Player Matchup

He Bo
He Bo
Balkesho
He Bo
Level 127
God Stats
2W - 2L
1,769 SR
Queue Stats
115W - 69L
1,704 Elo+
Party 1
Geb
Geb
Brandraxer
Geb
Level 119
God Stats
6W - 1L
1,735 SR
Queue Stats
276W - 171L
1,733 Elo+
Party 1
Hachiman
Hachiman
KiowaTwisted
Hachiman
Level 105
God Stats
1W - 1L
1,506 SR
Queue Stats
85W - 44L
1,744 Elo+
Party 1
Heimdallr
Heimdallr
UndcvrCopr
Heimdallr
Level 52
God Stats
3W - 1L
1,624 SR
Queue Stats
96W - 58L
1,666 Elo+
Party 1
Sobek
Sobek
fuzzillafox
Sobek
Level 29
God Stats
3W - 2L
1,758 SR
Queue Stats
95W - 52L
1,695 Elo+
Party 1
Team Averages
Level 86
1,678 SR
1,709 Elo+

VS

Team Averages
Level 25
1,500 SR
1,403 Elo+
Danzaburou
Danzaburou
NutShade
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,487 Elo+
Solo
Khepri
Khepri
Zahrify
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 2
Ymir
Ymir
fhcdragon
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,548 Elo+
Solo
Cerberus
Cerberus
iTimal
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 2
Apollo
Apollo
lilhitta4679
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Balkesho
He Bo
17
10 / 1 / 25
10,216
1,135
19,446
8,474
3,675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 23
8,710
968
2,718
11,426
7,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
KiowaTwisted
Hachiman
15
13 / 3 / 16
9,794
1,088
23,703
8,936
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
UndcvrCopr
Heimdallr
17
15 / 3 / 17
10,410
1,157
21,421
9,921
5,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 28
9,099
1,011
5,998
12,015
13,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NutShade
Danzaburou
13
2 / 9 / 4
7,735
859
5,642
12,976
5,516
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Zahrify
Khepri
14
5 / 6 / 5
8,351
928
4,920
13,753
16,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Ymir
13
1 / 9 / 6
8,016
891
2,674
19,186
20,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
iTimal
Cerberus
12
0 / 8 / 6
7,117
791
5,466
17,797
19,468
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
1 / 10 / 3
6,865
763
4,212
14,167
8,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
33
42
Kills
9
13
Deaths
42
109
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
Balkesho
He Bo
10
1
25
22.5
W
1
4
23
3.13
W
Hachiman
KiowaTwisted
Hachiman
13
3
16
7
L
Danzaburou
NutShade
Danzaburou
2
9
4
0.44
W
Heimdallr
UndcvrCopr
Heimdallr
15
3
17
7.83
L
Khepri
Zahrify
Khepri
5
6
5
1.25
L
Ymir
1
9
6
0.44
W
3
2
28
8.5
L
Cerberus
iTimal
Cerberus
0
8
6
0.38
L
Apollo
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,286
Damage
22,914
50,772
Taken
77,879
34,355
Mitigated
70,289
19,604
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Balkesho
He Bo
19,446
1,499
1,084
3,366
8,474
3,675
1,001
2,520
5,785
30,308
0
W
2,718
536
1,074
1,880
11,426
7,774
217
2,265
7,002
4,253
0
W
Hachiman
KiowaTwisted
Hachiman
23,703
12,648
1,825
2,029
8,936
4,016
1,905
3,673
5,134
0
34,731
L
Danzaburou
NutShade
Danzaburou
5,642
2,127
239
974
12,976
5,516
0
5,458
7,518
0
14,667
W
Heimdallr
UndcvrCopr
Heimdallr
21,421
13,956
410
2,731
9,921
5,209
2,715
2,613
7,308
0
36,794
L
Khepri
Zahrify
Khepri
4,920
678
582
1,089
13,753
16,392
0
3,989
9,764
6,386
0
L
Ymir
2,674
366
0
0
19,186
20,100
0
7,550
11,630
12,293
0
W
5,998
211
1,439
3,766
12,015
13,681
683
1,691
9,176
11,929
0
L
Cerberus
iTimal
Cerberus
5,466
681
0
2,273
17,797
19,468
0
7,148
10,649
15,259
0
L
Apollo
4,212
1,931
0
0
14,167
8,813
0
4,017
10,150
0
9,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
38,084
78
Minions Killed
75
0
Camps Cleared
0
923,734
Distance Traveled
768,952
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,216
1,135
12
1
0
206,911
0
W
Geb
8,710
968
1
0
0
180,388
3
W
Hachiman
9,794
1,088
28
3
0
167,716
1
L
Danzaburou
7,735
859
16
2
0
140,599
0
W
Heimdallr
10,410
1,157
30
3
0
187,425
0
L
Khepri
8,351
928
3
0
0
159,309
0
L
Ymir
8,016
891
26
3
0
156,415
1
W
Sobek
9,099
1,011
7
1
0
181,294
1
L
Cerberus
7,117
791
24
3
0
199,974
0
L
Apollo
6,865
763
6
1
0
112,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role