Player Matchup

King Arthur
King Arthur
H4Kk3N
King Arthur
Level 25
God Stats
10W - 8L
1,647 SR
Queue Stats
93W - 95L
1,535 Elo+
Party 1
Scylla
Scylla
MissNeako
Scylla
Level 37
God Stats
4W - 2L
1,853 SR
Queue Stats
61W - 72L
1,554 Elo+
Party 1
Arachne
Arachne
Thespios
Arachne
Level 29
God Stats
27W - 19L
1,672 SR
Queue Stats
64W - 70L
1,548 Elo+
Party 1
Medusa
Medusa
ZerthøxX
Medusa
Level 28
God Stats
1W - 1L
1,791 SR
Queue Stats
50W - 58L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
predator9122
Cthulhu
Level 8
God Stats
2W - 0L
1,734 SR
Queue Stats
12W - 10L
1,352 Elo+
Solo
Team Averages
Level 25
1,739 SR
1,505 Elo+

VS

Team Averages
Level 24
1,442 SR
1,323 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
b1gp1t0
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
iclotet2001
Neith
Level 5
God Stats
0W - 1L
1,211 SR
Queue Stats
3W - 2L
1,098 Elo+
Party 2
Guan Yu
Guan Yu
stevmaister29
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,014 Elo+
Solo
Anubis
Anubis
xian1297
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
H4Kk3N
King Arthur
11
3 / 0 / 4
6,361
636
3,537
3,201
1,517
Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
MissNeako
Scylla
11
9 / 0 / 4
7,100
710
5,275
2,418
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Thespios
Arachne
10
9 / 1 / 4
6,577
658
5,222
3,870
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
ZerthøxX
Medusa
10
2 / 1 / 0
5,973
597
4,201
5,262
1,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
predator9122
Cthulhu
8
2 / 2 / 3
5,052
505
1,146
5,239
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 2
5,245
525
1,510
6,011
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vamana
b1gp1t0
Vamana
6
0 / 6 / 0
4,563
456
777
6,562
1,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 2
4,850
485
2,987
5,448
1,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
5
0 / 6 / 1
4,102
410
1,170
5,640
3,751
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
xian1297
Anubis
6
0 / 8 / 0
3,883
388
432
5,402
2,118

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
25
Kills
2
4
Deaths
25
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
2
3
W
King Arthur
H4Kk3N
King Arthur
3
0
4
5
W
Scylla
MissNeako
Scylla
9
0
4
11
W
Arachne
Thespios
Arachne
9
1
4
11
W
Medusa
ZerthøxX
Medusa
2
1
0
2
L
Vamana
b1gp1t0
Vamana
0
6
0
0
L
0
4
2
0.25
W
Cthulhu
predator9122
Cthulhu
2
2
3
1.75
L
Guan Yu
0
6
1
0.08
L
Anubis
xian1297
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
6,876
19,990
Taken
29,063
7,868
Mitigated
10,849
6,070
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,510
205
0
1,596
6,011
1,749
0
94
5,917
0
20,891
W
King Arthur
H4Kk3N
King Arthur
3,537
547
0
680
3,201
1,517
0
33
3,168
0
32,215
W
Scylla
MissNeako
Scylla
5,275
1,985
0
750
2,418
572
372
549
1,869
30,621
0
W
Arachne
Thespios
Arachne
5,222
3,357
0
1,316
3,870
1,611
510
43
3,827
0
22,509
W
Medusa
ZerthøxX
Medusa
4,201
2,378
0
2,715
5,262
1,372
1,168
0
5,262
0
36,358
L
Vamana
b1gp1t0
Vamana
777
353
0
0
6,562
1,903
0
338
6,224
0
7,727
L
2,987
1,461
0
1,488
5,448
1,328
0
438
5,010
0
21,970
W
Cthulhu
predator9122
Cthulhu
1,146
228
0
609
5,239
2,796
196
32
5,207
14,666
0
L
Guan Yu
1,170
376
0
364
5,640
3,751
112
3,171
2,469
225
7,747
L
Anubis
xian1297
Anubis
432
52
0
10
5,402
2,118
95
2,380
3,022
11,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
22,643
285
Minions Killed
142
0
Camps Cleared
0
904,733
Distance Traveled
811,434
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,245
525
47
5
0
201,670
0
W
King Arthur
6,361
636
83
8
0
176,025
2
W
Scylla
7,100
710
61
6
0
172,843
4
W
Arachne
6,577
658
42
4
0
236,393
3
W
Medusa
5,973
597
75
8
0
166,367
3
L
Vamana
4,563
456
17
2
0
188,704
3
L
Neith
4,850
485
45
5
0
153,112
0
W
Cthulhu
5,052
505
24
2
0
153,105
0
L
Guan Yu
4,102
410
19
2
0
128,634
3
L
Anubis
3,883
388
14
1
0
139,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role