Player Matchup

Nu Wa
Nu Wa
Amo BTS 3481
Nu Wa
Level 15
God Stats
6W - 13L
1,109 SR
Queue Stats
14W - 25L
1,264 Elo+
Solo
Neith
Neith
FirmeyVenoso69
Neith
Level 27
God Stats
26W - 27L
1,362 SR
Queue Stats
58W - 86L
1,235 Elo+
Party 1
Olorun
Olorun
Pumped_By_Sans
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 3
Ymir
Ymir
Tomas123143
Ymir
Level 28
God Stats
49W - 79L
1,227 SR
Queue Stats
104W - 190L
1,205 Elo+
Party 1
Apollo
Apollo
imtintheman
Apollo
Level 8
God Stats
2W - 2L
1,680 SR
Queue Stats
3W - 14L
1,529 Elo+
Party 3
Team Averages
Level 17
1,376 SR
1,346 Elo+

VS

Team Averages
Level 18
1,453 SR
1,406 Elo+
Cthulhu
Cthulhu
SDR_DiguiNiwnl
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,426 Elo+
Party 2
Skadi
Skadi
SDR_FallenAngel
Skadi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,436 Elo+
Party 2
Bellona
Bellona
aerroCuG
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Loki
Loki
ptoloco
Loki
Level 23
God Stats
7W - 7L
1,422 SR
Queue Stats
33W - 49L
1,288 Elo+
Solo
Janus
Janus
ramiro_puig
Janus
Level 31
God Stats
17W - 27L
1,341 SR
Queue Stats
130W - 191L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,058
336
4,941
9,151
2,008
16
9 / 8 / 3
11,967
499
14,683
20,535
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 13 / 2
8,229
343
2,973
15,024
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 7 / 8
11,237
468
10,911
22,343
24,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
13
1 / 7 / 1
9,831
410
6,187
14,161
4,782
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 19
10,397
433
6,213
16,770
15,256
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
15 / 7 / 11
12,330
514
22,604
11,237
4,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bellona
aerroCuG
Bellona
17
11 / 2 / 11
11,567
482
11,493
19,743
13,955
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
ptoloco
Loki
9
2 / 0 / 4
9,029
376
878
3,104
864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 2 / 14
14,155
590
22,540
17,560
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
12
Kills
40
42
Deaths
14
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
9
8
3
1.31
L
0
13
2
0.08
W
1
3
19
3.5
W
15
7
11
2.93
L
2
7
8
0.86
W
Bellona
aerroCuG
Bellona
11
2
11
8.25
L
Apollo
1
7
1
0.21
W
Loki
ptoloco
Loki
2
0
4
4
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,695
Damage
63,728
81,214
Taken
68,414
42,923
Mitigated
42,165
6,220
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,941
1,151
0
0
9,151
2,008
20
1,112
7,995
17,806
0
L
14,683
6,763
0
4,793
20,535
7,046
2,144
9,274
10,894
0
59,301
L
2,973
2,362
156
556
15,024
4,460
731
4,567
10,078
20,288
0
W
6,213
437
0
2,655
16,770
15,256
568
5,478
11,292
33,536
0
W
22,604
11,472
0
928
11,237
4,747
3,674
3,053
8,184
0
57,632
L
10,911
1,014
0
0
22,343
24,627
196
8,933
13,021
33,105
0
W
Bellona
aerroCuG
Bellona
11,493
4,647
0
4,047
19,743
13,955
1,639
4,320
15,053
0
55,597
L
Apollo
6,187
1,559
0
715
14,161
4,782
2,217
3,846
10,264
0
48,111
W
Loki
ptoloco
Loki
878
33
0
0
3,104
864
103
1,200
1,904
0
12,165
W
22,540
1,410
276
7,405
17,560
7,343
1,672
4,774
12,786
125,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,322
Gold Earned
57,478
273
Minions Killed
438
0
Camps Cleared
0
1,857,914
Distance Traveled
2,114,464
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,058
336
26
1
0
379,820
3
L
Neith
11,967
499
94
4
0
378,433
0
L
Olorun
8,229
343
31
1
0
342,238
2
W
Cthulhu
10,397
433
50
2
0
449,095
0
W
Skadi
12,330
514
82
3
0
423,379
1
L
Ymir
11,237
468
32
1
0
408,089
0
W
Bellona
11,567
482
77
3
0
489,295
0
L
Apollo
9,831
410
90
4
0
349,334
4
W
Loki
9,029
376
19
1
0
258,158
0
W
Janus
14,155
590
210
9
0
494,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role