Player Matchup

Sobek
Sobek
Aitori77
Sobek
Level 28
God Stats
15W - 18L
1,424 SR
Queue Stats
115W - 162L
1,294 Elo+
Party 2
Skadi
Skadi
FrankFurer
Skadi
Level 25
God Stats
32W - 44L
1,201 SR
Queue Stats
92W - 141L
1,253 Elo+
Party 2
Nemesis
Nemesis
HipiRules
Nemesis
Level 26
God Stats
2W - 2L
1,828 SR
Queue Stats
68W - 87L
1,295 Elo+
Party 2
Scylla
Scylla
Royal Gucc
Scylla
Level 104
God Stats
18W - 19L
1,567 SR
Queue Stats
532W - 470L
1,473 Elo+
Party 1
Medusa
Medusa
Snufaloufgus
Medusa
Level 7
God Stats
4W - 10L
1,398 SR
Queue Stats
56W - 61L
1,469 Elo+
Party 1
Team Averages
Level 38
1,483 SR
1,357 Elo+

VS

Team Averages
Level 21
1,591 SR
1,321 Elo+
Nox
Nox
Itzz_Ghost345
Nox
Level 42
God Stats
9W - 8L
1,576 SR
Queue Stats
422W - 419L
1,435 Elo+
Party 3
Vamana
Vamana
JasonSlayer06
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,169 Elo+
Party 3
Amaterasu
Amaterasu
Oekan
Amaterasu
Level 26
God Stats
10W - 6L
1,484 SR
Queue Stats
78W - 88L
1,337 Elo+
Solo
Arachne
Arachne
cameForTheSmoke
Arachne
Level 13
God Stats
22W - 19L
1,887 SR
Queue Stats
71W - 80L
1,342 Elo+
Solo
Sol
Sol
oddSOUNDZ
Sol
Level 23
God Stats
52W - 37L
1,508 SR
Queue Stats
129W - 129L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aitori77
Sobek
9
0 / 0 / 0
5,521
394
3,254
8,113
7,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
9
0 / 4 / 0
5,707
408
2,364
4,606
1,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nemesis
HipiRules
Nemesis
9
0 / 4 / 0
5,673
405
1,428
7,902
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Royal Gucc
Scylla
13
0 / 0 / 0
7,324
523
2,611
6,069
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
9
0 / 6 / 0
6,045
432
2,826
7,744
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,292
307
0
462
75
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
4,928
352
0
733
155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
Oekan
Amaterasu
11
5 / 0 / 0
6,930
495
8,032
7,433
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 0 / 1
7,647
546
7,019
8,770
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 2
7,729
552
4,969
5,882
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
14
14
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aitori77
Sobek
0
0
0
0
L
Skadi
0
4
0
0
L
Nemesis
HipiRules
Nemesis
0
4
0
0
W
0
1
0
0
W
0
1
0
0
W
Amaterasu
Oekan
Amaterasu
5
0
0
5
L
Scylla
Royal Gucc
Scylla
0
0
0
0
L
Medusa
0
6
0
0
W
8
0
1
8.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,483
Damage
20,020
34,434
Taken
23,280
16,276
Mitigated
9,988
8,943
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aitori77
Sobek
3,254
591
0
3,748
8,113
7,710
623
0
8,113
17,361
0
L
Skadi
2,364
1,350
0
10
4,606
1,416
1,136
0
4,606
0
20,806
L
Nemesis
HipiRules
Nemesis
1,428
428
0
2,806
7,902
3,028
0
480
7,422
0
27,740
W
0
0
0
0
462
75
0
0
462
0
0
W
0
0
0
0
733
155
0
0
733
0
0
W
Amaterasu
Oekan
Amaterasu
8,032
3,450
0
1,477
7,433
3,857
0
2,915
4,496
0
24,360
L
Scylla
Royal Gucc
Scylla
2,611
84
0
1,305
6,069
1,935
700
2,789
3,280
45,745
0
L
Medusa
2,826
1,466
0
1,074
7,744
2,187
804
1,930
5,814
0
25,315
W
7,019
4,255
0
2,406
8,770
4,117
0
698
8,072
0
44,834
W
4,969
1,311
0
3,279
5,882
1,784
1,723
1,974
3,652
50,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
31,526
298
Minions Killed
199
0
Camps Cleared
0
1,206,091
Distance Traveled
898,368
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,521
394
36
3
0
224,400
1
L
Skadi
5,707
408
45
3
0
228,508
1
L
Nemesis
5,673
405
55
4
0
246,319
0
W
Nox
4,292
307
0
0
0
10,555
0
W
Vamana
4,928
352
0
0
0
16,319
0
W
Amaterasu
6,930
495
38
3
0
279,390
3
L
Scylla
7,324
523
105
8
0
271,839
1
L
Medusa
6,045
432
57
4
0
235,025
0
W
Arachne
7,647
546
63
5
0
322,788
1
W
Sol
7,729
552
98
7
0
269,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role