Player Matchup

Medusa
Medusa
LiLChicha1
Medusa
Level 68
God Stats
6W - 12L
1,318 SR
Queue Stats
321W - 374L
1,382 Elo+
Party 1
Anubis
Anubis
Moonflower45
Anubis
Level 43
God Stats
2W - 13L
1,140 SR
Queue Stats
22W - 38L
1,337 Elo+
Party 1
Chaac
Chaac
Semptern
Chaac
Level 69
God Stats
18W - 17L
1,427 SR
Queue Stats
237W - 258L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Skubidudov
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 352L
1,374 Elo+
Party 1
Thanatos
Thanatos
TommyHeellFinger
Thanatos
Level 26
God Stats
29W - 30L
1,419 SR
Queue Stats
138W - 176L
1,359 Elo+
Party 1
Team Averages
Level 54
1,361 SR
1,372 Elo+

VS

Team Averages
Level 74
1,456 SR
1,436 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Drazeh
Ullr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 46L
1,498 Elo+
Party 2
Persephone
Persephone
Redstom
Persephone
Level 64
God Stats
1W - 0L
1,498 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 3
King Arthur
King Arthur
Yolomasterr
King Arthur
Level 28
God Stats
1W - 2L
1,193 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 3
Ares
Ares
morpheus08
Ares
Level 28
God Stats
5W - 6L
1,591 SR
Queue Stats
40W - 32L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LiLChicha1
Medusa
8
4 / 6 / 1
5,566
464
3,079
9,025
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 5 / 0
5,503
459
3,501
7,524
3,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Semptern
Chaac
11
2 / 2 / 0
6,572
548
6,636
8,874
6,714
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Skubidudov
Cthulhu
7
1 / 5 / 3
5,012
418
5,568
12,583
4,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 1
5,260
438
1,297
7,472
1,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 1 / 3
7,356
613
6,004
8,240
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Drazeh
Ullr
12
7 / 3 / 5
7,351
613
9,375
5,998
1,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Persephone
Redstom
Persephone
12
4 / 1 / 0
6,942
579
5,187
4,578
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Yolomasterr
King Arthur
10
1 / 1 / 2
5,997
500
4,591
7,389
3,701
Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 2 / 9
6,510
543
8,620
8,786
6,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
21
21
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
3
6.5
W
Ullr
Drazeh
Ullr
7
3
5
3.17
L
Medusa
LiLChicha1
Medusa
4
6
1
0.75
L
Anubis
0
5
0
0
W
Persephone
Redstom
Persephone
4
1
0
4
L
Chaac
Semptern
Chaac
2
2
0
1
L
Cthulhu
Skubidudov
Cthulhu
1
5
3
0.5
L
1
3
1
0.5
W
King Arthur
Yolomasterr
King Arthur
1
1
2
2
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
33,777
45,478
Taken
34,991
18,282
Mitigated
15,070
14,368
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,004
1,701
0
470
8,240
2,456
0
2,160
6,080
0
46,146
W
Ullr
Drazeh
Ullr
9,375
4,468
0
1,136
5,998
1,823
1,006
2,554
3,444
0
46,095
L
Medusa
LiLChicha1
Medusa
3,079
1,848
73
1,173
9,025
1,917
0
2,754
6,271
0
14,925
L
Anubis
3,501
189
0
1,904
7,524
3,495
164
3,292
4,008
28,138
0
W
Persephone
Redstom
Persephone
5,187
347
0
1,250
4,578
1,053
686
1,834
2,743
33,790
0
L
Chaac
Semptern
Chaac
6,636
1,223
194
3,577
8,874
6,714
235
1,549
7,203
0
36,425
L
Cthulhu
Skubidudov
Cthulhu
5,568
907
495
2,417
12,583
4,177
0
5,005
7,578
16,273
0
L
1,297
467
0
4,535
7,472
1,979
0
861
6,611
0
23,347
W
King Arthur
Yolomasterr
King Arthur
4,591
912
0
2,200
7,389
3,701
420
266
7,123
0
22,509
W
8,620
463
195
1,800
8,786
6,037
59
2,255
6,531
18,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
34,156
221
Minions Killed
308
0
Camps Cleared
0
1,064,631
Distance Traveled
1,151,975
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,356
613
86
7
0
252,506
3
W
Ullr
7,351
613
87
7
0
220,839
1
L
Medusa
5,566
464
24
2
0
201,166
0
L
Anubis
5,503
459
55
5
0
190,323
1
W
Persephone
6,942
579
63
5
0
229,977
1
L
Chaac
6,572
548
74
6
0
239,768
3
L
Cthulhu
5,012
418
19
2
0
221,035
1
L
Thanatos
5,260
438
49
4
0
212,339
3
W
King Arthur
5,997
500
58
5
0
210,571
1
W
Ares
6,510
543
14
1
0
238,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role