Player Matchup

Cthulhu
Cthulhu
Amadoiscool
Cthulhu
Level 7
God Stats
0W - 3L
1,770 SR
Queue Stats
33W - 31L
1,500 Elo+
Solo
Hera
Hera
CoronaVirus01
Hera
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,345 Elo+
Solo
Cernunnos
Cernunnos
MegaCat100
Cernunnos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Sinestri_64
Persephone
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 13L
1,645 Elo+
Solo
Artemis
Artemis
Thieves Luck
Artemis
Level 5
God Stats
2W - 1L
1,824 SR
Queue Stats
5W - 4L
1,585 Elo+
Solo
Team Averages
Level 12
1,619 SR
1,515 Elo+

VS

Team Averages
Level 27
1,578 SR
1,478 Elo+
Skadi
Skadi
BobxMarley504
Skadi
Level 27
God Stats
25W - 18L
1,523 SR
Queue Stats
35W - 36L
1,436 Elo+
Solo
Aphrodite
Aphrodite
GetFarmedpotato
Aphrodite
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
14W - 8L
1,618 Elo+
Party 1
Jormungandr
Jormungandr
Misspirate1895
Jormungandr
Level 24
God Stats
13W - 8L
1,622 SR
Queue Stats
36W - 20L
1,462 Elo+
Solo
Zeus
Zeus
TangentPark1320
Zeus
Level 29
God Stats
4W - 1L
1,489 SR
Queue Stats
8W - 4L
1,559 Elo+
Party 1
Sol
Sol
Visagelaid030
Sol
Level 27
God Stats
5W - 3L
1,651 SR
Queue Stats
13W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amadoiscool
Cthulhu
16
2 / 4 / 3
9,875
898
14,103
17,056
20,990
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 6 / 3
9,641
876
13,532
15,932
4,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MegaCat100
Cernunnos
15
1 / 9 / 1
9,360
851
3,359
13,591
4,988
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Sinestri_64
Persephone
16
0 / 3 / 4
9,761
887
12,265
14,798
4,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Thieves Luck
Artemis
15
1 / 5 / 2
9,261
842
11,390
13,616
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 15
10,455
950
8,959
8,264
2,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
GetFarmedpotato
Aphrodite
18
5 / 0 / 15
11,321
1,029
13,030
14,721
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Misspirate1895
Jormungandr
18
2 / 2 / 11
10,266
933
7,993
17,940
8,578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
14 / 1 / 8
12,812
1,165
29,075
7,749
2,365
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 0 / 13
10,816
983
9,830
9,945
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
5
Kills
27
27
Deaths
5
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amadoiscool
Cthulhu
2
4
3
0.88
W
3
2
15
5.25
L
1
6
3
0.42
W
Aphrodite
GetFarmedpotato
Aphrodite
5
0
15
12.5
L
Cernunnos
MegaCat100
Cernunnos
1
9
1
0.17
W
Jormungandr
Misspirate1895
Jormungandr
2
2
11
3.75
L
Persephone
Sinestri_64
Persephone
0
3
4
0.67
W
14
1
8
18
L
Artemis
Thieves Luck
Artemis
1
5
2
0.4
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,649
Damage
68,887
74,993
Taken
58,619
39,344
Mitigated
25,228
8,203
Healing
27,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amadoiscool
Cthulhu
14,103
923
445
420
17,056
20,990
0
12,897
4,159
36,104
0
W
8,959
4,529
0
482
8,264
2,979
0
6,356
1,908
0
16,817
L
13,532
2,718
149
1,890
15,932
4,605
0
14,273
1,659
35,690
0
W
Aphrodite
GetFarmedpotato
Aphrodite
13,030
1,772
8,573
11,684
14,721
7,740
0
10,999
3,722
29,532
0
L
Cernunnos
MegaCat100
Cernunnos
3,359
1,381
0
172
13,591
4,988
0
9,598
3,993
0
13,273
W
Jormungandr
Misspirate1895
Jormungandr
7,993
3,369
302
874
17,940
8,578
0
11,354
6,586
33,015
0
L
Persephone
Sinestri_64
Persephone
12,265
746
487
3,097
14,798
4,537
0
11,576
3,219
34,805
0
W
29,075
1,437
0
735
7,749
2,365
0
4,776
2,973
42,747
0
L
Artemis
Thieves Luck
Artemis
11,390
5,350
0
1,543
13,616
4,224
0
11,581
2,035
0
21,466
W
9,830
4,228
217
4,434
9,945
3,566
0
6,415
3,530
36,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
55,670
170
Minions Killed
219
3
Camps Cleared
9
905,222
Distance Traveled
953,902
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,875
898
34
3
0
200,047
0
W
Skadi
10,455
950
13
1
2
195,188
0
L
Hera
9,641
876
58
5
3
183,029
0
W
Aphrodite
11,321
1,029
46
4
2
203,265
0
L
Cernunnos
9,360
851
8
1
0
177,776
2
W
Jormungandr
10,266
933
46
4
1
172,677
0
L
Persephone
9,761
887
55
5
0
180,884
0
W
Zeus
12,812
1,165
39
4
4
202,658
0
L
Artemis
9,261
842
15
1
0
163,486
0
W
Sol
10,816
983
75
7
0
180,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role