,908
7,259
99
13,216
W
4,324
426
0
1,335
9,956
4,437
0
3,030
6,926
0
15,635
L
8,978
759
916
1,237
11,186
3,530
630
4,021
7,165
30,637
0
W
Sylvanus
DeathtraceX
Sylvanus
14,766
4,735
1,229
4,418
10,874
5,236
308
3,391
7,483
35,228
3,840
W
Artemis
Greyskarr
Artemis
9,310
4,697
0
2,238
9,816
3,439
1,447
2,656
7,160
0
32,428
L
7,971
3,980
0
3,361
11,288
4,310
290
4,493
6,795
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
26,556
127
Minions Killed
126
0
Camps Cleared
0
611,453
Distance Traveled
577,296
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,659
722
12
1
0
203,458
2
W
Fenrir
8,914
743
19
2
0
223,736
0
L
Ra
8,727
727
60
5
0
193,635
5
W
Sylvanus
9,519
793
64
5
0
189,629
1
W
Artemis
9,902
825
44
4
0
198,088
0
L
Anhur
9,170
764
54
5
0
180,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role