Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AyyNuBish
Bakasura
Level 13
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 3
Hades
Hades
Floatingbark0
Hades
Level 44
God Stats
3W - 2L
1,695 SR
Queue Stats
62W - 43L
1,545 Elo+
Party 2
Apollo
Apollo
Zenboxx
Apollo
Level 103
God Stats
0W - 1L
1,295 SR
Queue Stats
23W - 19L
1,594 Elo+
Party 3
Tiamat
Tiamat
iamchaser
Tiamat
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,674 Elo+
Party 3
Team Averages
Level 56
1,540 SR
1,563 Elo+

VS

Team Averages
Level 52
1,570 SR
1,540 Elo+
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LilFellaBeatBoi
Chang'e
Level 120
God Stats
2W - 0L
1,889 SR
Queue Stats
50W - 42L
1,491 Elo+
Solo
Jormungandr
Jormungandr
aCthuliod
Jormungandr
Level 39
God Stats
43W - 46L
1,496 SR
Queue Stats
374W - 401L
1,451 Elo+
Party 4
Neith
Neith
aTinyZygote
Neith
Level 27
God Stats
705W - 763L
1,464 SR
Queue Stats
785W - 875L
1,431 Elo+
Party 4
Persephone
Persephone
ebussyPal
Persephone
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 11L
1,829 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 1
9,121
912
5,679
18,986
20,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
AyyNuBish
Bakasura
15
0 / 8 / 1
8,493
849
4,329
19,054
7,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
8,957
896
6,336
13,664
11,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Zenboxx
Apollo
15
1 / 3 / 1
9,123
912
7,692
11,927
4,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
iamchaser
Tiamat
16
0 / 6 / 2
9,135
914
7,057
11,698
7,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 0 / 12
11,858
1,186
23,646
5,011
1,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 1 / 12
10,193
1,019
10,479
9,245
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
aCthuliod
Jormungandr
17
2 / 0 / 19
10,393
1,039
10,079
8,640
6,057
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 8
9,860
986
8,477
5,607
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
ebussyPal
Persephone
17
4 / 0 / 12
10,593
1,059
17,916
5,083
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
86
2
Kills
23
23
Deaths
2
7
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Artemis
 
Artemis
8
0
12
14
L
Bakasura
AyyNuBish
Bakasura
0
8
1
0.06
L
0
3
2
0.33
W
4
1
12
10
L
Apollo
Zenboxx
Apollo
1
3
1
0.5
W
Jormungandr
aCthuliod
Jormungandr
2
0
19
11.5
W
5
1
8
9
W
Persephone
ebussyPal
Persephone
4
0
12
10
L
Tiamat
iamchaser
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
70,597
75,329
Taken
33,586
52,526
Mitigated
14,314
4,803
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,679
84
0
1,514
18,986
20,644
0
10,556
8,164
14,644
0
W
Artemis
 
Artemis
23,646
14,519
0
146
5,011
1,705
0
2,423
2,265
0
53,285
L
Bakasura
AyyNuBish
Bakasura
4,329
1,671
0
495
19,054
7,726
0
10,550
8,306
0
11,389
L
6,336
651
213
596
13,664
11,470
0
4,832
8,766
24,872
0
W
10,479
830
3,131
3,717
9,245
2,909
0
4,259
4,807
27,926
0
L
Apollo
Zenboxx
Apollo
7,692
3,240
0
933
11,927
4,833
0
5,714
5,991
0
34,880
W
Jormungandr
aCthuliod
Jormungandr
10,079
1,762
0
5
8,640
6,057
0
6,144
2,216
30,786
0
W
8,477
3,647
0
1,317
5,607
2,060
0
3,212
2,395
0
21,711
W
Persephone
ebussyPal
Persephone
17,916
927
0
1,431
5,083
1,583
0
3,034
1,895
27,517
0
L
Tiamat
iamchaser
Tiamat
7,057
447
0
1,052
11,698
7,853
0
5,958
5,628
34,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
52,897
200
Minions Killed
210
4
Camps Cleared
14
964,783
Distance Traveled
969,739
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,121
912
21
2
0
196,827
0
W
Artemis
11,858
1,186
63
6
7
194,748
3
L
Bakasura
8,493
849
25
3
1
222,243
0
L
Hades
8,957
896
54
5
0
173,366
0
W
Chang'e
10,193
1,019
48
5
0
169,247
2
L
Apollo
9,123
912
61
6
0
185,013
0
W
Jormungandr
10,393
1,039
49
5
0
203,553
0
W
Neith
9,860
986
30
3
2
171,606
0
W
Persephone
10,593
1,059
20
2
5
230,585
3
L
Tiamat
9,135
914
39
4
3
187,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role