Player Matchup

Gilgamesh
Gilgamesh
DeadAcePool
Gilgamesh
Level 26
God Stats
10W - 1L
1,500 SR
Queue Stats
96W - 109L
1,351 Elo+
Party 2
Cerberus
Cerberus
LemmeLucioMain
Cerberus
Level 17
God Stats
21W - 18L
1,546 SR
Queue Stats
58W - 56L
1,421 Elo+
Solo
Arachne
Arachne
Tripppen
Arachne
Level 23
God Stats
6W - 2L
1,724 SR
Queue Stats
13W - 14L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wozdamack87
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 78L
1,345 Elo+
Party 2
Nemesis
Nemesis
zeroattack
Nemesis
Level 19
God Stats
15W - 13L
1,377 SR
Queue Stats
72W - 71L
1,328 Elo+
Party 2
Team Averages
Level 22
1,530 SR
1,374 Elo+

VS

Team Averages
Level 19
1,456 SR
1,307 Elo+
Anubis
Anubis
Alrick30
Anubis
Level 12
God Stats
38W - 42L
1,337 SR
Queue Stats
46W - 53L
1,273 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dkr51
Tsukuyomi
Level 11
God Stats
15W - 8L
1,500 SR
Queue Stats
38W - 40L
1,204 Elo+
Party 1
Guan Yu
Guan Yu
Qdipx
Guan Yu
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 27L
1,327 Elo+
Party 3
Anhur
Anhur
UNTELSIA
Anhur
Level 14
God Stats
1W - 1L
1,735 SR
Queue Stats
19W - 23L
1,351 Elo+
Solo
Sobek
Sobek
ViIIxin
Sobek
Level 42
God Stats
1W - 3L
1,208 SR
Queue Stats
115W - 141L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadAcePool
Gilgamesh
20
11 / 3 / 7
14,174
525
14,974
24,001
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
18
5 / 11 / 15
12,792
474
17,986
29,137
4,763
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Tripppen
Arachne
16
0 / 9 / 13
11,102
411
5,481
16,031
11,902
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Wozdamack87
Ah Muzen Cab
20
10 / 3 / 19
14,026
519
20,468
19,097
5,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
zeroattack
Nemesis
20
24 / 5 / 14
17,125
634
43,130
29,520
11,238
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alrick30
Anubis
20
9 / 12 / 1
14,604
541
31,364
28,375
17,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Dkr51
Tsukuyomi
20
6 / 14 / 4
14,554
539
22,637
28,232
11,956
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Qdipx
Guan Yu
17
7 / 7 / 6
12,052
446
13,103
24,740
34,781
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
UNTELSIA
Anhur
15
6 / 5 / 4
10,897
404
10,979
14,332
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ViIIxin
Sobek
16
3 / 13 / 8
12,743
472
8,912
34,229
47,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
50
Kills
31
31
Deaths
51
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alrick30
Anubis
9
12
1
0.79
W
Gilgamesh
DeadAcePool
Gilgamesh
11
3
7
4.83
L
Tsukuyomi
Dkr51
Tsukuyomi
6
14
4
0.57
W
Cerberus
5
11
15
1.14
L
Guan Yu
Qdipx
Guan Yu
7
7
6
1.43
W
Arachne
Tripppen
Arachne
0
9
13
0.72
L
Anhur
UNTELSIA
Anhur
6
5
4
1.6
L
Sobek
ViIIxin
Sobek
3
13
8
0.54
W
Ah Muzen Cab
Wozdamack87
Ah Muzen Cab
10
3
19
6.5
W
Nemesis
zeroattack
Nemesis
24
5
14
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,039
Damage
86,995
117,786
Taken
129,908
43,912
Mitigated
116,882
26,366
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alrick30
Anubis
31,364
983
0
9,148
28,375
17,674
1,896
3,049
25,326
108,199
0
W
Gilgamesh
DeadAcePool
Gilgamesh
14,974
2,971
0
1,249
24,001
10,087
1,886
9,708
14,293
0
68,173
L
Tsukuyomi
Dkr51
Tsukuyomi
22,637
5,698
0
2,759
28,232
11,956
1,623
5,102
23,130
0
111,545
W
Cerberus
17,986
1,783
0
6,236
29,137
4,763
1,046
9,238
19,899
61,998
0
L
Guan Yu
Qdipx
Guan Yu
13,103
2,139
1,538
3,848
24,740
34,781
1,203
2,612
22,128
73
52,138
W
Arachne
Tripppen
Arachne
5,481
4,362
915
2,514
16,031
11,902
1,038
3,231
12,800
0
42,683
L
Anhur
UNTELSIA
Anhur
10,979
6,095
0
3,086
14,332
4,501
0
4,111
10,221
0
41,123
L
Sobek
ViIIxin
Sobek
8,912
1,096
0
2,297
34,229
47,970
0
3,358
30,871
23,819
0
W
Ah Muzen Cab
Wozdamack87
Ah Muzen Cab
20,468
12,143
0
5,851
19,097
5,922
4,022
5,535
13,562
0
72,745
W
Nemesis
zeroattack
Nemesis
43,130
34,615
0
9,601
29,520
11,238
1,235
12,564
16,796
0
149,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,219
Gold Earned
64,850
526
Minions Killed
523
0
Camps Cleared
0
2,596,429
Distance Traveled
1,865,239
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,604
541
147
5
0
314,063
0
W
Gilgamesh
14,174
525
102
4
0
569,459
2
L
Tsukuyomi
14,554
539
157
6
0
393,597
1
W
Cerberus
12,792
474
110
4
0
444,933
0
L
Guan Yu
12,052
446
115
4
0
426,966
7
W
Arachne
11,102
411
71
3
0
471,395
5
L
Anhur
10,897
404
76
3
0
322,391
4
L
Sobek
12,743
472
28
1
0
408,222
1
W
Ah Muzen Cab
14,026
519
97
4
0
543,605
0
W
Nemesis
17,125
634
146
5
0
567,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role