Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Mac_WOLF31
Kuzenbo
Level 107
God Stats
28W - 15L
1,625 SR
Queue Stats
137W - 125L
1,463 Elo+
Solo
Ullr
Ullr
RoNaLd_308
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 227L
1,411 Elo+
Solo
Ah Puch
Ah Puch
a_wuts_ur_build
Ah Puch
Level 68
God Stats
2W - 5L
1,173 SR
Queue Stats
567W - 606L
1,427 Elo+
Solo
Bakasura
Bakasura
zeusND
Bakasura
Level 87
God Stats
20W - 21L
1,558 SR
Queue Stats
231W - 210L
1,426 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,446 Elo+

VS

Team Averages
Level 93
1,392 SR
1,428 Elo+
Mulan
Mulan
Arcane_Ivy
Mulan
Level 60
God Stats
3W - 4L
1,333 SR
Queue Stats
46W - 58L
1,413 Elo+
Solo
Tyr
Tyr
Doppledeaner
Tyr
Level 124
God Stats
0W - 5L
1,060 SR
Queue Stats
341W - 355L
1,394 Elo+
Solo
Anubis
Anubis
brad1call_
Anubis
Level 79
God Stats
170W - 176L
1,481 SR
Queue Stats
605W - 613L
1,440 Elo+
Solo
Janus
Janus
hartnoel12
Janus
Level 98
God Stats
3W - 10L
1,552 SR
Queue Stats
164W - 146L
1,477 Elo+
Solo
Ullr
Ullr
mudoyp2
Ullr
Level 104
God Stats
3W - 2L
1,535 SR
Queue Stats
393W - 400L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 0 / 3
7,982
532
6,673
11,099
8,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Mac_WOLF31
Kuzenbo
12
4 / 3 / 6
8,060
537
6,363
11,402
8,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 5
7,447
496
4,754
7,018
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
3 / 0 / 2
7,784
519
4,523
5,939
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
zeusND
Bakasura
13
8 / 4 / 2
8,286
552
7,370
13,673
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 4 / 2
5,764
384
3,986
7,894
4,319
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 1 / 0
7,636
509
5,187
11,054
7,734
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
brad1call_
Anubis
11
1 / 7 / 3
6,976
465
9,567
9,889
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
12
3 / 2 / 0
7,682
512
4,802
6,736
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
mudoyp2
Ullr
12
2 / 3 / 2
7,250
483
3,813
8,673
2,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
3
1.5
L
Mulan
0
4
2
0.25
L
1
1
0
1
W
Kuzenbo
Mac_WOLF31
Kuzenbo
4
3
6
2.33
W
2
2
5
2.25
W
3
0
2
4
L
Anubis
brad1call_
Anubis
1
7
3
0.36
L
Janus
3
2
0
1.5
L
Ullr
mudoyp2
Ullr
2
3
2
1
W
Bakasura
zeusND
Bakasura
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
27,355
49,131
Taken
44,246
24,535
Mitigated
19,806
16,029
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,673
402
0
5,598
11,099
8,289
0
3,587
7,512
53,415
0
L
Mulan
3,986
350
0
517
7,894
4,319
0
3,402
4,187
0
14,876
L
5,187
677
0
4,570
11,054
7,734
545
6,381
4,328
0
43,106
W
Kuzenbo
Mac_WOLF31
Kuzenbo
6,363
2,156
511
2,781
11,402
8,135
171
2,213
9,189
23,660
0
W
4,754
1,199
0
2,270
7,018
1,932
461
598
6,420
0
42,270
W
4,523
319
0
1,785
5,939
1,892
292
1,955
3,984
43,989
0
L
Anubis
brad1call_
Anubis
9,567
523
0
1,834
9,889
3,402
0
2,371
6,836
49,052
0
L
Janus
4,802
372
0
969
6,736
1,603
0
2,711
4,025
51,031
0
L
Ullr
mudoyp2
Ullr
3,813
1,290
0
1,358
8,673
2,748
0
2,694
5,884
0
39,293
W
Bakasura
zeusND
Bakasura
7,370
5,403
0
3,084
13,673
4,287
87
6,016
7,657
0
34,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
35,308
399
Minions Killed
385
0
Camps Cleared
0
1,412,668
Distance Traveled
1,307,106
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,982
532
134
9
0
283,054
6
L
Mulan
5,764
384
33
2
0
261,493
3
L
Tyr
7,636
509
101
7
0
239,526
6
W
Kuzenbo
8,060
537
28
2
0
278,644
6
W
Ullr
7,447
496
77
5
0
260,575
0
W
Ah Puch
7,784
519
84
6
0
281,533
3
L
Anubis
6,976
465
83
6
0
261,240
2
L
Janus
7,682
512
99
7
0
284,460
4
L
Ullr
7,250
483
69
5
0
260,387
0
W
Bakasura
8,286
552
76
5
0
308,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role