Player Matchup

Morgan Le Fay
Morgan Le Fay
GodsBigToe6676
Morgan Le Fay
Level 26
God Stats
15W - 7L
1,715 SR
Queue Stats
99W - 80L
1,501 Elo+
Solo
Fenrir
Fenrir
Rugged Zebra
Fenrir
Level 28
God Stats
42W - 31L
1,498 SR
Queue Stats
140W - 120L
1,538 Elo+
Solo
Bellona
Bellona
XVRekless
Bellona
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 9L
1,324 Elo+
Solo
Zeus
Zeus
rich_gumbs93
Zeus
Level 26
God Stats
98W - 113L
1,480 SR
Queue Stats
590W - 645L
1,374 Elo+
Solo
Vamana
Vamana
zahcoolkid5
Vamana
Level 24
God Stats
1W - 1L
1,454 SR
Queue Stats
10W - 11L
1,311 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,410 Elo+

VS

Team Averages
Level 37
1,517 SR
1,367 Elo+
Izanami
Izanami
Axx_2003
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
NAILUJ11
Gilgamesh
Level 28
God Stats
3W - 2L
1,557 SR
Queue Stats
186W - 180L
1,607 Elo+
Solo
Vamana
Vamana
PoppaDroppaShot
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,008 Elo+
Party 1
Hercules
Hercules
RickySpanish103
Hercules
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
270W - 270L
1,539 Elo+
Solo
Anubis
Anubis
True_Dawg421
Anubis
Level 98
God Stats
1W - 1L
1,530 SR
Queue Stats
21W - 28L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodsBigToe6676
Morgan Le Fay
20
7 / 0 / 17
14,102
1,085
24,262
10,150
4,750
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
10 / 5 / 15
14,344
1,103
22,028
15,437
7,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
XVRekless
Bellona
20
4 / 1 / 25
14,011
1,078
14,846
25,622
30,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 4 / 17
13,772
1,059
21,831
9,206
3,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
11 / 4 / 13
14,255
1,097
19,202
19,218
14,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axx_2003
Izanami
19
5 / 8 / 3
13,106
1,008
20,537
17,794
6,074
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
NAILUJ11
Gilgamesh
19
0 / 8 / 12
12,588
968
18,227
22,925
10,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 5
11,350
873
3,631
17,649
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
19
3 / 9 / 8
13,059
1,005
13,454
28,774
21,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
19
5 / 9 / 4
13,204
1,016
15,939
22,087
8,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
38
Kills
14
14
Deaths
39
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Axx_2003
Izanami
5
8
3
0.81
W
Morgan Le Fay
GodsBigToe6676
Morgan Le Fay
7
0
17
15.5
L
Gilgamesh
NAILUJ11
Gilgamesh
0
8
12
0.75
L
1
5
5
0.7
L
Hercules
3
9
8
0.78
W
Fenrir
10
5
15
3.5
L
Anubis
5
9
4
0.78
W
Bellona
XVRekless
Bellona
4
1
25
16.5
W
6
4
17
3.63
W
Vamana
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,169
Damage
71,788
79,633
Taken
109,229
61,054
Mitigated
54,722
19,120
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Axx_2003
Izanami
20,537
11,250
0
366
17,794
6,074
0
6,388
11,254
0
63,219
W
Morgan Le Fay
GodsBigToe6676
Morgan Le Fay
24,262
2,361
1,100
3,783
10,150
4,750
0
3,216
6,832
58,006
0
L
Gilgamesh
NAILUJ11
Gilgamesh
18,227
2,873
781
1,763
22,925
10,117
0
10,017
12,660
0
37,315
L
3,631
772
0
2,554
17,649
8,637
0
7,899
8,726
434
11,240
L
Hercules
13,454
4,061
0
2,695
28,774
21,165
0
12,778
15,613
0
22,229
W
Fenrir
22,028
4,722
0
2,270
15,437
7,226
0
4,558
10,649
0
30,479
L
Anubis
15,939
664
66
4,540
22,087
8,729
0
7,824
14,053
48,068
0
W
Bellona
XVRekless
Bellona
14,846
4,981
0
8,938
25,622
30,655
0
4,550
20,791
0
33,478
W
21,831
935
0
484
9,206
3,701
0
2,157
7,003
54,259
0
W
Vamana
19,202
9,767
0
2,545
19,218
14,722
0
1,797
17,292
0
35,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,484
Gold Earned
63,307
265
Minions Killed
242
10
Camps Cleared
7
1,288,492
Distance Traveled
1,230,348
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,106
1,008
87
7
1
224,489
0
W
Morgan Le Fay
14,102
1,085
87
7
3
273,187
0
L
Gilgamesh
12,588
968
40
3
3
290,050
3
L
Vamana
11,350
873
11
1
0
235,717
2
L
Hercules
13,059
1,005
22
2
2
254,899
0
W
Fenrir
14,344
1,103
18
1
4
247,824
0
L
Anubis
13,204
1,016
82
6
1
225,193
0
W
Bellona
14,011
1,078
42
3
3
282,971
0
W
Zeus
13,772
1,059
89
7
0
204,572
0
W
Vamana
14,255
1,097
29
2
0
279,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role