Player Matchup

Neith
Neith
CopSchwifty
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Janus
Janus
Hunter768
Janus
Level 15
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ShinobuSenpaii
Xing Tian
Level 19
God Stats
4W - 2L
1,911 SR
Queue Stats
109W - 94L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valery_141
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,022 Elo+
Solo
Rama
Rama
XxPuff_Daddy69xX
Rama
Level 17
God Stats
13W - 16L
1,721 SR
Queue Stats
96W - 90L
1,484 Elo+
Party 1
Team Averages
Level 12
1,598 SR
1,390 Elo+

VS

Team Averages
Level 24
1,450 SR
1,254 Elo+
Agni
Agni
Crumptonitis
Agni
Level 28
God Stats
4W - 1L
1,377 SR
Queue Stats
143W - 175L
1,305 Elo+
Solo
Neith
Neith
Ix-Moncler-xI
Neith
Level 25
God Stats
54W - 62L
1,414 SR
Queue Stats
282W - 339L
1,280 Elo+
Party 2
Hercules
Hercules
aceitecloverCR
Hercules
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 252L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
jerevilla28
Heimdallr
Level 27
God Stats
16W - 30L
1,457 SR
Queue Stats
160W - 206L
1,257 Elo+
Party 2
Yemoja
Yemoja
vSheHatesMe-_-
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,622
458
8,181
20,096
12,994
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Hunter768
Janus
10
1 / 9 / 4
6,931
330
1,388
16,625
7,380
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
ShinobuSenpaii
Xing Tian
12
1 / 1 / 1
8,948
426
3,229
13,801
10,347
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Valery_141
Morgan Le Fay
7
0 / 7 / 4
6,168
294
675
7,916
1,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 8 / 2
8,981
428
16,597
22,889
7,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 4
11,453
545
10,512
12,549
5,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 0 / 5
11,211
534
21,910
10,465
4,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
12
2 / 4 / 6
8,229
392
9,912
13,688
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
jerevilla28
Heimdallr
14
4 / 2 / 9
9,437
449
11,389
14,790
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 9
10,942
521
12,505
13,223
11,224
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
8
Kills
26
27
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
9
2
4
5.5
L
Janus
Hunter768
Janus
1
9
4
0.33
W
8
0
5
10.5
L
Xing Tian
ShinobuSenpaii
Xing Tian
1
1
1
1.5
L
Morgan Le Fay
Valery_141
Morgan Le Fay
0
7
4
0.29
L
4
8
2
0.63
W
Hercules
2
4
6
1.25
W
Heimdallr
jerevilla28
Heimdallr
4
2
9
4.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
66,228
81,327
Taken
64,715
40,526
Mitigated
33,925
12,011
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,181
3,826
0
1,557
20,096
12,994
52
8,680
11,416
0
31,908
W
10,512
1,379
367
2,348
12,549
5,310
4,552
552
11,997
85,536
0
L
Janus
Hunter768
Janus
1,388
306
0
0
16,625
7,380
123
4,208
12,417
7,543
0
W
21,910
14,413
75
5,358
10,465
4,545
2,351
2,591
7,874
0
89,365
L
Xing Tian
ShinobuSenpaii
Xing Tian
3,229
130
0
1,910
13,801
10,347
0
1,771
12,030
26,131
0
L
Morgan Le Fay
Valery_141
Morgan Le Fay
675
172
0
44
7,916
1,836
0
2,919
4,997
2,698
0
L
16,597
15,317
0
8,500
22,889
7,969
608
5,439
17,446
0
64,481
W
Hercules
9,912
1,999
0
2,237
13,688
6,875
363
298
13,390
0
26,314
W
Heimdallr
jerevilla28
Heimdallr
11,389
5,710
0
2,172
14,790
5,971
1,471
149
14,641
0
44,195
W
12,505
2,568
2,064
3,631
13,223
11,224
1,073
1,702
11,521
46,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
51,272
216
Minions Killed
417
0
Camps Cleared
0
1,333,136
Distance Traveled
1,730,293
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,622
458
36
2
0
317,789
3
W
Agni
11,453
545
135
6
0
343,297
0
L
Janus
6,931
330
11
1
0
308,700
1
W
Neith
11,211
534
131
6
0
314,219
3
L
Xing Tian
8,948
426
50
2
0
268,040
1
L
Morgan Le Fay
6,168
294
1
0
0
105,498
1
L
Rama
8,981
428
118
6
0
333,109
1
W
Hercules
8,229
392
30
1
0
407,708
1
W
Heimdallr
9,437
449
65
3
0
371,407
0
W
Yemoja
10,942
521
56
3
0
293,662
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role