Player Matchup

Athena
Athena
DeAdlySniPer084
Athena
Level 24
God Stats
15W - 33L
1,289 SR
Queue Stats
78W - 107L
1,230 Elo+
Party 3
Bellona
Bellona
MercilessOwl473
Bellona
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 207L
1,209 Elo+
Party 1
Vulcan
Vulcan
OhNoItsTruffle
Vulcan
Level 78
God Stats
2W - 18L
1,106 SR
Queue Stats
128W - 192L
1,248 Elo+
Party 3
Cupid
Cupid
TheLgNd420
Cupid
Level 68
God Stats
7W - 17L
1,336 SR
Queue Stats
91W - 114L
1,326 Elo+
Party 3
Mulan
Mulan
icypolarbear
Mulan
Level 27
God Stats
3W - 6L
1,129 SR
Queue Stats
66W - 131L
1,116 Elo+
Party 1
Team Averages
Level 53
1,272 SR
1,226 Elo+

VS

Team Averages
Level 50
1,359 SR
1,243 Elo+
Bakasura
Bakasura
AIR_Lexx
Bakasura
Level 76
God Stats
15W - 14L
1,456 SR
Queue Stats
30W - 57L
1,175 Elo+
Party 2
Baron Samedi
Baron Samedi
Air_Teknik
Baron Samedi
Level 65
God Stats
2W - 5L
1,087 SR
Queue Stats
38W - 65L
1,255 Elo+
Party 2
Gilgamesh
Gilgamesh
Manu-Cesar8
Gilgamesh
Level 24
God Stats
38W - 45L
1,131 SR
Queue Stats
75W - 92L
1,276 Elo+
Party 2
Skadi
Skadi
SkyzFly_ytb
Skadi
Level 43
God Stats
8W - 16L
1,356 SR
Queue Stats
19W - 45L
1,131 Elo+
Party 2
Persephone
Persephone
iiKlapz-Cheekz
Persephone
Level 44
God Stats
11W - 5L
1,765 SR
Queue Stats
215W - 197L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,015
392
5,022
26,611
8,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 9 / 3
9,502
413
9,199
21,424
10,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 9 / 0
10,409
453
6,629
16,560
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
16
6 / 5 / 3
10,581
460
13,431
16,337
5,344
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 7 / 2
9,996
435
7,212
15,728
13,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AIR_Lexx
Bakasura
20
9 / 2 / 2
12,873
560
15,622
18,474
10,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Air_Teknik
Baron Samedi
16
2 / 3 / 6
9,823
427
9,149
12,332
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Manu-Cesar8
Gilgamesh
15
1 / 4 / 4
10,004
435
4,039
10,903
13,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 4
10,283
447
8,132
13,169
4,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
iiKlapz-Cheekz
Persephone
20
18 / 1 / 2
15,654
681
31,657
11,751
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
15
Kills
32
33
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AIR_Lexx
Bakasura
9
2
2
5
W
Baron Samedi
Air_Teknik
Baron Samedi
2
3
6
1.67
L
2
3
7
1.83
W
Gilgamesh
Manu-Cesar8
Gilgamesh
1
4
4
0.75
L
2
9
3
0.39
L
2
9
0
0.22
W
2
5
4
0.8
L
Cupid
6
5
3
1.5
L
3
7
2
0.57
W
Persephone
iiKlapz-Cheekz
Persephone
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
68,599
96,660
Taken
66,629
42,532
Mitigated
45,010
18,701
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AIR_Lexx
Bakasura
15,622
9,291
137
7,123
18,474
10,893
7
1,346
17,128
0
91,867
W
Baron Samedi
Air_Teknik
Baron Samedi
9,149
820
1,394
4,932
12,332
11,795
800
3,459
8,759
33,139
0
L
5,022
1,306
82
8,114
26,611
8,414
561
12,950
12,374
21,744
0
W
Gilgamesh
Manu-Cesar8
Gilgamesh
4,039
1,194
0
385
10,903
13,196
650
628
10,235
0
30,947
L
9,199
2,837
0
3,279
21,424
10,541
0
5,006
14,830
0
54,892
L
6,629
1,498
0
1,660
16,560
4,673
292
12,346
3,869
73,294
0
W
8,132
4,038
53
4,062
13,169
4,556
1,500
2,730
10,439
0
73,005
L
Cupid
13,431
6,950
601
3,878
16,337
5,344
370
6,421
8,783
0
73,542
L
7,212
1,562
0
1,087
15,728
13,560
1,246
1,776
13,160
0
54,711
W
Persephone
iiKlapz-Cheekz
Persephone
31,657
1,803
0
5,647
11,751
4,570
3,261
3,551
8,005
120,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,503
Gold Earned
58,637
468
Minions Killed
553
0
Camps Cleared
0
2,110,662
Distance Traveled
2,148,637
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,873
560
158
7
0
516,323
1
W
Baron Samedi
9,823
427
50
2
0
404,533
1
L
Athena
9,015
392
33
1
0
495,190
4
W
Gilgamesh
10,004
435
49
2
0
364,607
0
L
Bellona
9,502
413
97
4
0
461,426
1
L
Vulcan
10,409
453
135
6
0
378,443
4
W
Skadi
10,283
447
87
4
0
391,277
3
L
Cupid
10,581
460
111
5
0
406,839
3
L
Mulan
9,996
435
92
4
0
368,764
4
W
Persephone
15,654
681
209
9
0
471,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role