Player Matchup

Awilix
Awilix
FloatinLikeGod
Awilix
Level 104
God Stats
43W - 37L
1,576 SR
Queue Stats
439W - 393L
1,614 Elo+
Party 2
Odin
Odin
JayIVIilkdud
Odin
Level 28
God Stats
14W - 8L
1,646 SR
Queue Stats
215W - 192L
1,622 Elo+
Party 2
Apollo
Apollo
Raytechnyc
Apollo
Level 37
God Stats
27W - 22L
1,555 SR
Queue Stats
45W - 39L
1,525 Elo+
Party 2
He Bo
He Bo
flipnfinesse
He Bo
Level 120
God Stats
10W - 10L
1,404 SR
Queue Stats
341W - 293L
1,632 Elo+
Party 2
Ymir
Ymir
poolsidefx
Ymir
Level 54
God Stats
5W - 4L
1,621 SR
Queue Stats
383W - 344L
1,598 Elo+
Party 2
Team Averages
Level 69
1,560 SR
1,598 Elo+

VS

Team Averages
Level 59
1,622 SR
1,554 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GrounDEE
Gilgamesh
Level 61
God Stats
9W - 6L
1,588 SR
Queue Stats
49W - 46L
1,511 Elo+
Party 1
Sobek
Sobek
Sharkanine
Sobek
Level 29
God Stats
6W - 8L
1,925 SR
Queue Stats
21W - 17L
1,566 Elo+
Party 1
Xing Tian
Xing Tian
TheSoleGamer
Xing Tian
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 222L
1,578 Elo+
Party 3
Ra
Ra
UnsolicitedBeef
Ra
Level 17
God Stats
26W - 19L
1,598 SR
Queue Stats
315W - 262L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,050
619
6,849
8,803
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 0 / 2
7,518
578
3,699
7,130
4,521
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Raytechnyc
Apollo
11
0 / 1 / 5
6,590
507
4,396
6,549
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
10 / 0 / 3
8,681
668
14,383
8,479
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 3 / 9
7,181
552
4,590
8,818
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 5 / 2
5,925
456
2,607
5,910
1,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
GrounDEE
Gilgamesh
10
4 / 5 / 0
6,705
516
7,106
10,729
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
10
0 / 2 / 4
6,625
510
2,948
11,203
8,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
TheSoleGamer
Xing Tian
12
0 / 1 / 0
7,120
548
6,152
10,233
7,966
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 6 / 1
6,885
530
4,731
7,860
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
5
5
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
2
0.2
W
4
1
3
5.5
L
Gilgamesh
GrounDEE
Gilgamesh
4
5
0
0.8
W
2
0
2
3
W
Apollo
Raytechnyc
Apollo
0
1
5
2.5
L
Sobek
0
2
4
1
L
Xing Tian
TheSoleGamer
Xing Tian
0
1
0
0
L
1
6
1
0.25
W
10
0
3
11.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
23,544
39,779
Taken
45,935
20,188
Mitigated
25,060
11,366
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,607
1,438
0
613
5,910
1,894
0
2,526
3,384
0
25,550
W
6,849
2,979
0
95
8,803
3,241
278
1,853
6,890
0
58,194
L
Gilgamesh
GrounDEE
Gilgamesh
7,106
1,769
0
730
10,729
3,759
0
4,778
5,951
0
35,501
W
3,699
192
0
2,655
7,130
4,521
0
3,601
3,523
1,923
40,837
W
Apollo
Raytechnyc
Apollo
4,396
3,136
0
2,551
6,549
1,814
648
863
5,686
0
36,182
L
Sobek
2,948
393
326
3,555
11,203
8,537
0
4,840
6,363
13,200
0
L
Xing Tian
TheSoleGamer
Xing Tian
6,152
187
0
3,139
10,233
7,966
0
2,548
7,685
46,254
0
L
4,731
390
297
1,649
7,860
2,904
0
4,449
3,411
43,532
0
W
14,383
1,772
105
4,257
8,479
3,384
246
4,716
3,595
62,142
0
W
4,590
763
0
1,703
8,818
7,228
0
2,483
6,254
17,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
33,260
388
Minions Killed
325
0
Camps Cleared
0
1,398,227
Distance Traveled
1,213,381
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,925
456
61
5
0
222,258
0
W
Awilix
8,050
619
111
9
0
326,291
0
L
Gilgamesh
6,705
516
56
4
0
272,603
0
W
Odin
7,518
578
86
7
0
300,360
2
W
Apollo
6,590
507
79
6
0
261,564
0
L
Sobek
6,625
510
20
2
0
241,714
2
L
Xing Tian
7,120
548
95
7
0
228,351
5
L
Ra
6,885
530
93
7
0
248,455
0
W
He Bo
8,681
668
95
7
0
267,326
4
W
Ymir
7,181
552
17
1
0
242,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role