Player Matchup

Kuzenbo
Kuzenbo
El_Pipotor
Kuzenbo
Level 121
God Stats
30W - 25L
1,538 SR
Queue Stats
1,163W - 1,220L
1,448 Elo+
Solo
Persephone
Persephone
RtheDaddy
Persephone
Level 47
God Stats
0W - 4L
1,254 SR
Queue Stats
281W - 361L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
Syren73
Sun Wukong
Level 19
God Stats
27W - 26L
1,568 SR
Queue Stats
138W - 154L
1,433 Elo+
Party 1
Pele
Pele
jalaamo42
Pele
Level 100
God Stats
8W - 14L
1,433 SR
Queue Stats
186W - 216L
1,404 Elo+
Party 1
Sol
Sol
posho2002
Sol
Level 122
God Stats
7W - 14L
1,237 SR
Queue Stats
801W - 909L
1,435 Elo+
Party 1
Team Averages
Level 82
1,406 SR
1,430 Elo+

VS

Team Averages
Level 82
1,620 SR
1,518 Elo+
Kukulkan
Kukulkan
DieNL TenX
Kukulkan
Level 85
God Stats
16W - 16L
1,403 SR
Queue Stats
337W - 343L
1,479 Elo+
Party 2
Sol
Sol
ElegantRaptor47
Sol
Level 91
God Stats
18W - 8L
1,430 SR
Queue Stats
485W - 494L
1,501 Elo+
Party 2
Ymir
Ymir
FoxxyLove1873
Ymir
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
54W - 39L
1,429 Elo+
Party 2
Loki
Loki
SmiteGamer69
Loki
Level 47
God Stats
84W - 46L
1,853 SR
Queue Stats
188W - 127L
1,642 Elo+
Solo
Bastet
Bastet
ll A R T I O
Bastet
Level 157
God Stats
2W - 1L
1,653 SR
Queue Stats
89W - 71L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
El_Pipotor
Kuzenbo
11
0 / 1 / 1
7,141
446
3,653
9,380
7,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
RtheDaddy
Persephone
11
1 / 6 / 0
7,341
459
5,410
8,004
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Syren73
Sun Wukong
14
1 / 5 / 0
8,018
501
10,144
15,552
15,443
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
13
1 / 2 / 0
7,552
472
2,927
11,009
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 0 / 1
8,824
552
5,332
7,724
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DieNL TenX
Kukulkan
13
3 / 0 / 1
7,538
471
7,508
5,320
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,362
460
5,174
7,264
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 4
7,327
458
1,230
7,020
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 0
9,048
566
12,007
15,018
11,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
13
6 / 1 / 0
8,092
506
7,650
8,647
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
14
14
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DieNL TenX
Kukulkan
3
0
1
3.5
L
Kuzenbo
El_Pipotor
Kuzenbo
0
1
1
0.5
W
0
1
1
0.5
W
0
1
4
2
L
Persephone
RtheDaddy
Persephone
1
6
0
0.17
W
5
1
0
5
L
Sun Wukong
Syren73
Sun Wukong
1
5
0
0.2
L
Pele
1
2
0
0.5
W
Bastet
6
1
0
6
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
33,569
51,669
Taken
43,269
31,659
Mitigated
22,483
18,835
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DieNL TenX
Kukulkan
7,508
99
0
565
5,320
1,698
76
2,136
3,184
51,399
0
L
Kuzenbo
El_Pipotor
Kuzenbo
3,653
1,173
0
750
9,380
7,956
0
4,191
4,914
16,646
0
W
5,174
319
0
2,511
7,264
1,789
144
3,777
3,487
49,984
0
W
1,230
121
0
1,161
7,020
4,730
417
4,777
2,243
17,827
0
L
Persephone
RtheDaddy
Persephone
5,410
357
0
923
8,004
2,219
0
2,766
5,070
40,753
0
W
12,007
3,310
0
4,319
15,018
11,567
0
337
14,103
0
56,561
L
Sun Wukong
Syren73
Sun Wukong
10,144
2,690
0
4,598
15,552
15,443
311
0
15,552
0
52,556
L
Pele
2,927
700
0
6,457
11,009
3,562
0
2,552
8,299
0
55,214
W
Bastet
7,650
2,335
0
475
8,647
2,699
9
3,368
5,279
0
49,210
L
5,332
979
0
6,107
7,724
2,479
1,824
3,519
3,917
71,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
39,367
459
Minions Killed
446
0
Camps Cleared
0
1,510,998
Distance Traveled
1,510,952
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,538
471
121
8
0
301,867
2
L
Kuzenbo
7,141
446
21
1
0
320,693
6
W
Sol
7,362
460
102
6
0
282,163
5
W
Ymir
7,327
458
45
3
0
268,157
2
L
Persephone
7,341
459
86
5
0
277,074
0
W
Loki
9,048
566
105
7
0
343,732
4
L
Sun Wukong
8,018
501
112
7
0
308,909
2
L
Pele
7,552
472
92
6
0
324,020
0
W
Bastet
8,092
506
73
5
0
315,033
3
L
Sol
8,824
552
148
9
0
280,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role