Player Matchup

Anhur
Anhur
Bronze III
OregonRework
Anhur
Bronze III
Level 44
God Stats
1W - 0L
1,794 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,794 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 61
1,500 SR
1,398 MMR
Osiris
Osiris
Silver I
Cahji
Osiris
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,456
1,076
4,628
2,718
993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayChaacGilgameshHadesOdin

VS

Bans
He BoLokiIzanamiKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cahji
Osiris
7
0 / 4 / 0
4,248
708
1,562
7,432
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cahji
Osiris
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,628
Damage
1,562
2,718
Taken
7,432
993
Mitigated
3,761
363
Healing
759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cahji
Osiris
1,562
335
0
759
7,432
3,761
0
0
7,432
0
10,201
W
4,628
3,389
0
363
2,718
993
1,303
0
2,440
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,456
Gold Earned
4,248
63
Minions Killed
13
0
Camps Cleared
0
92,855
Distance Traveled
102,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,248
708
13
2
0
102,473
1
W
Anhur
6,456
1,076
63
11
0
92,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role