Player Matchup

Raijin
Raijin
BloodOfHeron
Raijin
Level 26
God Stats
10W - 4L
1,815 SR
Queue Stats
46W - 47L
1,511 Elo+
Solo
Da Ji
Da Ji
JaguarDRex
Da Ji
Level 18
God Stats
9W - 19L
1,575 SR
Queue Stats
90W - 99L
1,488 Elo+
Solo
Rama
Rama
L gante 0
Rama
Level 6
God Stats
4W - 2L
1,812 SR
Queue Stats
18W - 24L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Sirtic
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,326 Elo+
Solo
Nemesis
Nemesis
yesarel
Nemesis
Level 8
God Stats
3W - 6L
1,368 SR
Queue Stats
3W - 10L
1,352 Elo+
Solo
Team Averages
Level 13
1,614 SR
1,422 Elo+

VS

Team Averages
Level 23
1,499 SR
1,461 Elo+
Thanatos
Thanatos
Sempaibrn25
Thanatos
Level 24
God Stats
9W - 9L
1,500 SR
Queue Stats
180W - 127L
1,561 Elo+
Solo
He Bo
He Bo
WhiteShadow000
He Bo
Level 28
God Stats
2W - 2L
1,434 SR
Queue Stats
46W - 43L
1,525 Elo+
Solo
Artemis
Artemis
as3111307812
Artemis
Level 27
God Stats
4W - 3L
1,426 SR
Queue Stats
98W - 129L
1,430 Elo+
Solo
Hades
Hades
bobbyboy131231
Hades
Level 18
God Stats
4W - 5L
1,389 SR
Queue Stats
21W - 24L
1,421 Elo+
Solo
Ah Puch
Ah Puch
oMASTERKIRBYo
Ah Puch
Level 17
God Stats
2W - 1L
1,746 SR
Queue Stats
25W - 33L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
6 / 5 / 5
11,777
1,178
11,691
12,732
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
18
7 / 11 / 10
12,483
1,248
19,735
21,569
8,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
17
3 / 9 / 7
10,760
1,076
9,650
16,737
4,828
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Sirtic
Nu Wa
17
1 / 12 / 10
10,416
1,042
10,696
17,469
5,189
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
yesarel
Nemesis
18
3 / 7 / 8
10,472
1,047
7,315
14,807
7,110
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

1

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sempaibrn25
Thanatos
20
28 / 4 / 8
15,673
1,567
32,793
19,660
9,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
9 / 4 / 16
12,321
1,232
16,728
10,794
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
as3111307812
Artemis
18
5 / 1 / 15
11,309
1,131
12,002
9,400
3,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 6 / 18
11,104
1,110
12,003
14,113
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
18
0 / 5 / 18
10,172
1,017
4,021
12,880
5,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
20
Kills
44
44
Deaths
20
40
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
5
5
1.7
L
Da Ji
7
11
10
1.09
L
Rama
3
9
7
0.72
W
Thanatos
Sempaibrn25
Thanatos
28
4
8
8
L
Nu Wa
Sirtic
Nu Wa
1
12
10
0.5
W
9
4
16
4.25
W
Artemis
as3111307812
Artemis
5
1
15
12.5
W
2
6
18
1.83
W
Ah Puch
0
5
18
1.8
L
Nemesis
yesarel
Nemesis
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,087
Damage
77,547
83,314
Taken
66,847
29,348
Mitigated
29,666
2,340
Healing
26,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,691
1,173
0
0
12,732
3,990
0
6,566
6,166
26,139
0
L
Da Ji
19,735
4,827
0
1,202
21,569
8,231
0
8,045
13,524
0
31,969
L
Rama
9,650
7,821
0
0
16,737
4,828
0
6,223
10,514
0
39,825
W
Thanatos
Sempaibrn25
Thanatos
32,793
13,245
0
16,327
19,660
9,236
0
5,547
14,113
0
46,186
L
Nu Wa
Sirtic
Nu Wa
10,696
4,411
0
495
17,469
5,189
0
7,830
9,639
23,736
0
W
16,728
69
262
2,355
10,794
3,525
0
4,602
6,192
31,826
0
W
Artemis
as3111307812
Artemis
12,002
6,213
0
1,759
9,400
3,596
0
3,326
5,735
0
34,730
W
12,003
1,407
237
4,020
14,113
7,543
0
6,264
7,779
42,954
0
W
Ah Puch
4,021
820
0
1,532
12,880
5,766
0
2,820
9,683
18,797
0
L
Nemesis
yesarel
Nemesis
7,315
2,910
0
643
14,807
7,110
0
4,088
10,719
238
17,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
60,579
182
Minions Killed
217
6
Camps Cleared
6
863,049
Distance Traveled
892,814
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,777
1,178
34
3
0
160,201
0
L
Da Ji
12,483
1,248
31
3
3
178,543
3
L
Rama
10,760
1,076
71
7
0
178,031
0
W
Thanatos
15,673
1,567
29
3
0
222,340
1
L
Nu Wa
10,416
1,042
32
3
0
149,406
1
W
He Bo
12,321
1,232
35
4
3
166,925
0
W
Artemis
11,309
1,131
53
5
3
198,731
1
W
Hades
11,104
1,110
75
8
0
171,105
0
W
Ah Puch
10,172
1,017
25
3
0
133,713
0
L
Nemesis
10,472
1,047
14
1
3
196,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role