Player Matchup

Mulan
Mulan
AlexD99pl
Mulan
Level 147
God Stats
2W - 2L
1,799 SR
Queue Stats
57W - 24L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
Cryga303
Baron Samedi
Level 30
God Stats
7W - 0L
1,763 SR
Queue Stats
33W - 10L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
XenoRoe
Sylvanus
Level 29
God Stats
2W - 1L
1,623 SR
Queue Stats
28W - 17L
1,747 Elo+
Party 1
Team Averages
Level 69
1,728 SR
1,700 Elo+

VS

Team Averages
Level 27
1,362 SR
1,529 Elo+
Zeus
Zeus
Arthas75
Zeus
Level 68
God Stats
4W - 5L
1,286 SR
Queue Stats
34W - 29L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Paulito08
Cthulhu
Level 7
God Stats
2W - 2L
1,298 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 2
Vamana
Vamana
alphalos
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexD99pl
Mulan
18
10 / 2 / 10
13,262
737
23,193
32,163
41,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Cryga303
Baron Samedi
18
10 / 3 / 11
13,483
749
28,431
19,662
10,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
XenoRoe
Sylvanus
15
3 / 3 / 13
12,082
671
8,134
20,460
28,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 5 / 4
11,983
666
29,358
9,699
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Paulito08
Cthulhu
17
5 / 4 / 3
12,378
688
15,810
31,226
34,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
alphalos
Vamana
13
1 / 14 / 5
10,419
579
4,894
24,392
29,582
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
8
8
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
AlexD99pl
Mulan
10
2
10
7.5
L
Zeus
2
5
4
0.8
W
Baron Samedi
Cryga303
Baron Samedi
10
3
11
5.17
L
Cthulhu
Paulito08
Cthulhu
5
4
3
1.63
W
Sylvanus
XenoRoe
Sylvanus
3
3
13
3.17
L
Vamana
alphalos
Vamana
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,758
Damage
50,062
72,285
Taken
65,317
80,897
Mitigated
68,490
42,748
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AlexD99pl
Mulan
23,193
5,295
0
12,978
32,163
41,453
412
16,801
15,362
0
73,267
L
Zeus
29,358
1,614
0
582
9,699
4,255
0
3,882
5,308
74,120
0
W
Baron Samedi
Cryga303
Baron Samedi
28,431
3,870
7,702
7,984
19,662
10,856
1,995
14,645
5,017
79,017
0
L
Cthulhu
Paulito08
Cthulhu
15,810
1,366
41
260
31,226
34,653
29
18,621
11,333
46,029
0
W
Sylvanus
XenoRoe
Sylvanus
8,134
2,309
7,975
6,109
20,460
28,588
418
13,722
6,738
16,747
0
L
Vamana
alphalos
Vamana
4,894
2,465
0
3,757
24,392
29,582
92
12,781
10,262
0
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
34,780
195
Minions Killed
147
0
Camps Cleared
0
986,065
Distance Traveled
876,037
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,262
737
80
4
0
378,793
3
L
Zeus
11,983
666
83
5
0
289,906
2
W
Baron Samedi
13,483
749
94
5
0
302,276
0
L
Cthulhu
12,378
688
50
3
0
328,755
1
W
Sylvanus
12,082
671
21
1
0
304,996
3
L
Vamana
10,419
579
14
1
0
257,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role