Player Matchup

Chaac
Chaac
BGS Micmac
Chaac
Level 59
God Stats
2W - 2L
1,587 SR
Queue Stats
3W - 3L
1,481 Elo+
Party 1
Athena
Athena
QcMeoo
Athena
Level 105
God Stats
1W - 1L
1,545 SR
Queue Stats
6W - 10L
1,258 Elo+
Party 1
Artemis
Artemis
V65X
Artemis
Level 8
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
pookzz13
Arachne
Level 24
God Stats
13W - 10L
1,693 SR
Queue Stats
57W - 57L
1,474 Elo+
Solo
Anubis
Anubis
zClawzy
Anubis
Level 7
God Stats
1W - 0L
1,604 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 41
1,600 SR
1,442 Elo+

VS

Team Averages
Level 18
1,470 SR
1,371 Elo+
Persephone
Persephone
BigBlaacChaac
Persephone
Level 17
God Stats
7W - 7L
1,710 SR
Queue Stats
47W - 53L
1,372 Elo+
Party 2
Osiris
Osiris
KvngBill
Osiris
Level 18
God Stats
17W - 24L
1,324 SR
Queue Stats
51W - 62L
1,415 Elo+
Solo
The Morrigan
The Morrigan
NGSPF666
The Morrigan
Level 29
God Stats
59W - 68L
1,526 SR
Queue Stats
129W - 153L
1,567 Elo+
Party 2
Hachiman
Hachiman
byllis
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Nemesis
Nemesis
thisisthewayXx
Nemesis
Level 22
God Stats
2W - 4L
1,291 SR
Queue Stats
44W - 63L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 0 / 1
6,212
478
2,768
6,924
5,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
QcMeoo
Athena
10
1 / 1 / 2
6,437
495
3,413
7,745
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
V65X
Artemis
10
1 / 2 / 1
5,583
429
3,639
4,800
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
pookzz13
Arachne
13
7 / 2 / 1
8,227
633
6,131
8,707
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
zClawzy
Anubis
12
2 / 2 / 3
6,800
523
5,634
6,314
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BigBlaacChaac
Persephone
10
1 / 2 / 1
6,497
500
4,320
7,454
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
KvngBill
Osiris
11
0 / 1 / 3
5,783
445
5,617
8,414
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
NGSPF666
The Morrigan
13
2 / 1 / 0
7,198
554
6,808
5,094
4,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
byllis
Hachiman
4
1 / 5 / 0
4,598
354
106
3,825
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 1
7,506
577
3,202
8,917
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
7
7
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
0
1
2.5
L
Persephone
BigBlaacChaac
Persephone
1
2
1
0.75
L
Osiris
KvngBill
Osiris
0
1
3
1.5
L
The Morrigan
NGSPF666
The Morrigan
2
1
0
2
W
Athena
QcMeoo
Athena
1
1
2
2
W
Artemis
V65X
Artemis
1
2
1
0.75
L
Hachiman
byllis
Hachiman
1
5
0
0.2
W
Arachne
pookzz13
Arachne
7
2
1
3.75
L
3
3
1
1.17
W
Anubis
zClawzy
Anubis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,585
Damage
20,053
34,490
Taken
33,704
19,214
Mitigated
14,790
12,647
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,768
394
0
2,494
6,924
5,630
933
3,266
3,637
0
21,262
L
Persephone
BigBlaacChaac
Persephone
4,320
405
52
2,936
7,454
1,478
250
4,233
2,882
30,880
0
L
Osiris
KvngBill
Osiris
5,617
1,908
0
3,297
8,414
5,090
0
2,494
5,920
0
26,771
L
The Morrigan
NGSPF666
The Morrigan
6,808
1,864
0
1,000
5,094
4,143
380
600
4,050
44,388
900
W
Athena
QcMeoo
Athena
3,413
1,487
276
1,996
7,745
5,447
55
981
6,764
20,309
0
W
Artemis
V65X
Artemis
3,639
1,346
0
1,331
4,800
1,552
255
0
4,800
0
18,376
L
Hachiman
byllis
Hachiman
106
106
0
74
3,825
740
0
1,502
2,279
0
2,478
W
Arachne
pookzz13
Arachne
6,131
4,604
0
3,393
8,707
3,782
0
1,987
6,720
0
55,222
L
3,202
1,614
0
4,261
8,917
3,339
0
0
8,833
0
47,095
W
Anubis
zClawzy
Anubis
5,634
352
0
3,157
6,314
2,803
0
4,503
1,795
35,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
31,582
265
Minions Killed
300
0
Camps Cleared
0
1,133,276
Distance Traveled
1,008,645
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,212
478
37
3
0
244,001
0
L
Persephone
6,497
500
59
5
0
236,417
0
L
Osiris
5,783
445
38
3
0
200,520
0
L
The Morrigan
7,198
554
79
6
0
209,986
2
W
Athena
6,437
495
33
3
0
226,610
0
W
Artemis
5,583
429
27
2
0
199,924
0
L
Hachiman
4,598
354
12
1
0
130,489
0
W
Arachne
8,227
633
94
7
0
255,839
2
L
Nemesis
7,506
577
112
9
0
231,233
0
W
Anubis
6,800
523
74
6
0
206,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role