Player Matchup

Sol
Sol
ANightlightUser
Sol
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 108L
1,073 Elo+
Party 2
Izanami
Izanami
Empire_Slayer1
Izanami
Level 17
God Stats
42W - 44L
1,738 SR
Queue Stats
208W - 299L
1,187 Elo+
Party 2
Hercules
Hercules
JLG_The_Mexican
Hercules
Level 54
God Stats
2W - 4L
1,289 SR
Queue Stats
197W - 232L
1,240 Elo+
Party 2
Team Averages
Level 28
1,509 SR
1,167 Elo+

VS

Team Averages
Level 31
1,488 SR
1,291 Elo+
Ares
Ares
CRUSTYCHIPS
Ares
Level 17
God Stats
3W - 1L
1,539 SR
Queue Stats
6W - 2L
1,382 Elo+
Party 1
Neith
Neith
PerfectStorm81
Neith
Level 37
God Stats
2W - 1L
1,680 SR
Queue Stats
5W - 2L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
xsuicidekillzx
Kukulkan
Level 38
God Stats
5W - 9L
1,244 SR
Queue Stats
26W - 28L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,160
616
2,997
5,638
1,913
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
6,313
631
2,249
7,097
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
9
1 / 5 / 1
6,939
694
2,395
14,247
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 9
8,696
870
6,975
7,146
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 1 / 12
7,379
738
3,755
2,807
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
8 / 1 / 6
8,825
883
10,793
4,512
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
5
0
9
9.5
L
0
3
0
0
L
Hercules
1
5
1
0.3
W
1
1
12
7
W
Kukulkan
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,641
Damage
21,523
26,982
Taken
14,465
15,081
Mitigated
10,305
4,383
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,997
146
0
240
5,638
1,913
722
3,568
2,070
9,263
0
W
6,975
273
0
2,147
7,146
7,399
0
966
5,885
14,317
0
L
2,249
976
0
201
7,097
3,393
706
5,257
1,840
0
21,782
L
Hercules
2,395
287
378
3,564
14,247
9,775
238
8,943
5,304
0
9,987
W
3,755
1,481
0
888
2,807
973
1,161
805
1,961
0
17,912
W
Kukulkan
10,793
1,198
0
250
4,512
1,933
941
1,226
3,286
36,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
24,900
78
Minions Killed
105
0
Camps Cleared
0
526,705
Distance Traveled
535,452
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,160
616
6
1
0
165,896
0
W
Ares
8,696
870
8
1
0
195,969
0
L
Izanami
6,313
631
51
5
0
184,662
1
L
Hercules
6,939
694
21
2
0
176,147
0
W
Neith
7,379
738
20
2
0
161,896
0
W
Kukulkan
8,825
883
77
8
0
177,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role