Player Matchup

Fenrir
Fenrir
AndrewSoSlimey
Fenrir
Level 18
God Stats
16W - 31L
1,500 SR
Queue Stats
75W - 90L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dracula36
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,247 Elo+
Solo
Cabrakan
Cabrakan
YSG_Taz
Cabrakan
Level 107
God Stats
1W - 3L
1,571 SR
Queue Stats
139W - 124L
1,462 Elo+
Party 2
Team Averages
Level 44
1,524 SR
1,365 Elo+

VS

Team Averages
Level 37
1,305 SR
1,306 Elo+
Skadi
Skadi
CaptainSnake131
Skadi
Level 79
God Stats
29W - 45L
1,391 SR
Queue Stats
506W - 693L
1,324 Elo+
Party 1
Bellona
Bellona
DANIEL FENILI
Bellona
Level 24
God Stats
1W - 1L
1,317 SR
Queue Stats
74W - 74L
1,407 Elo+
Party 1
Sol
Sol
SaltyPickle7213
Sol
Level 8
God Stats
1W - 4L
1,208 SR
Queue Stats
41W - 51L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 2
8,867
739
6,300
10,592
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Dracula36
Morgan Le Fay
11
1 / 4 / 5
7,604
634
7,708
7,767
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
YSG_Taz
Cabrakan
11
0 / 3 / 7
7,771
648
5,267
10,762
11,038
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
9,084
757
8,800
7,448
2,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
13
5 / 3 / 5
9,158
763
5,242
12,051
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 4 / 9
9,096
758
9,589
9,138
2,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
12
12
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
4
2
6
3.5
W
Bellona
5
3
5
2.5
L
Morgan Le Fay
Dracula36
Morgan Le Fay
1
4
5
0.88
W
3
4
9
1.88
L
Cabrakan
YSG_Taz
Cabrakan
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
23,631
29,121
Taken
28,637
19,216
Mitigated
15,086
2,012
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,300
736
0
604
10,592
5,052
0
3,005
7,587
0
14,721
W
8,800
5,452
1,085
419
7,448
2,418
570
3,739
3,435
0
34,752
W
Bellona
5,242
1,890
0
668
12,051
10,444
361
4,258
7,310
0
24,230
L
Morgan Le Fay
Dracula36
Morgan Le Fay
7,708
744
0
34
7,767
3,126
0
3,190
4,577
23,675
0
W
9,589
2,806
500
2,263
9,138
2,224
1,231
3,719
4,917
33,707
0
L
Cabrakan
YSG_Taz
Cabrakan
5,267
607
105
1,269
10,762
11,038
0
3,394
7,368
19,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
27,338
93
Minions Killed
138
0
Camps Cleared
0
577,219
Distance Traveled
633,437
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,867
739
21
2
0
190,240
0
W
Skadi
9,084
757
48
4
0
208,777
0
W
Bellona
9,158
763
24
2
0
225,739
6
L
Morgan Le Fay
7,604
634
44
4
0
181,499
0
W
Sol
9,096
758
66
6
0
198,921
0
L
Cabrakan
7,771
648
28
2
0
205,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role