Player Matchup

Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Aphrodithhe
Sol
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
MrFilder
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Izanami
Izanami
SrtaPaltaSuprema
Izanami
Level 14
God Stats
5W - 10L
1,270 SR
Queue Stats
11W - 16L
1,330 Elo+
Party 1
Bellona
Bellona
yoelpelusa__
Bellona
Level 14
God Stats
4W - 13L
1,500 SR
Queue Stats
54W - 105L
1,221 Elo+
Party 1
Team Averages
Level 19
1,454 SR
1,410 Elo+

VS

Team Averages
Level 18
1,544 SR
1,325 Elo+
Neith
Neith
HarlequinBrXD
Neith
Level 25
God Stats
4W - 4L
1,919 SR
Queue Stats
146W - 185L
1,441 Elo+
Party 2
Bakasura
Bakasura
NacifBre2803
Bakasura
Level 28
God Stats
20W - 13L
1,551 SR
Queue Stats
301W - 328L
1,330 Elo+
Solo
Zeus
Zeus
WobblyTurnip0
Zeus
Level 12
God Stats
1W - 2L
1,271 SR
Queue Stats
20W - 29L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxFRANCAxX
Tsukuyomi
Level 7
God Stats
0W - 2L
1,234 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 2
Chang'e
Chang'e
yurihen15
Chang'e
Level 16
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
15 / 3 / 12
11,897
626
18,694
16,093
19,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
20 / 0 / 3
13,021
685
19,685
15,219
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
MrFilder
Nemesis
11
2 / 5 / 6
8,800
463
1,208
9,443
2,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
2 / 3 / 9
9,693
510
5,074
9,703
3,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
yoelpelusa__
Bellona
12
1 / 1 / 6
8,766
461
2,817
9,100
6,900
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,669
404
5,056
13,341
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
NacifBre2803
Bakasura
15
6 / 6 / 2
10,276
541
11,182
16,865
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 6 / 4
7,802
411
4,398
10,940
4,408
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
XxFRANCAxX
Tsukuyomi
9
0 / 16 / 1
6,690
352
4,277
18,816
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
yurihen15
Chang'e
12
2 / 5 / 4
7,741
407
5,008
12,888
7,239
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
40
Kills
11
12
Deaths
42
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
15
3
12
7
W
20
0
3
21.5
L
0
9
2
0.11
W
Nemesis
MrFilder
Nemesis
2
5
6
1
L
Bakasura
NacifBre2803
Bakasura
6
6
2
1.17
W
2
3
9
2.17
L
3
6
4
0.83
L
Tsukuyomi
XxFRANCAxX
Tsukuyomi
0
16
1
0.03
W
Bellona
yoelpelusa__
Bellona
1
1
6
4
L
Chang'e
yurihen15
Chang'e
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
29,921
59,558
Taken
72,850
39,734
Mitigated
31,493
20,914
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,694
2,558
0
6,677
16,093
19,515
1,061
1,911
13,532
0
55,346
W
19,685
8,662
0
10,457
15,219
6,890
15,298
3,219
11,919
98,567
9,257
L
5,056
1,620
0
1,177
13,341
6,220
204
2,665
10,676
0
38,792
W
Nemesis
MrFilder
Nemesis
1,208
302
0
958
9,443
2,852
868
776
8,667
0
22,030
L
Bakasura
NacifBre2803
Bakasura
11,182
6,795
0
3,143
16,865
8,172
536
4,282
12,583
0
59,330
W
5,074
3,455
549
1,882
9,703
3,577
1,456
1,928
7,395
0
46,663
L
4,398
1,132
0
797
10,940
4,408
78
3,130
7,810
28,060
0
L
Tsukuyomi
XxFRANCAxX
Tsukuyomi
4,277
882
0
275
18,816
5,454
0
3,561
15,255
0
20,132
W
Bellona
yoelpelusa__
Bellona
2,817
752
0
391
9,100
6,900
609
2,463
5,838
0
13,933
L
Chang'e
yurihen15
Chang'e
5,008
791
1,765
3,182
12,888
7,239
892
4,554
8,334
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,177
Gold Earned
40,178
374
Minions Killed
288
0
Camps Cleared
0
1,759,573
Distance Traveled
1,502,127
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,897
626
93
5
0
369,181
5
W
Sol
13,021
685
148
8
0
371,315
2
L
Neith
7,669
404
59
3
0
245,931
0
W
Nemesis
8,800
463
39
2
0
316,691
2
L
Bakasura
10,276
541
120
6
0
416,730
1
W
Izanami
9,693
510
73
4
0
358,272
0
L
Zeus
7,802
411
50
3
0
216,233
0
L
Tsukuyomi
6,690
352
34
2
0
311,134
0
W
Bellona
8,766
461
21
1
0
344,114
1
L
Chang'e
7,741
407
25
1
0
312,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role