Player Matchup

Fenrir
Fenrir
Boofyn
Fenrir
Level 14
God Stats
9W - 13L
1,423 SR
Queue Stats
272W - 293L
1,307 Elo+
Party 2
Bellona
Bellona
Galthazarious
Bellona
Level 8
God Stats
4W - 6L
1,151 SR
Queue Stats
14W - 21L
1,275 Elo+
Solo
Cabrakan
Cabrakan
Knifes123
Cabrakan
Level 16
God Stats
3W - 2L
1,640 SR
Queue Stats
46W - 36L
1,342 Elo+
Party 4
Danzaburou
Danzaburou
Paradox4141
Danzaburou
Level 14
God Stats
5W - 3L
1,592 SR
Queue Stats
14W - 12L
1,382 Elo+
Party 4
Olorun
Olorun
SLUMMPP
Olorun
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 58L
1,419 Elo+
Party 2
Team Averages
Level 13
1,461 SR
1,345 Elo+

VS

Team Averages
Level 34
1,546 SR
1,421 Elo+
Thanatos
Thanatos
EpsilonElrich
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,375 Elo+
Party 1
Cerberus
Cerberus
Hydrotaku
Cerberus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
Likelyz009
Sylvanus
Level 3
God Stats
3W - 0L
1,728 SR
Queue Stats
6W - 3L
1,511 Elo+
Party 3
Skadi
Skadi
SUPAJEW93
Skadi
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1
Sol
Sol
SantiB4Glory
Sol
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
163W - 167L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boofyn
Fenrir
8
2 / 2 / 2
5,971
427
4,190
6,943
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
9
1 / 3 / 0
6,138
438
1,818
7,586
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Knifes123
Cabrakan
10
3 / 6 / 3
6,493
464
5,963
11,127
6,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Paradox4141
Danzaburou
11
3 / 4 / 4
6,991
499
5,792
7,819
2,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
SLUMMPP
Olorun
8
3 / 4 / 0
5,831
417
2,520
4,625
1,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EpsilonElrich
Thanatos
14
8 / 2 / 4
8,980
641
7,281
10,586
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Hydrotaku
Cerberus
11
1 / 4 / 9
8,261
590
4,294
9,153
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Likelyz009
Sylvanus
15
4 / 1 / 3
9,388
671
5,426
7,059
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
SUPAJEW93
Skadi
12
4 / 1 / 5
8,028
573
5,419
5,149
1,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 2
8,401
600
3,553
8,284
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
19
19
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boofyn
Fenrir
2
2
2
1.5
W
Thanatos
EpsilonElrich
Thanatos
8
2
4
5
L
Bellona
1
3
0
0.33
W
Cerberus
Hydrotaku
Cerberus
1
4
9
1.38
L
Cabrakan
Knifes123
Cabrakan
3
6
3
0.75
W
Sylvanus
Likelyz009
Sylvanus
4
1
3
5.5
L
Danzaburou
Paradox4141
Danzaburou
3
4
4
1.25
L
Olorun
SLUMMPP
Olorun
3
4
0
0.75
W
Skadi
SUPAJEW93
Skadi
4
1
5
6.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
25,973
38,100
Taken
40,231
16,157
Mitigated
21,663
5,066
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boofyn
Fenrir
4,190
1,012
0
1,735
6,943
1,987
0
2,449
4,432
0
15,458
W
Thanatos
EpsilonElrich
Thanatos
7,281
2,280
0
10,050
10,586
3,446
272
1,637
8,949
0
63,996
L
Bellona
1,818
885
0
1,211
7,586
4,193
0
3,759
3,787
0
20,553
W
Cerberus
Hydrotaku
Cerberus
4,294
560
0
1,756
9,153
7,318
243
3,431
5,722
21,321
0
L
Cabrakan
Knifes123
Cabrakan
5,963
1,005
0
785
11,127
6,217
270
1,888
9,239
21,987
0
W
Sylvanus
Likelyz009
Sylvanus
5,426
2,114
411
2,544
7,059
6,933
3,118
86
6,973
39,272
7,786
L
Danzaburou
Paradox4141
Danzaburou
5,792
1,992
0
1,028
7,819
2,659
288
2,883
4,906
0
29,486
L
Olorun
SLUMMPP
Olorun
2,520
1,813
0
307
4,625
1,101
160
1,301
3,187
18,841
0
W
Skadi
SUPAJEW93
Skadi
5,419
2,808
0
1,367
5,149
1,516
2,384
1,197
3,952
0
32,130
W
3,553
1,571
0
2,484
8,284
2,450
4,982
2,132
6,152
37,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
43,058
184
Minions Killed
346
0
Camps Cleared
0
975,438
Distance Traveled
1,216,962
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,971
427
25
2
0
209,198
1
W
Thanatos
8,980
641
79
6
0
273,842
7
L
Bellona
6,138
438
52
4
0
169,966
0
W
Cerberus
8,261
590
43
3
0
253,160
2
L
Cabrakan
6,493
464
33
2
0
230,511
3
W
Sylvanus
9,388
671
91
7
0
205,551
0
L
Danzaburou
6,991
499
54
4
0
244,884
3
L
Olorun
5,831
417
20
1
0
120,879
0
W
Skadi
8,028
573
63
5
0
251,300
5
W
Sol
8,401
600
70
5
0
233,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role