Player Matchup

Fenrir
Fenrir
AznDvn
Fenrir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,779 Elo+
Party 2
Cabrakan
Cabrakan
BaddyBeon
Cabrakan
Level 48
God Stats
11W - 3L
1,691 SR
Queue Stats
105W - 49L
1,733 Elo+
Party 2
Discordia
Discordia
NachoAverageChip
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 56L
1,661 Elo+
Party 2
Mercury
Mercury
SomeIdiots
Mercury
Level 98
God Stats
1W - 0L
1,518 SR
Queue Stats
65W - 43L
1,670 Elo+
Party 2
Horus
Horus
toomuchgeorge
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,571 Elo+
Party 2
Team Averages
Level 57
1,542 SR
1,683 Elo+

VS

Team Averages
Level 58
1,560 SR
1,496 Elo+
Kukulkan
Kukulkan
H_Jaeger
Kukulkan
Level 49
God Stats
31W - 28L
1,574 SR
Queue Stats
66W - 67L
1,498 Elo+
Solo
Ares
Ares
LongLiveSamm
Ares
Level 11
God Stats
5W - 1L
1,670 SR
Queue Stats
101W - 96L
1,485 Elo+
Party 1
Set
Set
TT_WiniPoo
Set
Level 40
God Stats
2W - 13L
1,403 SR
Queue Stats
107W - 120L
1,491 Elo+
Solo
Vulcan
Vulcan
sauce3178
Vulcan
Level 32
God Stats
0W - 2L
1,872 SR
Queue Stats
16W - 17L
1,533 Elo+
Party 1
Hercules
Hercules
xJUMP23MANx
Hercules
Level 156
God Stats
1W - 2L
1,283 SR
Queue Stats
3W - 9L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AznDvn
Fenrir
19
11 / 3 / 25
12,165
1,106
12,453
10,227
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
BaddyBeon
Cabrakan
19
11 / 3 / 29
13,077
1,189
23,419
15,656
14,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
20
8 / 1 / 27
12,788
1,163
17,565
6,672
2,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
SomeIdiots
Mercury
19
12 / 0 / 20
12,718
1,156
15,604
8,923
4,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 2 / 35
10,788
981
8,239
11,091
7,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

243

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H_Jaeger
Kukulkan
16
1 / 9 / 4
9,799
891
8,551
13,043
5,000
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 5
9,578
871
4,512
13,780
11,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 11 / 8
10,277
934
8,896
19,544
12,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
sauce3178
Vulcan
16
5 / 7 / 4
11,176
1,016
16,812
13,901
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
xJUMP23MANx
Hercules
16
1 / 10 / 6
9,722
884
7,517
22,896
18,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
36
43
Kills
9
9
Deaths
43
136
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AznDvn
Fenrir
11
3
25
7.83
W
Cabrakan
BaddyBeon
Cabrakan
11
3
29
8.5
L
Kukulkan
H_Jaeger
Kukulkan
1
9
4
0.33
L
1
6
5
0.58
W
Discordia
8
1
27
21.5
W
Mercury
SomeIdiots
Mercury
12
0
20
22
L
1
11
8
0.45
L
Vulcan
sauce3178
Vulcan
5
7
4
1
W
1
2
35
9.25
L
Hercules
xJUMP23MANx
Hercules
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,280
Damage
46,288
52,569
Taken
83,164
35,496
Mitigated
51,949
16,922
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AznDvn
Fenrir
12,453
2,797
0
1,184
10,227
6,844
0
5,827
4,013
0
24,057
W
Cabrakan
BaddyBeon
Cabrakan
23,419
2,325
0
5,051
15,656
14,634
0
8,487
6,815
42,127
0
L
Kukulkan
H_Jaeger
Kukulkan
8,551
933
0
576
13,043
5,000
0
5,088
7,955
38,376
0
L
4,512
362
0
0
13,780
11,204
0
7,153
6,627
10,720
0
W
Discordia
17,565
1,814
0
2,663
6,672
2,038
0
3,950
2,622
52,291
0
W
Mercury
SomeIdiots
Mercury
15,604
9,314
0
1,789
8,923
4,002
0
3,209
5,626
0
34,671
L
8,896
3,046
0
620
19,544
12,315
0
8,695
10,849
0
32,089
L
Vulcan
sauce3178
Vulcan
16,812
5,119
0
443
13,901
5,390
0
8,026
5,875
40,413
0
W
8,239
3,991
3,209
3,026
11,091
7,978
0
8,402
2,650
0
12,416
L
Hercules
xJUMP23MANx
Hercules
7,517
761
0
4,114
22,896
18,040
0
12,022
10,874
0
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
50,552
203
Minions Killed
187
13
Camps Cleared
4
1,165,441
Distance Traveled
979,499
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,165
1,106
24
2
1
221,507
2
W
Cabrakan
13,077
1,189
46
4
5
201,601
1
L
Kukulkan
9,799
891
62
6
1
193,517
1
L
Ares
9,578
871
14
1
0
192,968
0
W
Discordia
12,788
1,163
82
7
1
220,216
0
W
Mercury
12,718
1,156
43
4
5
287,152
2
L
Set
10,277
934
46
4
1
202,242
0
L
Vulcan
11,176
1,016
56
5
0
205,596
0
W
Horus
10,788
981
8
1
1
234,965
0
L
Hercules
9,722
884
9
1
2
185,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role