Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MagicCronch
Sylvanus
Level 128
God Stats
4W - 5L
1,666 SR
Queue Stats
128W - 118L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MagicCrunch
Morgan Le Fay
Level 158
God Stats
4W - 2L
1,704 SR
Queue Stats
179W - 175L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
strife_elite
Cernunnos
Level 124
God Stats
1W - 3L
1,541 SR
Queue Stats
202W - 187L
1,605 Elo+
Solo
Cerberus
Cerberus
xKINGxIceman183
Cerberus
Level 158
God Stats
9W - 5L
1,789 SR
Queue Stats
348W - 338L
1,629 Elo+
Solo
Team Averages
Level 146
1,640 SR
1,592 Elo+

VS

Team Averages
Level 124
1,518 SR
1,602 Elo+
Danzaburou
Danzaburou
BONEDRAGON2197
Danzaburou
Level 107
God Stats
4W - 6L
1,485 SR
Queue Stats
280W - 278L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dolan Troomp
Cu Chulainn
Level 129
God Stats
0W - 3L
1,252 SR
Queue Stats
158W - 149L
1,597 Elo+
Solo
Sylvanus
Sylvanus
PureCottonSon
Sylvanus
Level 156
God Stats
17W - 22L
1,478 SR
Queue Stats
972W - 951L
1,583 Elo+
Solo
Janus
Janus
Vodwa
Janus
Level 126
God Stats
8W - 10L
1,674 SR
Queue Stats
187W - 167L
1,638 Elo+
Solo
Cthulhu
Cthulhu
YeahIDoDis
Cthulhu
Level 103
God Stats
23W - 13L
1,700 SR
Queue Stats
242W - 239L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 2 / 3
9,372
586
5,548
8,047
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MagicCronch
Sylvanus
12
2 / 0 / 6
7,100
444
4,774
6,531
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
MagicCrunch
Morgan Le Fay
15
5 / 1 / 9
9,141
571
17,583
9,755
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
strife_elite
Cernunnos
15
1 / 1 / 2
8,598
537
9,510
7,771
2,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
1 / 0 / 4
9,276
580
3,635
10,708
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BONEDRAGON2197
Danzaburou
13
0 / 3 / 1
7,267
454
4,636
10,604
2,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Dolan Troomp
Cu Chulainn
13
1 / 4 / 2
7,514
470
5,029
15,065
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
PureCottonSon
Sylvanus
10
0 / 4 / 1
7,020
439
4,823
15,593
9,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Vodwa
Janus
13
1 / 4 / 1
7,603
475
3,048
8,300
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
YeahIDoDis
Cthulhu
16
2 / 0 / 0
9,338
584
7,982
7,069
5,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
3
3.75
L
Danzaburou
BONEDRAGON2197
Danzaburou
0
3
1
0.17
L
Cu Chulainn
Dolan Troomp
Cu Chulainn
1
4
2
0.5
W
Sylvanus
MagicCronch
Sylvanus
2
0
6
5
W
Morgan Le Fay
MagicCrunch
Morgan Le Fay
5
1
9
9.5
L
Sylvanus
PureCottonSon
Sylvanus
0
4
1
0.13
L
Janus
Vodwa
Janus
1
4
1
0.38
L
Cthulhu
YeahIDoDis
Cthulhu
2
0
0
2
W
Cernunnos
strife_elite
Cernunnos
1
1
2
2
W
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
25,518
42,812
Taken
56,631
19,983
Mitigated
26,792
19,087
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,548
1,333
0
1,641
8,047
2,958
0
2,761
5,262
0
71,495
L
Danzaburou
BONEDRAGON2197
Danzaburou
4,636
1,838
0
4,763
10,604
2,996
0
2,853
7,751
0
54,784
L
Cu Chulainn
Dolan Troomp
Cu Chulainn
5,029
614
0
3,375
15,065
6,198
0
6,820
8,229
0
50,496
W
Sylvanus
MagicCronch
Sylvanus
4,774
1,373
1,982
2,409
6,531
4,044
223
2,176
4,305
21,748
7,097
W
Morgan Le Fay
MagicCrunch
Morgan Le Fay
17,583
1,478
0
2,897
9,755
3,963
330
3,538
6,061
68,860
0
L
Sylvanus
PureCottonSon
Sylvanus
4,823
1,096
1,971
4,438
15,593
9,202
0
8,263
7,240
19,536
0
L
Janus
Vodwa
Janus
3,048
64
0
1,466
8,300
2,478
0
5,185
3,115
50,321
0
L
Cthulhu
YeahIDoDis
Cthulhu
7,982
710
76
2,475
7,069
5,918
0
2,277
4,569
70,031
0
W
Cernunnos
strife_elite
Cernunnos
9,510
5,224
0
3,096
7,771
2,711
501
650
7,121
0
73,897
W
Cerberus
3,635
589
0
7,062
10,708
6,307
0
6,498
4,210
61,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
38,742
604
Minions Killed
501
0
Camps Cleared
0
1,522,675
Distance Traveled
1,495,156
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,372
586
129
8
0
338,143
1
L
Danzaburou
7,267
454
104
7
0
284,300
0
L
Cu Chulainn
7,514
470
85
5
0
310,504
0
W
Sylvanus
7,100
444
53
3
0
276,879
4
W
Morgan Le Fay
9,141
571
122
8
0
325,103
0
L
Sylvanus
7,020
439
40
3
0
277,400
1
L
Janus
7,603
475
106
7
0
301,542
2
L
Cthulhu
9,338
584
166
10
0
321,410
6
W
Cernunnos
8,598
537
120
8
0
293,236
6
W
Cerberus
9,276
580
180
11
0
289,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role