Player Matchup

Janus
Janus
Akuma2804
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Hachiman
Hachiman
DiGarCa
Hachiman
Level 102
God Stats
1W - 4L
1,771 SR
Queue Stats
267W - 250L
1,506 Elo+
Party 2
Bellona
Bellona
Dustzaphire
Bellona
Level 38
God Stats
5W - 5L
1,360 SR
Queue Stats
22W - 26L
1,447 Elo+
Party 2
Bakasura
Bakasura
HSViperz
Bakasura
Level 47
God Stats
11W - 11L
1,508 SR
Queue Stats
318W - 322L
1,445 Elo+
Solo
Ra
Ra
YOREL90
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Team Averages
Level 53
1,528 SR
1,379 Elo+

VS

Team Averages
Level 51
1,620 SR
1,462 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Boka4132
Thor
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 15L
1,547 Elo+
Party 3
Bacchus
Bacchus
H3v1A
Bacchus
Level 35
God Stats
5W - 2L
1,867 SR
Queue Stats
190W - 221L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Rowkah
Danzaburou
Level 47
God Stats
15W - 12L
1,480 SR
Queue Stats
62W - 62L
1,466 Elo+
Solo
Izanami
Izanami
Shahin245
Izanami
Level 43
God Stats
28W - 22L
1,516 SR
Queue Stats
254W - 294L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akuma2804
Janus
10
1 / 7 / 1
6,353
489
1,615
7,664
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
DiGarCa
Hachiman
10
2 / 5 / 1
6,202
477
4,185
8,792
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Dustzaphire
Bellona
12
0 / 1 / 0
6,787
522
2,913
5,967
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
HSViperz
Bakasura
12
1 / 2 / 2
7,059
543
3,054
7,334
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 2
4,968
382
3,818
6,110
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 0 / 3
8,843
680
6,513
4,282
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
12
4 / 1 / 6
7,529
579
3,649
5,802
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
H3v1A
Bacchus
10
2 / 1 / 6
6,822
525
3,796
7,857
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Rowkah
Danzaburou
11
6 / 3 / 4
7,584
583
6,325
7,948
2,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Shahin245
Izanami
14
0 / 0 / 1
7,866
605
3,099
5,699
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
20
21
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
3
9.5
L
Janus
Akuma2804
Janus
1
7
1
0.21
W
Thor
4
1
6
7
L
Hachiman
DiGarCa
Hachiman
2
5
1
0.5
L
Bellona
Dustzaphire
Bellona
0
1
0
0
W
Bacchus
H3v1A
Bacchus
2
1
6
5
L
Bakasura
HSViperz
Bakasura
1
2
2
1
W
Danzaburou
Rowkah
Danzaburou
6
3
4
2.67
W
Izanami
Shahin245
Izanami
0
0
1
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,585
Damage
23,382
35,867
Taken
31,588
11,625
Mitigated
14,388
7,270
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,513
707
0
2,158
4,282
1,374
334
671
3,581
58,941
0
L
Janus
Akuma2804
Janus
1,615
192
0
675
7,664
1,664
0
4,276
3,388
30,664
0
W
Thor
3,649
528
0
470
5,802
1,861
0
512
5,220
0
45,315
L
Hachiman
DiGarCa
Hachiman
4,185
1,784
0
2,482
8,792
1,873
299
2,291
6,501
0
27,416
L
Bellona
Dustzaphire
Bellona
2,913
749
0
1,897
5,967
4,100
374
0
5,967
0
37,915
W
Bacchus
H3v1A
Bacchus
3,796
349
0
1,888
7,857
6,829
405
2,527
5,256
20,697
0
L
Bakasura
HSViperz
Bakasura
3,054
2,667
0
1,175
7,334
2,129
0
532
6,802
0
50,308
W
Danzaburou
Rowkah
Danzaburou
6,325
1,492
18
2,810
7,948
2,582
186
1,570
6,358
0
42,644
W
Izanami
Shahin245
Izanami
3,099
1,984
0
2,446
5,699
1,742
994
0
5,699
0
52,167
L
3,818
588
208
833
6,110
1,859
210
3,210
2,900
18,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
38,644
368
Minions Killed
426
0
Camps Cleared
0
1,169,951
Distance Traveled
1,189,988
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,843
680
109
8
0
258,555
5
L
Janus
6,353
489
67
5
0
217,824
0
W
Thor
7,529
579
81
6
0
272,636
2
L
Hachiman
6,202
477
71
5
0
211,006
0
L
Bellona
6,787
522
93
7
0
248,273
0
W
Bacchus
6,822
525
33
3
0
211,661
1
L
Bakasura
7,059
543
107
8
0
261,766
3
W
Danzaburou
7,584
583
70
5
0
246,349
2
W
Izanami
7,866
605
133
10
0
200,787
2
L
Ra
4,968
382
30
2
0
231,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role