Player Matchup

Merlin
Merlin
EExers
Merlin
Level 24
God Stats
1W - 1L
1,372 SR
Queue Stats
23W - 24L
1,450 Elo+
Party 2
Neith
Neith
Floppaa
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,506 Elo+
Party 2
Susano
Susano
JellyFeet12
Susano
Level 8
God Stats
41W - 34L
1,593 SR
Queue Stats
52W - 47L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
Prqnk3r
Cthulhu
Level 8
God Stats
6W - 2L
1,610 SR
Queue Stats
19W - 14L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
RyAn345ver2
Baron Samedi
Level 22
God Stats
5W - 3L
1,583 SR
Queue Stats
62W - 58L
1,383 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,495 Elo+

VS

Team Averages
Level 17
1,367 SR
1,338 Elo+
Medusa
Medusa
PassingCrow
Medusa
Level 16
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 8L
1,408 Elo+
Solo
Cerberus
Cerberus
SadrA__79
Cerberus
Level 16
God Stats
28W - 32L
1,454 SR
Queue Stats
174W - 219L
1,224 Elo+
Party 1
Jormungandr
Jormungandr
ivan_kaminsky
Jormungandr
Level 6
God Stats
0W - 2L
1,498 SR
Queue Stats
4W - 5L
1,430 Elo+
Party 3
Tiamat
Tiamat
polkalijuri
Tiamat
Level 16
God Stats
2W - 6L
1,380 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 3
Bakasura
Bakasura
shaahaab
Bakasura
Level 30
God Stats
0W - 3L
1,267 SR
Queue Stats
75W - 152L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EExers
Merlin
15
12 / 0 / 2
9,456
675
12,527
7,235
2,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Floppaa
Neith
12
7 / 0 / 8
8,051
575
8,532
5,479
1,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
12
8 / 0 / 7
8,162
583
6,087
5,536
1,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Prqnk3r
Cthulhu
11
4 / 1 / 12
8,495
607
7,157
11,272
7,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
RyAn345ver2
Baron Samedi
16
8 / 0 / 2
9,504
679
7,715
4,479
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 9 / 0
5,252
375
2,289
11,574
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SadrA__79
Cerberus
5
0 / 6 / 0
4,572
327
1,877
13,604
7,964
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ivan_kaminsky
Jormungandr
7
0 / 11 / 0
5,115
365
2,582
12,401
5,249
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
7
0 / 8 / 0
4,883
349
2,915
9,754
3,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
shaahaab
Bakasura
7
0 / 7 / 0
4,927
352
1,741
8,247
2,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
39
Kills
0
1
Deaths
41
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
EExers
Merlin
12
0
2
13
W
Neith
Floppaa
Neith
7
0
8
11
W
Susano
8
0
7
11.5
L
Medusa
0
9
0
0
W
Cthulhu
Prqnk3r
Cthulhu
4
1
12
10
W
Baron Samedi
RyAn345ver2
Baron Samedi
8
0
2
9
L
Cerberus
SadrA__79
Cerberus
0
6
0
0
L
Jormungandr
ivan_kaminsky
Jormungandr
0
11
0
0
L
Tiamat
0
8
0
0
L
Bakasura
shaahaab
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,018
Damage
11,404
34,001
Taken
55,580
15,846
Mitigated
22,302
11,711
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EExers
Merlin
12,527
2,138
0
2,228
7,235
2,631
2,288
2,039
5,168
64,368
0
W
Neith
Floppaa
Neith
8,532
3,941
0
2,243
5,479
1,893
1,187
1,514
3,965
0
31,559
W
Susano
6,087
1,456
0
2,118
5,536
1,769
0
467
5,069
0
35,820
L
Medusa
2,289
758
0
308
11,574
2,899
0
4,416
7,158
0
25,003
W
Cthulhu
Prqnk3r
Cthulhu
7,157
1,280
78
2,420
11,272
7,658
429
2,550
8,644
30,653
0
W
Baron Samedi
RyAn345ver2
Baron Samedi
7,715
672
267
2,357
4,479
1,895
3,602
1,079
3,330
61,352
0
L
Cerberus
SadrA__79
Cerberus
1,877
258
119
1,508
13,604
7,964
0
7,634
5,970
7,158
0
L
Jormungandr
ivan_kaminsky
Jormungandr
2,582
817
0
0
12,401
5,249
20
6,440
5,961
22,104
0
L
Tiamat
2,915
772
0
1,668
9,754
3,970
0
5,387
4,367
17,619
0
L
Bakasura
shaahaab
Bakasura
1,741
1,062
305
1,025
8,247
2,220
0
3,522
4,725
0
13,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
24,749
393
Minions Killed
153
0
Camps Cleared
0
1,299,966
Distance Traveled
1,113,887
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,456
675
120
9
0
255,715
3
W
Neith
8,051
575
51
4
0
265,644
0
W
Susano
8,162
583
64
5
0
286,442
0
L
Medusa
5,252
375
39
3
0
217,898
1
W
Cthulhu
8,495
607
41
3
0
256,705
0
W
Baron Samedi
9,504
679
117
8
0
235,460
2
L
Cerberus
4,572
327
21
2
0
213,569
0
L
Jormungandr
5,115
365
40
3
0
223,911
0
L
Tiamat
4,883
349
20
1
0
222,590
6
L
Bakasura
4,927
352
33
2
0
235,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role