Player Matchup

Olorun
Olorun
GAmerGorl
Olorun
Level 63
God Stats
3W - 2L
1,581 SR
Queue Stats
101W - 105L
1,416 Elo+
Solo
Thanatos
Thanatos
GoodWillDubbing
Thanatos
Level 107
God Stats
2W - 1L
1,531 SR
Queue Stats
22W - 31L
1,371 Elo+
Solo
Ah Puch
Ah Puch
KrazyGorilla21
Ah Puch
Level 67
God Stats
1W - 1L
1,164 SR
Queue Stats
27W - 21L
1,359 Elo+
Solo
Fafnir
Fafnir
RAINB0W CROW
Fafnir
Level 90
God Stats
4W - 5L
1,498 SR
Queue Stats
262W - 297L
1,355 Elo+
Solo
Izanami
Izanami
The_White_Lash93
Izanami
Level 82
God Stats
77W - 95L
1,432 SR
Queue Stats
467W - 821L
1,327 Elo+
Solo
Team Averages
Level 82
1,441 SR
1,366 Elo+

VS

Team Averages
Level 64
1,428 SR
1,328 Elo+
Tiamat
Tiamat
Jmonster60
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,353 Elo+
Solo
Ne Zha
Ne Zha
arcxangelxirama
Ne Zha
Level 73
God Stats
2W - 4L
1,365 SR
Queue Stats
21W - 18L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
ftttr33307
Gilgamesh
Level 44
God Stats
1W - 1L
1,654 SR
Queue Stats
159W - 217L
1,307 Elo+
Party 1
Jing Wei
Jing Wei
iTz Roc Boi
Jing Wei
Level 100
God Stats
14W - 11L
1,362 SR
Queue Stats
15W - 12L
1,355 Elo+
Party 2
Yemoja
Yemoja
itscalledskill07
Yemoja
Level 42
God Stats
3W - 6L
1,259 SR
Queue Stats
93W - 177L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GAmerGorl
Olorun
11
4 / 0 / 0
6,392
710
5,492
4,382
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
8
1 / 1 / 1
5,110
568
2,704
5,777
1,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 1 / 0
6,218
691
3,777
4,755
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
8
0 / 0 / 1
5,243
583
348
3,159
2,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
5,034
559
892
1,181
211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jmonster60
Tiamat
10
1 / 4 / 1
5,589
621
3,750
6,228
3,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 2 / 0
4,554
506
1,779
5,344
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
ftttr33307
Gilgamesh
5
0 / 3 / 0
4,249
472
1,607
4,775
1,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
iTz Roc Boi
Jing Wei
7
0 / 1 / 0
4,625
514
2,048
4,192
1,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
3,835
426
175
2,204
727
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
9
Kills
2
2
Deaths
10
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
GAmerGorl
Olorun
4
0
0
4
W
Thanatos
1
1
1
1.5
L
Tiamat
Jmonster60
Tiamat
1
4
1
0.38
W
4
1
0
4
W
Fafnir
0
0
1
0.5
W
0
0
0
0
L
1
2
0
0.5
L
Gilgamesh
ftttr33307
Gilgamesh
0
3
0
0
L
Jing Wei
iTz Roc Boi
Jing Wei
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,213
Damage
9,359
19,254
Taken
22,743
7,378
Mitigated
7,904
10,322
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GAmerGorl
Olorun
5,492
3,154
0
2,630
4,382
1,460
1,894
0
4,382
35,729
0
W
Thanatos
2,704
456
0
5,448
5,777
1,611
0
260
5,517
0
27,111
L
Tiamat
Jmonster60
Tiamat
3,750
726
0
1,345
6,228
3,483
0
3,567
2,661
25,159
0
W
3,777
655
0
934
4,755
1,667
876
3,451
1,304
27,537
0
W
Fafnir
348
0
0
541
3,159
2,429
48
88
3,071
13,436
0
W
892
460
124
645
1,181
211
1,957
126
1,055
0
26,642
L
1,779
555
0
2,124
5,344
1,212
0
210
5,134
0
17,463
L
Gilgamesh
ftttr33307
Gilgamesh
1,607
486
0
25
4,775
1,323
0
3,084
1,691
0
6,502
L
Jing Wei
iTz Roc Boi
Jing Wei
2,048
887
77
325
4,192
1,159
0
2,544
1,648
0
24,495
L
175
77
573
140
2,204
727
0
212
1,992
5,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
22,852
263
Minions Killed
191
0
Camps Cleared
0
751,477
Distance Traveled
736,381
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,392
710
70
8
0
162,805
2
W
Thanatos
5,110
568
51
6
0
143,159
0
L
Tiamat
5,589
621
67
7
0
158,749
0
W
Ah Puch
6,218
691
55
6
0
153,984
0
W
Fafnir
5,243
583
23
3
0
161,527
2
W
Izanami
5,034
559
64
7
0
130,002
1
L
Ne Zha
4,554
506
45
5
0
136,617
0
L
Gilgamesh
4,249
472
7
1
0
145,516
0
L
Jing Wei
4,625
514
64
7
0
179,240
0
L
Yemoja
3,835
426
8
1
0
116,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role