Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Corcillium
Cerberus
Level 77
God Stats
24W - 30L
1,498 SR
Queue Stats
403W - 419L
1,484 Elo+
Solo
Loki
Loki
Protector9569
Loki
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 80L
1,648 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,526 Elo+

VS

Team Averages
Level 113
1,633 SR
1,530 Elo+
Ymir
Ymir
AAidxnn
Ymir
Level 143
God Stats
5W - 7L
1,578 SR
Queue Stats
618W - 517L
1,660 Elo+
Party 2
Jing Wei
Jing Wei
Mr_Rayshawn
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 378L
1,417 Elo+
Party 3
Odin
Odin
Tiklemunster
Odin
Level 46
God Stats
12W - 6L
1,874 SR
Queue Stats
86W - 83L
1,600 Elo+
Party 2
Tiamat
Tiamat
pr0genjii-_-
Tiamat
Level 112
God Stats
48W - 70L
1,480 SR
Queue Stats
662W - 735L
1,480 Elo+
Party 3
Hades
Hades
starz2208
Hades
Level 156
God Stats
8W - 2L
1,733 SR
Queue Stats
136W - 129L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 3 / 2
8,598
614
5,506
7,200
2,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
 
Xbalanque
14
4 / 1 / 2
8,423
602
6,771
5,863
1,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
 
Chang'e
13
4 / 2 / 6
8,153
582
6,879
6,774
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Corcillium
Cerberus
12
1 / 4 / 5
7,431
531
2,314
8,751
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 2 / 8
8,553
611
8,856
11,213
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AAidxnn
Ymir
9
3 / 5 / 3
6,976
498
3,405
8,696
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Mr_Rayshawn
Jing Wei
12
4 / 2 / 5
7,401
529
5,054
6,010
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 3 / 0
5,367
383
1,077
6,111
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
2 / 4 / 4
6,787
485
5,861
7,163
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
starz2208
Hades
12
2 / 5 / 1
7,154
511
6,207
13,443
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
11
12
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
2
1.67
W
Xbalanque
 
Xbalanque
4
1
2
5
W
Chang'e
 
Chang'e
4
2
6
3.5
L
Ymir
AAidxnn
Ymir
3
5
3
0.9
W
Cerberus
Corcillium
Cerberus
1
4
5
0.88
L
Jing Wei
Mr_Rayshawn
Jing Wei
4
2
5
3.25
W
6
2
8
5
L
0
3
0
0
L
Tiamat
2
4
4
1
L
Hades
starz2208
Hades
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,326
Damage
21,604
39,801
Taken
41,423
13,035
Mitigated
19,810
10,967
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,506
1,432
0
1,306
7,200
2,466
3,693
1,778
5,354
0
59,054
W
Xbalanque
 
Xbalanque
6,771
3,271
0
2,412
5,863
1,901
3,985
3,207
2,600
0
47,547
W
Chang'e
 
Chang'e
6,879
224
1,242
3,649
6,774
2,165
270
3,585
2,983
39,889
0
L
Ymir
AAidxnn
Ymir
3,405
931
0
699
8,696
4,857
0
1,477
6,959
12,809
0
W
Cerberus
Corcillium
Cerberus
2,314
93
0
1,618
8,751
2,840
191
2,651
6,042
15,969
0
L
Jing Wei
Mr_Rayshawn
Jing Wei
5,054
3,295
0
1,650
6,010
2,105
291
1,483
4,379
0
31,089
W
8,856
3,696
0
740
11,213
3,663
892
3,695
7,349
0
55,555
L
1,077
467
0
2,016
6,111
1,659
0
1,245
4,740
0
17,816
L
Tiamat
5,861
455
0
1,405
7,163
4,272
0
2,250
4,749
25,120
0
L
Hades
starz2208
Hades
6,207
398
28
4,187
13,443
6,917
86
1,927
11,403
39,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
33,685
400
Minions Killed
267
0
Camps Cleared
0
1,325,093
Distance Traveled
1,129,481
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,598
614
106
8
0
235,844
1
W
Xbalanque
8,423
602
96
7
0
266,343
3
W
Chang'e
8,153
582
92
7
0
265,675
1
L
Ymir
6,976
498
21
2
0
196,801
0
W
Cerberus
7,431
531
24
2
0
273,963
3
L
Jing Wei
7,401
529
70
5
0
246,224
5
W
Loki
8,553
611
82
6
0
283,268
2
L
Odin
5,367
383
47
3
0
208,585
4
L
Tiamat
6,787
485
52
4
0
256,294
6
L
Hades
7,154
511
77
6
0
221,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role