Player Matchup

Hercules
Hercules
RickySpanish103
Hercules
Level 27
God Stats
7W - 3L
1,291 SR
Queue Stats
270W - 270L
1,514 Elo+
Party 1
Loki
Loki
SkiiDinero
Loki
Level 16
God Stats
12W - 6L
1,459 SR
Queue Stats
12W - 7L
1,480 Elo+
Party 1
Ra
Ra
Tytrixx
Ra
Level 28
God Stats
1W - 0L
1,476 SR
Queue Stats
8W - 4L
1,397 Elo+
Party 1
Bastet
Bastet
VinidiAngelo
Bastet
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 37L
1,255 Elo+
Solo
Athena
Athena
champagnealonso
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,708 Elo+
Solo
Team Averages
Level 25
1,445 SR
1,471 Elo+

VS

Team Averages
Level 13
1,393 SR
1,315 Elo+
Ares
Ares
McJoogernaut
Ares
Level 4
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 2L
1,093 Elo+
Solo
Jing Wei
Jing Wei
TripleJ5195
Jing Wei
Level 29
God Stats
129W - 155L
1,456 SR
Queue Stats
174W - 205L
1,370 Elo+
Solo
Neith
Neith
azzyguru
Neith
Level 15
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
Hou Yi
Hou Yi
cCc_Reco_cCc
Hou Yi
Level 5
God Stats
10W - 17L
1,472 SR
Queue Stats
10W - 19L
1,451 Elo+
Solo
Scylla
Scylla
unknownload97
Scylla
Level 12
God Stats
36W - 39L
1,357 SR
Queue Stats
135W - 163L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
4 / 3 / 21
12,413
1,034
13,611
21,927
21,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
15 / 1 / 13
14,067
1,172
14,336
9,546
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 0 / 20
14,279
1,190
22,968
9,792
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
18
2 / 6 / 14
10,987
916
12,935
13,564
5,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 13
11,106
926
6,082
13,217
13,936
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

231

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 4
11,393
949
15,337
23,444
27,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
TripleJ5195
Jing Wei
16
4 / 5 / 3
10,833
903
6,635
10,858
3,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
azzyguru
Neith
17
0 / 10 / 7
10,437
870
17,208
16,701
6,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
17
3 / 4 / 5
10,953
913
10,989
14,994
5,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 6 / 7
10,916
910
11,578
11,232
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
35
Kills
12
12
Deaths
35
81
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
Hercules
4
3
21
4.83
W
15
1
13
21.5
L
Jing Wei
TripleJ5195
Jing Wei
4
5
3
1.1
W
12
0
20
22
W
Bastet
2
6
14
1.5
L
Neith
azzyguru
Neith
0
10
7
0.35
L
Hou Yi
3
4
5
1.38
W
2
2
13
4.25
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,932
Damage
61,747
68,046
Taken
77,229
48,846
Mitigated
48,336
15,088
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,337
1,520
0
0
23,444
27,909
0
9,209
14,235
27,784
0
W
Hercules
13,611
3,587
0
4,563
21,927
21,164
0
10,125
11,802
0
26,626
W
14,336
4,481
0
104
9,546
3,761
0
3,874
5,672
0
28,103
L
Jing Wei
TripleJ5195
Jing Wei
6,635
5,907
0
68
10,858
3,940
0
3,828
7,030
0
21,156
W
22,968
2,180
6,421
2,550
9,792
4,533
0
3,095
6,697
68,895
0
W
Bastet
12,935
3,095
0
0
13,564
5,452
0
4,022
9,542
0
17,990
L
Neith
azzyguru
Neith
17,208
6,380
88
2,912
16,701
6,955
0
6,762
9,939
0
43,885
L
Hou Yi
10,989
5,482
0
1,067
14,994
5,745
0
5,429
9,565
0
31,172
W
6,082
2,189
592
858
13,217
13,936
0
5,799
7,418
18,314
0
L
11,578
2,189
0
316
11,232
3,787
0
3,822
7,410
38,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,852
Gold Earned
54,532
212
Minions Killed
197
6
Camps Cleared
6
1,075,867
Distance Traveled
823,990
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,393
949
17
1
0
204,769
2
W
Hercules
12,413
1,034
18
2
3
210,018
0
W
Loki
14,067
1,172
31
3
2
246,216
0
L
Jing Wei
10,833
903
24
2
4
158,098
0
W
Ra
14,279
1,190
114
10
1
258,163
1
W
Bastet
10,987
916
11
1
0
184,167
0
L
Neith
10,437
870
45
4
2
167,090
2
L
Hou Yi
10,953
913
39
3
0
144,381
0
W
Athena
11,106
926
38
3
0
177,303
1
L
Scylla
10,916
910
72
6
0
149,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role