Player Matchup

Bakasura
Bakasura
Alt3rmat
Bakasura
Level 17
God Stats
0W - 3L
1,759 SR
Queue Stats
16W - 24L
1,281 Elo+
Solo
Athena
Athena
Asyuix
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 134L
1,353 Elo+
Party 2
Neith
Neith
Naobuki
Neith
Level 35
God Stats
5W - 14L
1,427 SR
Queue Stats
122W - 156L
1,351 Elo+
Party 2
Merlin
Merlin
Nive6
Merlin
Level 15
God Stats
2W - 5L
1,443 SR
Queue Stats
10W - 17L
1,374 Elo+
Solo
Bellona
Bellona
OG Frik
Bellona
Level 6
God Stats
1W - 2L
1,347 SR
Queue Stats
41W - 38L
1,319 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,335 Elo+

VS

Team Averages
Level 19
1,517 SR
1,325 Elo+
Gilgamesh
Gilgamesh
DeadAcePool
Gilgamesh
Level 26
God Stats
10W - 1L
1,705 SR
Queue Stats
96W - 109L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
El Fantasmon863
Morgan Le Fay
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,289 Elo+
Solo
Hades
Hades
UltraKen13
Hades
Level 7
God Stats
9W - 5L
1,670 SR
Queue Stats
10W - 11L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
Wozdamack87
Cthulhu
Level 26
God Stats
1W - 2L
1,294 SR
Queue Stats
74W - 78L
1,355 Elo+
Party 1
Nemesis
Nemesis
zeroattack
Nemesis
Level 19
God Stats
15W - 13L
1,415 SR
Queue Stats
72W - 71L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alt3rmat
Bakasura
11
1 / 5 / 0
6,740
449
3,663
11,336
3,965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Asyuix
Athena
10
1 / 4 / 0
6,824
455
3,238
11,541
6,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Naobuki
Neith
10
0 / 2 / 1
6,438
429
4,448
6,235
1,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Nive6
Merlin
12
2 / 5 / 0
6,899
460
7,570
8,944
2,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
OG Frik
Bellona
8
0 / 3 / 1
5,767
384
2,055
8,843
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadAcePool
Gilgamesh
13
2 / 1 / 2
8,128
542
6,713
8,168
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
El Fantasmon863
Morgan Le Fay
11
1 / 1 / 3
6,831
455
1,104
3,533
1,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
13
2 / 1 / 3
7,835
522
5,127
7,855
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Wozdamack87
Cthulhu
10
3 / 0 / 4
6,913
461
6,092
6,764
2,996
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
zeroattack
Nemesis
15
10 / 1 / 3
9,285
619
9,677
9,800
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
19
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alt3rmat
Bakasura
1
5
0
0.2
L
Athena
Asyuix
Athena
1
4
0
0.25
W
Gilgamesh
DeadAcePool
Gilgamesh
2
1
2
3
W
Morgan Le Fay
El Fantasmon863
Morgan Le Fay
1
1
3
2.5
L
Neith
Naobuki
Neith
0
2
1
0.25
L
Merlin
Nive6
Merlin
2
5
0
0.4
L
Bellona
OG Frik
Bellona
0
3
1
0.17
W
Hades
2
1
3
3.5
W
Cthulhu
Wozdamack87
Cthulhu
3
0
4
5
W
Nemesis
zeroattack
Nemesis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
28,713
46,899
Taken
36,120
19,941
Mitigated
14,084
9,590
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alt3rmat
Bakasura
3,663
3,068
12
4,883
11,336
3,965
0
1,680
9,656
0
23,745
L
Athena
Asyuix
Athena
3,238
1,038
102
385
11,541
6,266
0
222
11,319
17,096
0
W
Gilgamesh
DeadAcePool
Gilgamesh
6,713
827
0
718
8,168
3,256
1,005
2,690
5,478
0
45,488
W
Morgan Le Fay
El Fantasmon863
Morgan Le Fay
1,104
212
0
1,386
3,533
1,126
1,591
505
3,028
26,293
0
L
Neith
Naobuki
Neith
4,448
1,793
446
925
6,235
1,782
618
0
6,235
0
37,042
L
Merlin
Nive6
Merlin
7,570
922
0
2,038
8,944
2,725
309
5,377
3,567
37,378
0
L
Bellona
OG Frik
Bellona
2,055
703
0
799
8,843
5,203
50
5,044
3,799
0
18,937
W
Hades
5,127
1,342
0
3,026
7,855
2,685
1,023
5,755
2,100
31,913
0
W
Cthulhu
Wozdamack87
Cthulhu
6,092
1,094
0
669
6,764
2,996
1,024
946
5,723
23,995
0
W
Nemesis
zeroattack
Nemesis
9,677
6,627
0
1,523
9,800
4,021
416
912
8,748
0
68,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
38,992
247
Minions Killed
340
0
Camps Cleared
0
1,298,904
Distance Traveled
1,434,461
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,740
449
63
4
0
263,354
1
L
Athena
6,824
455
31
2
0
261,597
0
W
Gilgamesh
8,128
542
75
5
0
304,213
3
W
Morgan Le Fay
6,831
455
39
3
0
208,607
1
L
Neith
6,438
429
65
4
0
244,268
2
L
Merlin
6,899
460
61
4
0
242,837
1
L
Bellona
5,767
384
27
2
0
286,848
0
W
Hades
7,835
522
81
5
0
260,599
0
W
Cthulhu
6,913
461
33
2
0
328,988
4
W
Nemesis
9,285
619
112
7
0
332,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role