Player Matchup

Ra
Ra
Erathium
Ra
Level 83
God Stats
7W - 12L
1,276 SR
Queue Stats
192W - 232L
1,394 Elo+
Party 1
Apollo
Apollo
Ony_E4
Apollo
Level 46
God Stats
7W - 10L
1,496 SR
Queue Stats
111W - 139L
1,434 Elo+
Party 1
Ymir
Ymir
Schwarzerhund007
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YEMS600
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 235L
1,390 Elo+
Party 1
Mercury
Mercury
itsme_Chris10
Mercury
Level 67
God Stats
13W - 14L
1,518 SR
Queue Stats
131W - 176L
1,401 Elo+
Party 1
Team Averages
Level 76
1,458 SR
1,413 Elo+

VS

Team Averages
Level 82
1,461 SR
1,460 Elo+
Hades
Hades
 
Hades
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JurnyRoman
Cabrakan
Level 68
God Stats
22W - 30L
1,424 SR
Queue Stats
532W - 624L
1,405 Elo+
Party 2
Arachne
Arachne
Shidom92
Arachne
Level 109
God Stats
5W - 2L
1,457 SR
Queue Stats
547W - 517L
1,553 Elo+
Solo
Neith
Neith
konrad8711
Neith
Level 67
God Stats
181W - 168L
1,538 SR
Queue Stats
491W - 561L
1,415 Elo+
Party 2
Vamana
Vamana
longslongsilverj
Vamana
Level 87
God Stats
6W - 10L
1,385 SR
Queue Stats
313W - 310L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,667
479
5,641
7,567
2,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Ony_E4
Apollo
11
1 / 4 / 1
6,567
410
3,034
11,945
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 1
6,140
384
6,217
9,980
6,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
YEMS600
Morgan Le Fay
14
0 / 3 / 0
7,847
490
7,907
7,471
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
13
1 / 4 / 0
7,844
490
2,731
10,250
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
2 / 0 / 4
9,677
605
5,526
7,280
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
JurnyRoman
Cabrakan
13
4 / 1 / 6
7,956
497
4,711
9,481
5,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Shidom92
Arachne
15
8 / 0 / 3
9,213
576
6,117
10,669
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
3 / 2 / 8
8,623
539
11,719
9,388
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 0
9,634
602
5,287
10,634
7,863
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
4
4
L
1
5
1
0.3
W
Cabrakan
JurnyRoman
Cabrakan
4
1
6
7
L
Apollo
Ony_E4
Apollo
1
4
1
0.38
L
0
4
1
0.13
W
Arachne
Shidom92
Arachne
8
0
3
9.5
L
Morgan Le Fay
YEMS600
Morgan Le Fay
0
3
0
0
L
Mercury
1
4
0
0.25
W
Neith
3
2
8
3.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
33,360
47,213
Taken
47,452
18,347
Mitigated
23,960
9,796
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,526
371
151
4,764
7,280
2,894
286
3,200
4,080
68,867
0
L
5,641
409
165
705
7,567
2,253
209
3,564
4,003
44,748
0
W
Cabrakan
JurnyRoman
Cabrakan
4,711
405
120
2,168
9,481
5,916
81
2,557
6,924
28,828
0
L
Apollo
Ony_E4
Apollo
3,034
1,817
0
4,941
11,945
2,905
0
1,897
10,048
0
31,984
L
6,217
34
0
1,868
9,980
6,172
0
2,252
7,728
26,232
0
W
Arachne
Shidom92
Arachne
6,117
4,753
0
4,277
10,669
3,870
0
1,952
8,675
0
59,281
L
Morgan Le Fay
YEMS600
Morgan Le Fay
7,907
397
0
1,520
7,471
3,168
204
47
7,424
50,723
0
L
Mercury
2,731
1,138
0
597
10,250
3,849
0
2,524
7,726
0
49,973
W
Neith
11,719
7,012
817
4,734
9,388
3,417
768
4,609
4,779
0
63,926
W
5,287
2,911
0
4,755
10,634
7,863
0
6,761
3,229
47
61,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
45,103
395
Minions Killed
545
0
Camps Cleared
0
1,422,575
Distance Traveled
1,572,978
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,677
605
135
8
0
327,315
4
L
Ra
7,667
479
101
6
0
291,104
2
W
Cabrakan
7,956
497
37
2
0
314,151
4
L
Apollo
6,567
410
67
4
0
270,582
3
L
Ymir
6,140
384
36
2
0
257,765
0
W
Arachne
9,213
576
100
6
0
338,158
8
L
Morgan Le Fay
7,847
490
97
6
0
264,183
11
L
Mercury
7,844
490
94
6
0
338,941
5
W
Neith
8,623
539
133
8
0
273,142
5
W
Vamana
9,634
602
140
9
0
320,212
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role