Player Matchup

Ymir
Ymir
LCyanide
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SlavikTheGreat
Guan Yu
Level 8
God Stats
2W - 5L
1,119 SR
Queue Stats
10W - 13L
1,304 Elo+
Solo
Neith
Neith
Surochek2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
lostarx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
rybaexe
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,424 SR
1,461 Elo+

VS

Team Averages
Level 16
1,451 SR
1,207 Elo+
Vamana
Vamana
Lrenzo
Vamana
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
2W - 11L
933 Elo+
Party 1
Janus
Janus
SirLokilus
Janus
Level 12
God Stats
2W - 2L
1,467 SR
Queue Stats
7W - 13L
1,231 Elo+
Solo
Sobek
Sobek
agusha28
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,178 Elo+
Solo
Tiamat
Tiamat
rwan21
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,275 Elo+
Party 1
Nemesis
Nemesis
willoh5
Nemesis
Level 27
God Stats
41W - 29L
1,535 SR
Queue Stats
266W - 245L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 8 / 6
9,535
477
10,334
21,625
19,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 3
9,108
455
7,357
16,422
14,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Surochek2
Neith
11
5 / 4 / 0
8,127
406
6,128
7,896
2,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
lostarx
Thor
8
1 / 7 / 0
6,408
320
1,804
7,713
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
rybaexe
Anhur
13
4 / 4 / 3
8,222
411
11,448
11,838
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lrenzo
Vamana
15
3 / 1 / 5
9,805
490
9,660
9,144
6,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
16
3 / 2 / 11
9,946
497
15,294
8,867
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
agusha28
Sobek
14
4 / 4 / 7
9,003
450
5,391
14,792
15,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
rwan21
Tiamat
11
2 / 9 / 4
7,837
392
2,618
10,245
4,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
willoh5
Nemesis
17
15 / 0 / 3
11,452
573
12,990
11,582
6,899
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
15
Kills
27
27
Deaths
16
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
8
6
0.63
W
Vamana
Lrenzo
Vamana
3
1
5
5.5
W
Janus
3
2
11
4.25
L
3
4
3
1.13
L
Neith
Surochek2
Neith
5
4
0
1.25
W
Sobek
agusha28
Sobek
4
4
7
1.88
L
Thor
lostarx
Thor
1
7
0
0.14
W
Tiamat
rwan21
Tiamat
2
9
4
0.44
L
Anhur
rybaexe
Anhur
4
4
3
1.38
W
Nemesis
willoh5
Nemesis
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
45,953
65,494
Taken
54,630
41,255
Mitigated
35,163
8,945
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,334
1,259
0
1,878
21,625
19,233
264
10,237
11,388
40,408
0
W
Vamana
Lrenzo
Vamana
9,660
4,317
0
2,388
9,144
6,179
1,889
961
8,183
6,290
38,596
W
Janus
15,294
1,596
0
250
8,867
2,488
1,330
1,708
7,159
60,423
0
L
7,357
794
630
2,516
16,422
14,147
0
5,124
11,298
0
50,690
L
Neith
Surochek2
Neith
6,128
2,636
0
1,509
7,896
2,227
479
3,248
4,648
0
33,537
W
Sobek
agusha28
Sobek
5,391
790
0
5,210
14,792
15,302
659
5,056
9,736
21,777
0
L
Thor
lostarx
Thor
1,804
783
0
478
7,713
1,709
88
1,110
6,603
0
12,390
W
Tiamat
rwan21
Tiamat
2,618
560
0
832
10,245
4,295
310
846
9,399
16,123
0
L
Anhur
rybaexe
Anhur
11,448
4,670
0
1,934
11,838
3,939
330
5,203
6,635
0
32,887
W
Nemesis
willoh5
Nemesis
12,990
8,294
0
3,767
11,582
6,899
4,236
1,763
9,819
0
51,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
48,043
317
Minions Killed
298
0
Camps Cleared
0
1,427,919
Distance Traveled
1,857,111
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,535
477
71
4
0
294,448
5
W
Vamana
9,805
490
70
4
0
436,033
1
W
Janus
9,946
497
100
5
0
386,267
4
L
Guan Yu
9,108
455
107
5
0
312,102
0
L
Neith
8,127
406
64
3
0
257,956
5
W
Sobek
9,003
450
37
2
0
326,044
4
L
Thor
6,408
320
26
1
0
217,031
1
W
Tiamat
7,837
392
29
1
0
296,774
0
L
Anhur
8,222
411
49
2
0
346,382
2
W
Nemesis
11,452
573
62
3
0
411,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role