Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
N3grxian
Odin
Level 27
God Stats
5W - 3L
1,359 SR
Queue Stats
118W - 105L
1,639 Elo+
Solo
Danzaburou
Danzaburou
PieroQuesada
Danzaburou
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,789 Elo+
Party 2
Tsukuyomi
Tsukuyomi
darkranchin
Tsukuyomi
Level 25
God Stats
2W - 1L
1,773 SR
Queue Stats
108W - 77L
1,683 Elo+
Solo
Team Averages
Level 42
1,527 SR
1,622 Elo+

VS

Team Averages
Level 41
1,464 SR
1,784 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BlueberryBuster
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 42L
2,076 Elo+
Party 1
Ymir
Ymir
KOKITO1310
Ymir
Level 25
God Stats
17W - 16L
1,133 SR
Queue Stats
228W - 216L
1,587 Elo+
Solo
Freya
Freya
PearPulverizer
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 35L
2,116 Elo+
Party 1
Sun Wukong
Sun Wukong
nateehiggers
Sun Wukong
Level 6
God Stats
2W - 0L
1,688 SR
Queue Stats
8W - 7L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 1
6,289
572
4,654
5,900
4,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
 
Yemoja
9
2 / 3 / 1
5,565
506
2,425
11,162
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
12
1 / 2 / 1
6,679
607
5,115
6,498
3,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
PieroQuesada
Danzaburou
1
0 / 0 / 0
3,533
321
0
0
0
Tsukuyomi
darkranchin
Tsukuyomi
10
2 / 2 / 1
5,752
523
4,052
6,781
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 3
6,169
561
4,219
5,079
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,013
547
2,151
5,264
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 4
5,221
475
3,180
5,494
3,024
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 0
6,167
561
4,935
5,187
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
nateehiggers
Sun Wukong
12
3 / 1 / 0
6,902
627
4,903
8,395
6,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
8
8
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
L
Yemoja
 
Yemoja
2
3
1
0.83
W
Artemis
 
Artemis
1
2
3
1.25
W
0
1
2
1
W
1
1
4
3
L
Odin
1
2
1
0.75
W
3
1
0
3
L
Danzaburou
PieroQuesada
Danzaburou
0
0
0
0
L
Tsukuyomi
darkranchin
Tsukuyomi
2
2
1
1.25
W
Sun Wukong
nateehiggers
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,246
Damage
19,388
30,341
Taken
29,419
16,329
Mitigated
14,458
8,777
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,654
232
0
2,625
5,900
4,298
0
3,222
2,678
43,653
0
L
Yemoja
 
Yemoja
2,425
496
34
2,330
11,162
5,577
0
4,414
6,748
24,175
0
W
Artemis
 
Artemis
4,219
1,921
0
116
5,079
1,419
0
1,781
3,298
0
37,383
W
2,151
550
220
1,719
5,264
1,685
0
1,189
4,075
44,125
0
W
3,180
1,239
0
736
5,494
3,024
0
3,408
2,086
17,225
0
L
Odin
5,115
1,316
0
1,480
6,498
3,885
0
664
5,834
7,022
32,498
W
4,935
1,639
0
1,734
5,187
1,429
124
875
4,312
31,357
0
L
Danzaburou
PieroQuesada
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
darkranchin
Tsukuyomi
4,052
932
0
2,308
6,781
2,569
0
1,966
4,815
0
30,711
W
Sun Wukong
nateehiggers
Sun Wukong
4,903
1,076
0
4,141
8,395
6,901
0
1,291
7,104
0
40,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
30,472
290
Minions Killed
355
0
Camps Cleared
0
801,816
Distance Traveled
1,084,577
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,289
572
94
9
0
200,640
0
L
Yemoja
5,565
506
49
4
0
170,515
4
W
Artemis
6,169
561
79
7
0
201,460
3
W
Ra
6,013
547
86
8
0
224,587
3
W
Ymir
5,221
475
26
2
0
207,443
2
L
Odin
6,679
607
93
8
0
216,081
3
W
Freya
6,167
561
66
6
0
227,144
2
L
Danzaburou
3,533
321
0
0
0
0
0
L
Tsukuyomi
5,752
523
54
5
0
214,580
3
W
Sun Wukong
6,902
627
98
9
0
223,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role