Player Matchup

Cerberus
Cerberus
Dark_MoutainFPFS
Cerberus
Level 38
God Stats
2W - 6L
1,382 SR
Queue Stats
330W - 374L
1,390 Elo+
Solo
Thanatos
Thanatos
Dark_knight7457
Thanatos
Level 109
God Stats
5W - 5L
1,495 SR
Queue Stats
128W - 145L
1,401 Elo+
Party 1
Persephone
Persephone
Mini_Commie
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,247 Elo+
Party 1
Artemis
Artemis
Tyewheelz
Artemis
Level 37
God Stats
61W - 49L
1,408 SR
Queue Stats
79W - 90L
1,374 Elo+
Solo
Heimdallr
Heimdallr
datboi_Mista
Heimdallr
Level 74
God Stats
3W - 4L
1,456 SR
Queue Stats
132W - 160L
1,406 Elo+
Party 1
Team Averages
Level 56
1,448 SR
1,364 Elo+

VS

Team Averages
Level 61
1,531 SR
1,392 Elo+
Nox
Nox
Bisclavret10
Nox
Level 39
God Stats
2W - 6L
1,310 SR
Queue Stats
92W - 103L
1,315 Elo+
Solo
Da Ji
Da Ji
CyraxTG
Da Ji
Level 103
God Stats
6W - 3L
1,940 SR
Queue Stats
355W - 332L
1,482 Elo+
Party 2
Izanami
Izanami
RevStrychnine16
Izanami
Level 101
God Stats
57W - 59L
1,484 SR
Queue Stats
457W - 464L
1,421 Elo+
Party 2
Sol
Sol
ringo_flex8
Sol
Level 35
God Stats
140W - 150L
1,457 SR
Queue Stats
264W - 337L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
zHGTz
Sun Wukong
Level 26
God Stats
19W - 21L
1,466 SR
Queue Stats
185W - 187L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,208
451
7,622
15,810
14,838
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
15
8 / 5 / 3
9,517
595
11,389
13,542
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Mini_Commie
Persephone
12
3 / 7 / 2
8,138
509
6,486
8,375
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Tyewheelz
Artemis
9
0 / 9 / 1
6,084
380
6,155
11,238
2,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
datboi_Mista
Heimdallr
13
1 / 7 / 1
8,197
512
6,644
11,780
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
7,727
483
1,669
7,908
2,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
CyraxTG
Da Ji
16
8 / 2 / 8
9,403
588
10,141
10,266
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 2 / 6
10,135
633
17,547
14,963
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 6 / 3
8,605
538
10,338
15,825
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
zHGTz
Sun Wukong
15
6 / 1 / 3
8,855
553
5,683
10,973
6,573
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
12
Kills
34
34
Deaths
14
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Da Ji
CyraxTG
Da Ji
8
2
8
6
L
0
6
1
0.08
L
Thanatos
8
5
3
1.9
L
Persephone
Mini_Commie
Persephone
3
7
2
0.57
W
11
2
6
7
L
Artemis
Tyewheelz
Artemis
0
9
1
0.06
L
Heimdallr
datboi_Mista
Heimdallr
1
7
1
0.21
W
7
6
3
1.42
W
Sun Wukong
zHGTz
Sun Wukong
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,296
Damage
45,378
60,745
Taken
59,935
28,333
Mitigated
22,743
18,426
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,669
398
60
575
7,908
2,463
1,200
487
7,381
16,993
0
W
Da Ji
CyraxTG
Da Ji
10,141
2,672
0
2,673
10,266
4,767
0
1,253
9,003
0
56,259
L
7,622
560
48
5,538
15,810
14,838
0
1,795
14,015
44,593
0
L
Thanatos
11,389
3,921
0
8,492
13,542
5,503
1,562
3,718
9,824
0
49,886
L
Persephone
Mini_Commie
Persephone
6,486
282
0
273
8,375
2,249
1,185
3,503
4,865
28,549
0
W
17,547
13,322
0
8,431
14,963
4,832
2,557
1,900
13,023
0
81,188
L
Artemis
Tyewheelz
Artemis
6,155
2,910
326
1,715
11,238
2,312
0
994
10,244
0
21,128
L
Heimdallr
datboi_Mista
Heimdallr
6,644
3,058
0
2,034
11,780
3,431
822
1,993
9,787
0
47,088
W
10,338
4,104
0
6,820
15,825
4,108
1,267
6,153
9,162
44,321
0
W
Sun Wukong
zHGTz
Sun Wukong
5,683
488
0
3,748
10,973
6,573
584
3,675
7,258
0
46,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,144
Gold Earned
44,725
361
Minions Killed
431
0
Camps Cleared
0
1,284,707
Distance Traveled
1,388,298
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,727
483
37
2
0
265,530
3
W
Da Ji
9,403
588
88
6
0
305,413
0
L
Cerberus
7,208
451
124
8
0
271,641
3
L
Thanatos
9,517
595
71
4
0
282,728
1
L
Persephone
8,138
509
45
3
0
246,909
0
W
Izanami
10,135
633
150
9
0
280,100
2
L
Artemis
6,084
380
36
2
0
233,061
3
L
Heimdallr
8,197
512
85
5
0
250,368
0
W
Sol
8,605
538
67
4
0
223,479
1
W
Sun Wukong
8,855
553
89
6
0
313,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role