Player Matchup

Artio
Artio
Shindonevic
Artio
Level 116
God Stats
53W - 65L
1,488 SR
Queue Stats
667W - 834L
1,450 Elo+
Solo
Izanami
Izanami
Sir_Pepper_Roni
Izanami
Level 123
God Stats
19W - 23L
1,411 SR
Queue Stats
309W - 417L
1,345 Elo+
Solo
Vulcan
Vulcan
TaskforceDyl95
Vulcan
Level 87
God Stats
4W - 4L
1,526 SR
Queue Stats
96W - 115L
1,369 Elo+
Solo
Team Averages
Level 109
1,475 SR
1,388 Elo+

VS

Team Averages
Level 52
1,462 SR
1,421 Elo+
Zhong Kui
Zhong Kui
cochra11
Zhong Kui
Level 84
God Stats
4W - 3L
1,285 SR
Queue Stats
141W - 127L
1,435 Elo+
Solo
Cupid
Cupid
mitskislover
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
tomitonahueljuli
Kuzenbo
Level 63
God Stats
6W - 2L
1,603 SR
Queue Stats
59W - 79L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,763
555
5,197
16,869
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 2
7,679
549
7,484
8,623
2,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 0
8,868
633
12,820
10,001
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
cochra11
Zhong Kui
13
2 / 2 / 9
9,174
655
8,807
11,621
7,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 3
9,936
710
15,451
8,770
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
5 / 3 / 6
9,688
692
5,781
16,000
19,801
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
0
5
2
0.2
L
4
4
0
1
W
Zhong Kui
cochra11
Zhong Kui
2
2
9
3.25
W
6
0
3
7.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
30,039
35,493
Taken
36,391
14,721
Mitigated
29,804
7,116
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,197
125
241
2,807
16,869
8,383
0
5,795
11,074
19,911
0
L
7,484
5,634
964
1,442
8,623
2,629
0
4,579
4,044
0
27,864
L
12,820
5,627
369
1,293
10,001
3,709
0
4,214
5,787
42,872
0
W
Zhong Kui
cochra11
Zhong Kui
8,807
1,182
201
3,921
11,621
7,435
739
5,810
5,699
24,881
0
W
15,451
11,333
249
5,645
8,770
2,568
1,827
6,090
2,464
0
61,096
W
5,781
1,736
462
3,344
16,000
19,801
234
5,550
10,211
16,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,310
Gold Earned
28,798
151
Minions Killed
153
0
Camps Cleared
0
611,878
Distance Traveled
757,062
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,763
555
28
2
0
227,496
0
L
Izanami
7,679
549
46
3
0
152,608
0
L
Vulcan
8,868
633
77
6
0
231,774
0
W
Zhong Kui
9,174
655
18
1
0
237,422
6
W
Cupid
9,936
710
114
8
0
242,516
0
W
Kuzenbo
9,688
692
21
2
0
277,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role