Player Matchup

Odin
Odin
Carter2nice21
Odin
Level 88
God Stats
7W - 2L
1,827 SR
Queue Stats
226W - 210L
1,571 Elo+
Party 2
Olorun
Olorun
ImOut4Blood187
Olorun
Level 87
God Stats
13W - 14L
1,786 SR
Queue Stats
275W - 270L
1,548 Elo+
Party 2
Neith
Neith
Jay2Shiesty
Neith
Level 121
God Stats
5W - 7L
1,476 SR
Queue Stats
277W - 275L
1,529 Elo+
Party 2
Fenrir
Fenrir
N0_BRA_TATA_SAG
Fenrir
Level 89
God Stats
43W - 39L
1,461 SR
Queue Stats
631W - 684L
1,378 Elo+
Solo
Sylvanus
Sylvanus
urmomzaman27
Sylvanus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,473 Elo+
Solo
Team Averages
Level 90
1,610 SR
1,500 Elo+

VS

Team Averages
Level 89
1,429 SR
1,410 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
TaskforceDyl95
Persephone
Level 87
God Stats
13W - 18L
1,422 SR
Queue Stats
486W - 549L
1,412 Elo+
Solo
Achilles
Achilles
johnny1000
Achilles
Level 85
God Stats
13W - 20L
1,402 SR
Queue Stats
31W - 41L
1,366 Elo+
Solo
Loki
Loki
qezbar
Loki
Level 125
God Stats
21W - 53L
1,335 SR
Queue Stats
185W - 197L
1,432 Elo+
Party 1
Tyr
Tyr
swift1232199
Tyr
Level 83
God Stats
148W - 173L
1,487 SR
Queue Stats
604W - 724L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,422
561
6,818
9,479
6,980
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 0 / 4
10,032
669
7,840
6,636
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
6 / 1 / 1
8,374
558
9,449
8,371
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
5 / 2 / 3
7,631
509
5,690
7,742
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
urmomzaman27
Sylvanus
10
0 / 0 / 4
6,085
406
2,917
7,191
5,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 0
6,726
448
5,612
10,055
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
TaskforceDyl95
Persephone
11
0 / 5 / 1
6,859
457
5,266
7,768
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
johnny1000
Achilles
10
1 / 4 / 2
6,231
415
6,481
11,564
7,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
qezbar
Loki
11
1 / 3 / 0
6,823
455
1,773
8,006
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
5,159
344
2,269
11,506
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
3
3
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
2
0
3
3.5
W
6
0
4
8
W
6
1
1
6.5
W
5
2
3
3.25
L
Persephone
TaskforceDyl95
Persephone
0
5
1
0.1
L
Achilles
johnny1000
Achilles
1
4
2
0.5
L
Loki
qezbar
Loki
1
3
0
0.33
L
0
4
0
0
W
Sylvanus
urmomzaman27
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
21,401
39,419
Taken
48,899
20,871
Mitigated
20,655
11,130
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,612
2,825
0
2,414
10,055
2,782
0
1,648
8,407
0
44,641
W
6,818
1,648
0
1,489
9,479
6,980
1,424
1,432
7,587
0
52,707
W
7,840
4,198
0
2,637
6,636
3,038
2,600
2,765
3,871
70,839
5,081
W
9,449
3,188
0
2,300
8,371
2,897
0
772
7,599
0
56,536
W
5,690
1,952
0
2,074
7,742
2,744
619
937
6,764
0
30,413
L
Persephone
TaskforceDyl95
Persephone
5,266
254
0
1,611
7,768
2,335
0
3,974
3,789
40,970
0
L
Achilles
johnny1000
Achilles
6,481
1,130
187
4,215
11,564
7,406
0
2,897
8,667
7,875
19,126
L
Loki
qezbar
Loki
1,773
247
0
2,796
8,006
2,290
0
1,666
6,340
0
40,762
L
2,269
604
0
3,467
11,506
5,842
0
0
11,506
0
13,889
W
Sylvanus
urmomzaman27
Sylvanus
2,917
1,100
1,205
1,425
7,191
5,212
0
1,208
5,983
12,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,544
Gold Earned
31,798
448
Minions Killed
323
0
Camps Cleared
0
1,365,201
Distance Traveled
1,304,935
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,726
448
116
8
0
278,333
2
W
Odin
8,422
561
120
8
0
241,463
3
W
Olorun
10,032
669
153
10
0
285,589
4
W
Neith
8,374
558
108
7
0
266,505
2
W
Fenrir
7,631
509
50
3
0
289,919
1
L
Persephone
6,859
457
67
4
0
273,870
1
L
Achilles
6,231
415
29
2
0
294,062
5
L
Loki
6,823
455
86
6
0
261,588
2
L
Tyr
5,159
344
25
2
0
197,082
0
W
Sylvanus
6,085
406
17
1
0
281,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role