Player Matchup

Hou Yi
Hou Yi
Meosholl
Hou Yi
Level 63
God Stats
3W - 2L
1,491 SR
Queue Stats
77W - 72L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
Rami7321
Kuzenbo
Level 119
God Stats
18W - 11L
1,773 SR
Queue Stats
815W - 825L
1,491 Elo+
Solo
Hachiman
Hachiman
SantaBoum
Hachiman
Level 141
God Stats
6W - 4L
1,500 SR
Queue Stats
214W - 202L
1,521 Elo+
Solo
Anubis
Anubis
TheHighGayGuy
Anubis
Level 160
God Stats
1W - 1L
1,453 SR
Queue Stats
164W - 167L
1,526 Elo+
Solo
Hel
Hel
ZeJoke
Hel
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 106L
1,525 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,521 Elo+

VS

Team Averages
Level 136
1,516 SR
1,517 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CondorGenocide
Sol
Level 147
God Stats
2W - 1L
1,579 SR
Queue Stats
147W - 172L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
ImMajula
Sylvanus
Level 143
God Stats
2W - 6L
1,500 SR
Queue Stats
260W - 262L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Meosholl
Hou Yi
18
8 / 1 / 18
11,247
803
16,948
15,090
8,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Rami7321
Kuzenbo
17
3 / 2 / 26
11,430
816
14,334
25,503
37,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
SantaBoum
Hachiman
20
14 / 2 / 18
12,647
903
23,482
16,966
8,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 22
11,323
809
19,331
18,454
10,984
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
ZeJoke
Hel
18
4 / 1 / 20
11,004
786
14,671
17,875
10,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
2 / 7 / 6
10,240
731
15,751
16,326
6,418
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
 
Cthulhu
15
1 / 6 / 5
8,871
634
22,541
28,241
22,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
 
Thanatos
15
1 / 10 / 3
8,510
608
7,334
15,675
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 3
10,383
742
21,815
17,802
7,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ImMajula
Sylvanus
15
1 / 7 / 4
8,976
641
9,158
21,576
19,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
35
Kills
8
8
Deaths
35
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
7
6
0.71
L
Cthulhu
 
Cthulhu
1
6
5
0.58
L
Thanatos
 
Thanatos
1
10
3
0.25
L
3
5
3
0.9
L
Sylvanus
ImMajula
Sylvanus
1
7
4
0.43
W
Hou Yi
Meosholl
Hou Yi
8
1
18
17
W
Kuzenbo
Rami7321
Kuzenbo
3
2
26
8
W
Hachiman
SantaBoum
Hachiman
14
2
18
11.5
W
6
2
22
8.5
W
Hel
ZeJoke
Hel
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,766
Damage
76,599
93,888
Taken
99,620
75,228
Mitigated
62,495
70,368
Healing
39,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,751
11,201
1,510
1,327
16,326
6,418
0
7,451
8,653
0
36,626
L
Cthulhu
 
Cthulhu
22,541
406
951
7,923
28,241
22,195
0
13,292
14,455
33,853
0
L
Thanatos
 
Thanatos
7,334
942
160
4,551
15,675
6,788
395
5,577
9,990
0
14,978
L
21,815
4,688
2,384
6,358
17,802
7,877
1,383
8,574
8,902
47,431
0
L
Sylvanus
ImMajula
Sylvanus
9,158
1,239
7,444
6,775
21,576
19,217
72
12,030
9,284
11,951
0
W
Hou Yi
Meosholl
Hou Yi
16,948
7,774
2,473
2,908
15,090
8,169
1,244
10,361
4,549
0
28,137
W
Kuzenbo
Rami7321
Kuzenbo
14,334
4,773
1,038
4,497
25,503
37,744
603
9,061
16,052
18,403
0
W
Hachiman
SantaBoum
Hachiman
23,482
13,346
1,910
6,005
16,966
8,245
1,902
7,259
9,363
0
37,460
W
19,331
1,000
3,365
6,529
18,454
10,984
1,011
11,650
6,481
45,881
0
W
Hel
ZeJoke
Hel
14,671
473
27,356
14,287
17,875
10,086
715
13,177
3,929
31,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,651
Gold Earned
46,980
180
Minions Killed
140
0
Camps Cleared
0
1,358,172
Distance Traveled
1,181,787
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,240
731
46
3
0
222,963
0
L
Cthulhu
8,871
634
21
2
0
250,561
1
L
Thanatos
8,510
608
17
1
0
236,765
0
L
Sol
10,383
742
54
4
0
256,266
2
L
Sylvanus
8,976
641
2
0
0
215,232
0
W
Hou Yi
11,247
803
28
2
0
261,665
0
W
Kuzenbo
11,430
816
12
1
0
307,426
5
W
Hachiman
12,647
903
49
4
0
260,918
4
W
Anubis
11,323
809
51
4
0
221,555
0
W
Hel
11,004
786
40
3
0
306,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role