Player Matchup

Hercules
Hercules
MLiddle
Hercules
Level 86
God Stats
8W - 1L
1,500 SR
Queue Stats
201W - 211L
1,542 Elo+
Party 2
Mercury
Mercury
UkipVotedMeOut
Mercury
Level 122
God Stats
3W - 5L
1,621 SR
Queue Stats
600W - 556L
1,585 Elo+
Party 3
Anubis
Anubis
Zgb991
Anubis
Level 111
God Stats
8W - 9L
1,532 SR
Queue Stats
255W - 234L
1,569 Elo+
Party 3
Hades
Hades
pitten09
Hades
Level 128
God Stats
2W - 3L
1,633 SR
Queue Stats
461W - 412L
1,573 Elo+
Party 3
Zhong Kui
Zhong Kui
viRoach
Zhong Kui
Level 125
God Stats
17W - 13L
1,676 SR
Queue Stats
409W - 410L
1,555 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,565 Elo+

VS

Team Averages
Level 109
1,523 SR
1,590 Elo+
Janus
Janus
REKT Preditah
Janus
Level 87
God Stats
1W - 4L
1,270 SR
Queue Stats
164W - 121L
1,605 Elo+
Party 1
Hades
Hades
Shoveldabz3
Hades
Level 90
God Stats
10W - 3L
1,878 SR
Queue Stats
618W - 599L
1,563 Elo+
Solo
Geb
Geb
custard611
Geb
Level 86
God Stats
0W - 3L
1,549 SR
Queue Stats
196W - 197L
1,534 Elo+
Solo
Anhur
Anhur
iMonts
Anhur
Level 127
God Stats
9W - 14L
1,444 SR
Queue Stats
270W - 220L
1,603 Elo+
Party 1
Loki
Loki
jpoyser
Loki
Level 153
God Stats
7W - 5L
1,474 SR
Queue Stats
70W - 60L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MLiddle
Hercules
7
0 / 0 / 4
4,516
452
1,208
4,364
1,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 4
6,008
601
4,560
5,944
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Zgb991
Anubis
10
2 / 1 / 3
5,575
558
1,304
3,707
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
pitten09
Hades
11
4 / 0 / 3
6,388
639
7,246
5,239
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
viRoach
Zhong Kui
10
1 / 1 / 0
5,809
581
2,303
4,507
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,613
461
2,551
4,169
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
4,756
476
2,712
6,288
3,102
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,894
489
1,938
5,078
2,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
iMonts
Anhur
10
0 / 1 / 1
5,248
525
2,606
3,539
845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Loki
jpoyser
Loki
9
2 / 1 / 0
5,308
531
2,977
5,581
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
MLiddle
Hercules
0
0
4
2
L
0
4
0
0
L
0
2
1
0.25
W
3
0
4
5
W
Anubis
Zgb991
Anubis
2
1
3
3.5
L
0
2
2
0.5
L
Anhur
iMonts
Anhur
0
1
1
0.5
L
Loki
jpoyser
Loki
2
1
0
2
W
Hades
pitten09
Hades
4
0
3
5.5
W
Zhong Kui
viRoach
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
12,784
23,761
Taken
24,655
9,551
Mitigated
8,617
11,884
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MLiddle
Hercules
1,208
385
15
1,247
4,364
1,242
0
1,390
2,974
0
8,624
L
2,551
37
0
543
4,169
924
0
2,025
2,144
25,034
0
L
2,712
303
0
2,566
6,288
3,102
0
3,871
2,417
20,682
0
W
4,560
2,091
0
1,290
5,944
1,713
0
1,411
4,372
0
36,597
W
Anubis
Zgb991
Anubis
1,304
42
0
1,958
3,707
1,775
57
1,616
2,091
23,925
0
L
1,938
548
0
250
5,078
2,131
0
2,101
2,977
6,582
0
L
Anhur
iMonts
Anhur
2,606
1,362
0
956
3,539
845
0
1,215
2,324
0
32,336
L
Loki
jpoyser
Loki
2,977
777
0
2,520
5,581
1,615
0
1,641
3,940
0
23,439
W
Hades
pitten09
Hades
7,246
1,641
150
4,394
5,239
2,457
222
2,121
2,953
36,872
0
W
Zhong Kui
viRoach
Zhong Kui
2,303
587
0
2,830
4,507
2,364
361
337
4,170
33,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
24,819
314
Minions Killed
217
0
Camps Cleared
0
907,193
Distance Traveled
896,217
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,516
452
12
1
0
190,797
3
L
Janus
4,613
461
38
4
0
168,200
0
L
Hades
4,756
476
48
5
0
167,946
2
W
Mercury
6,008
601
79
8
0
223,663
3
W
Anubis
5,575
558
58
6
0
163,061
3
L
Geb
4,894
489
16
2
0
177,978
1
L
Anhur
5,248
525
62
6
0
171,278
0
L
Loki
5,308
531
53
5
0
210,815
0
W
Hades
6,388
639
80
8
0
181,664
0
W
Zhong Kui
5,809
581
85
9
0
148,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role