Player Matchup

Ymir
Ymir
DrOobMD
Ymir
Level 29
God Stats
16W - 11L
1,821 SR
Queue Stats
17W - 15L
1,429 Elo+
Solo
Danzaburou
Danzaburou
PUNISHER P8748
Danzaburou
Level 25
God Stats
18W - 15L
1,551 SR
Queue Stats
32W - 25L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Slycat in 3d
Sun Wukong
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,562 Elo+
Party 1
Hades
Hades
SnazzyCashew467
Hades
Level 86
God Stats
5W - 4L
1,578 SR
Queue Stats
486W - 529L
1,387 Elo+
Party 1
Arachne
Arachne
SpookyDeimos
Arachne
Level 29
God Stats
2W - 2L
1,753 SR
Queue Stats
66W - 71L
1,386 Elo+
Solo
Team Averages
Level 36
1,641 SR
1,452 Elo+

VS

Team Averages
Level 26
1,508 SR
1,420 Elo+
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JellyCupp
Aphrodite
Level 29
God Stats
20W - 18L
1,529 SR
Queue Stats
53W - 46L
1,381 Elo+
Solo
Fenrir
Fenrir
Vyaris
Fenrir
Level 23
God Stats
12W - 9L
1,560 SR
Queue Stats
40W - 35L
1,460 Elo+
Solo
Anhur
Anhur
iGreen-_-4funn
Anhur
Level 27
God Stats
3W - 2L
1,519 SR
Queue Stats
112W - 101L
1,409 Elo+
Solo
Ymir
Ymir
xxMISFIT99xx
Ymir
Level 27
God Stats
161W - 220L
1,432 SR
Queue Stats
284W - 354L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DrOobMD
Ymir
9
0 / 3 / 2
6,504
465
1,448
7,445
1,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
PUNISHER P8748
Danzaburou
13
3 / 0 / 0
7,785
556
5,023
6,472
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Slycat in 3d
Sun Wukong
10
3 / 2 / 1
6,808
486
5,629
9,623
5,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 3
6,862
490
7,989
5,289
2,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SpookyDeimos
Arachne
13
7 / 1 / 2
8,181
584
6,385
7,897
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 4 / 1
5,903
422
4,107
8,828
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
JellyCupp
Aphrodite
12
0 / 3 / 2
6,961
497
3,922
11,376
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Vyaris
Fenrir
11
4 / 3 / 0
7,389
528
3,985
9,385
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 1
6,685
478
5,303
7,863
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 1 / 3
5,226
373
2,294
4,543
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
15
Kills
7
7
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
W
Ymir
DrOobMD
Ymir
0
3
2
0.33
L
Aphrodite
JellyCupp
Aphrodite
0
3
2
0.33
W
Danzaburou
PUNISHER P8748
Danzaburou
3
0
0
3
W
Sun Wukong
Slycat in 3d
Sun Wukong
3
2
1
1.75
W
2
1
3
3.5
W
Arachne
SpookyDeimos
Arachne
7
1
2
8
L
Fenrir
Vyaris
Fenrir
4
3
0
1.33
L
3
4
1
0.88
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
19,611
36,726
Taken
41,995
15,029
Mitigated
18,154
9,125
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,107
1,430
0
1,936
8,828
5,263
0
0
8,828
0
25,085
W
Ymir
DrOobMD
Ymir
1,448
166
0
930
7,445
1,707
128
1,424
6,021
11,313
0
L
Aphrodite
JellyCupp
Aphrodite
3,922
1,108
813
6,648
11,376
6,191
1,065
4,650
6,726
49,632
0
W
Danzaburou
PUNISHER P8748
Danzaburou
5,023
1,876
0
2,274
6,472
1,981
924
1,230
5,242
0
55,271
W
Sun Wukong
Slycat in 3d
Sun Wukong
5,629
1,287
0
2,031
9,623
5,778
68
0
9,623
0
26,109
W
7,989
772
0
2,104
5,289
2,905
0
2,339
2,950
32,757
0
W
Arachne
SpookyDeimos
Arachne
6,385
4,719
0
1,786
7,897
2,658
268
1,377
6,520
0
43,978
L
Fenrir
Vyaris
Fenrir
3,985
798
0
3,204
9,385
2,811
0
2,118
7,267
0
27,996
L
5,303
2,942
0
2,143
7,863
2,034
42
2,302
5,561
0
31,741
L
2,294
525
0
1,885
4,543
1,855
0
367
4,176
10,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
32,164
300
Minions Killed
288
0
Camps Cleared
0
1,156,338
Distance Traveled
999,644
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,903
422
55
4
0
214,743
3
W
Ymir
6,504
465
27
2
0
244,746
0
L
Aphrodite
6,961
497
86
6
0
206,602
2
W
Danzaburou
7,785
556
91
7
0
201,579
3
W
Sun Wukong
6,808
486
45
3
0
256,460
0
W
Hades
6,862
490
57
4
0
155,405
0
W
Arachne
8,181
584
80
6
0
298,148
2
L
Fenrir
7,389
528
63
5
0
278,149
1
L
Anhur
6,685
478
71
5
0
199,108
0
L
Ymir
5,226
373
13
1
0
101,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role